[4832] | 1 | /* |
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[2068] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[2080] | 12 | main-programmer: Christian Meyer |
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[6424] | 13 | co-programmer: Benjamin Grauer |
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[2068] | 14 | */ |
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[5357] | 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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[2068] | 16 | |
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| 17 | #include "camera.h" |
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[3608] | 18 | |
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[4414] | 19 | #include "event_handler.h" |
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[2068] | 20 | |
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| 21 | using namespace std; |
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| 22 | |
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[3635] | 23 | |
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[2096] | 24 | /** |
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[4836] | 25 | * creates a Camera |
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[2096] | 26 | */ |
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[4746] | 27 | Camera::Camera() |
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[2068] | 28 | { |
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[4320] | 29 | this->setClassID(CL_CAMERA, "Camera"); |
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[4987] | 30 | this->setName("camera"); |
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[3635] | 31 | this->target = new CameraTarget(); |
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[3636] | 32 | |
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[4414] | 33 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW0); |
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| 34 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW1); |
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| 35 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW2); |
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| 36 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW3); |
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| 37 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW4); |
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| 38 | EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW5); |
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| 39 | |
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[3641] | 40 | this->setFovy(90); |
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[3636] | 41 | this->setAspectRatio(1.2f); |
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| 42 | this->setClipRegion(.1, 2000); |
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[3641] | 43 | |
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[3639] | 44 | this->setViewMode(VIEW_NORMAL); |
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[4987] | 45 | |
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[5004] | 46 | this->setParentMode(PNODE_ALL); |
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[2068] | 47 | } |
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| 48 | |
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[2096] | 49 | /** |
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[4836] | 50 | * default destructor |
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[2096] | 51 | */ |
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[4746] | 52 | Camera::~Camera() |
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[6424] | 53 | {} |
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[3543] | 54 | |
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| 55 | /** |
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[4836] | 56 | * focuses the Camera onto a Target |
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| 57 | * @param target the new PNode the Camera should look at. |
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[2096] | 58 | */ |
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[3635] | 59 | void Camera::lookAt(PNode* target) |
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[2068] | 60 | { |
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[3635] | 61 | this->target->setParent(target); |
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[2068] | 62 | } |
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| 63 | |
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[3638] | 64 | /** |
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[4836] | 65 | * @returns The PNode of the Target (from there you can get position and so on |
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[3638] | 66 | */ |
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[4746] | 67 | PNode* Camera::getTarget() |
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[2068] | 68 | { |
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[3635] | 69 | return (PNode*)this->target; |
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[2068] | 70 | } |
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| 71 | |
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[2096] | 72 | /** |
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[4836] | 73 | * sets a new AspectRatio |
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| 74 | * @param aspectRatio the new aspect ratio to set (width / height) |
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[3636] | 75 | */ |
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| 76 | void Camera::setAspectRatio(float aspectRatio) |
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| 77 | { |
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| 78 | this->aspectRatio = aspectRatio; |
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| 79 | } |
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| 80 | |
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| 81 | /** |
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[4836] | 82 | * sets the Field of View to fofy |
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| 83 | * @param fovy new field of view factor (in degrees) |
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[3636] | 84 | */ |
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| 85 | void Camera::setFovy(float fovy) |
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| 86 | { |
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| 87 | this->fovy = fovy; |
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| 88 | } |
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| 89 | |
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| 90 | /** |
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[4992] | 91 | * Sets a new clipping region |
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| 92 | * @param nearClip The near clip plane |
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| 93 | * @param farClip The far clip plane |
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[3636] | 94 | */ |
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| 95 | void Camera::setClipRegion(float nearClip, float farClip) |
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| 96 | { |
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| 97 | this->nearClip = nearClip; |
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| 98 | this->farClip = farClip; |
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| 99 | } |
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| 100 | |
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[4490] | 101 | /** |
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[4836] | 102 | * sets the new VideoMode and initializes iteration to it. |
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| 103 | * @param mode the mode to change to. |
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[4490] | 104 | */ |
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[3639] | 105 | void Camera::setViewMode(ViewMode mode) |
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| 106 | { |
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[6034] | 107 | currentMode = mode; |
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[3639] | 108 | switch (mode) |
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[6424] | 109 | { |
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[3639] | 110 | default: |
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| 111 | case VIEW_NORMAL: |
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| 112 | this->toFovy = 60.0; |
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[6424] | 113 | /* this->setParentSoft("TrackNode"); |
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| 114 | this->target->setParentSoft("TrackNode"); */ |
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[4992] | 115 | this->setRelCoorSoft(-10, 5, 0); |
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| 116 | this->target->setRelCoorSoft(0,0,0); |
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[3639] | 117 | break; |
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| 118 | case VIEW_BEHIND: |
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[6424] | 119 | // this->toFovy = 120.0; |
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| 120 | // this->setRelCoorSoft(Vector(3.5, 0, 0)); |
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| 121 | // this->target->setRelCoorSoft(Vector(10,0,0)); |
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[4987] | 122 | |
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[6424] | 123 | // if (!strcmp(this->target->getParent()->getName(), "Player")) |
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| 124 | // this->target->setParentSoft("TrackNode"); |
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| 125 | // else |
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| 126 | // this->target->setParentSoft("Player"); |
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| 127 | // this->getParent()->debugNode(0); |
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[4989] | 128 | |
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[6424] | 129 | // this->setParent("main-Turret"); |
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| 130 | // this->setParentMode(PNODE_ALL); |
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| 131 | // this->target->setParentSoft("Player"); |
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[4988] | 132 | |
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[3639] | 133 | break; |
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| 134 | case VIEW_FRONT: |
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[4992] | 135 | this->toFovy = 120.0; |
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[6424] | 136 | /* this->setParentSoft("Player"); |
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| 137 | this->target->setParentSoft("Player");*/ |
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| 138 | this->setRelCoorSoft(4, 0, 0, 5); |
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| 139 | this->target->setRelCoorSoft(Vector(10,0,0), 5); |
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| 140 | // this->target->setRelDirSoft(Quaternion(M_PI/4.0, Vector(0,1,0))); |
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[3639] | 141 | break; |
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[4832] | 142 | case VIEW_LEFT: |
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[3639] | 143 | this->toFovy = 90; |
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[6424] | 144 | /* this->setParentSoft("TrackNode"); |
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| 145 | this->target->setParentSoft("TrackNode");*/ |
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[4992] | 146 | this->setRelCoorSoft(0, 1, -10, .5); |
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| 147 | this->target->setRelCoorSoft(0,0,0); |
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[3639] | 148 | break; |
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| 149 | case VIEW_RIGHT: |
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| 150 | this->toFovy = 90; |
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[6424] | 151 | /* this->setParentSoft("TrackNode"); |
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| 152 | this->target->setParentSoft("TrackNode");*/ |
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[4987] | 153 | this->setRelCoorSoft(Vector(0, 1, 10)); |
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[4992] | 154 | this->target->setRelCoorSoft(0,0,0); |
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[3639] | 155 | break; |
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[3643] | 156 | case VIEW_TOP: |
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| 157 | this->toFovy= 120; |
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[6424] | 158 | /* this->setParentSoft("TrackNode"); |
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| 159 | this->target->setParentSoft("TrackNode");*/ |
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[5751] | 160 | this->setRelCoorSoft(Vector(30, 50, 0)); |
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| 161 | this->target->setRelCoorSoft(35,0,0); |
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[6424] | 162 | } |
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[3639] | 163 | } |
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| 164 | |
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| 165 | |
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[3636] | 166 | /** |
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[4836] | 167 | * Updates the position of the camera. |
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| 168 | * @param dt: The time that elapsed. |
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[3639] | 169 | */ |
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| 170 | void Camera::tick(float dt) |
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| 171 | { |
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[5354] | 172 | float tmpFovy = (this->toFovy - this->fovy) ; |
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[6034] | 173 | if (tmpFovy > 0.01) |
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[5354] | 174 | this->fovy += tmpFovy * fabsf(dt); |
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[3639] | 175 | } |
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| 176 | |
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| 177 | |
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| 178 | /** |
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[4836] | 179 | * initialize rendering perspective according to this camera |
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[6772] | 180 | * |
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| 181 | * This is called immediately before the rendering cycle starts, it sets all global |
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| 182 | * rendering options as well as the GL_PROJECTION matrix according to the camera. |
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| 183 | */ |
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[2068] | 184 | void Camera::apply () |
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| 185 | { |
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[3636] | 186 | // switching to Projection Matrix |
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[2551] | 187 | glMatrixMode (GL_PROJECTION); |
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[2112] | 188 | glLoadIdentity (); |
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[3635] | 189 | |
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[3636] | 190 | gluPerspective(this->fovy, |
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[4832] | 191 | this->aspectRatio, |
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| 192 | this->nearClip, |
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| 193 | this->farClip); |
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[6778] | 194 | |
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| 195 | |
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| 196 | // setting up the perspective |
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[3636] | 197 | // speed-up feature |
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[3635] | 198 | Vector cameraPosition = this->getAbsCoor(); |
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| 199 | Vector targetPosition = this->target->getAbsCoor(); |
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[4996] | 200 | Vector up = this->getAbsDirV(); |
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[6772] | 201 | Vector delay = Vector(0, 0, 0); |
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| 202 | if( currentMode != VIEW_FRONT) delay = (this->target->getVelocity()) / 25.0f; |
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[2551] | 203 | |
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[3636] | 204 | |
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[2068] | 205 | glMatrixMode (GL_MODELVIEW); |
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[6772] | 206 | glLoadIdentity(); |
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[6778] | 207 | |
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[6780] | 208 | // Setting the Camera Eye, lookAt and up Vectors |
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| 209 | gluLookAt(cameraPosition.x - delay.x, cameraPosition.y - delay.y, cameraPosition.z - delay.z, |
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| 210 | targetPosition.x, targetPosition.y, targetPosition.z, |
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| 211 | up.x, up.y, up.z); |
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[2068] | 212 | } |
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| 213 | |
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[4490] | 214 | /** |
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[4836] | 215 | * processes an event |
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| 216 | * @param event: the event to process |
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[4490] | 217 | */ |
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[4414] | 218 | void Camera::process(const Event &event) |
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| 219 | { |
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| 220 | if( event.type == KeyMapper::PEV_VIEW0) |
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[6424] | 221 | { |
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| 222 | this->setViewMode(VIEW_NORMAL); |
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| 223 | } |
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[4414] | 224 | else if( event.type == KeyMapper::PEV_VIEW1) |
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[6424] | 225 | { |
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| 226 | this->setViewMode(VIEW_BEHIND); |
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| 227 | } |
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[4414] | 228 | else if( event.type == KeyMapper::PEV_VIEW2) |
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[6424] | 229 | { |
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| 230 | this->setViewMode(VIEW_FRONT); |
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| 231 | } |
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[4414] | 232 | else if( event.type == KeyMapper::PEV_VIEW3) |
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[6424] | 233 | { |
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| 234 | this->setViewMode(VIEW_LEFT); |
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| 235 | } |
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[4414] | 236 | else if( event.type == KeyMapper::PEV_VIEW4) |
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[6424] | 237 | { |
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| 238 | this->setViewMode(VIEW_RIGHT); |
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| 239 | } |
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[4414] | 240 | else if( event.type == KeyMapper::PEV_VIEW5) |
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[6424] | 241 | { |
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| 242 | this->setViewMode(VIEW_TOP); |
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| 243 | } |
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[4414] | 244 | } |
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[3365] | 245 | |
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[4414] | 246 | |
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[3635] | 247 | /////////////////// |
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| 248 | // CAMERA-TARGET // |
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| 249 | /////////////////// |
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[2636] | 250 | |
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| 251 | |
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[3635] | 252 | CameraTarget::CameraTarget() |
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[2636] | 253 | { |
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[4320] | 254 | this->setClassID(CL_CAMERA_TARGET, "CameraTarget"); |
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[6424] | 255 | // this->setParentMode(PNODE_MOVEMENT); |
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[2636] | 256 | } |
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[3213] | 257 | |
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