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source: orxonox.OLD/trunk/src/world_entities/camera.h @ 9964

Last change on this file since 9964 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 2.7 KB
RevLine 
[4592]1/*!
[5005]2 * @file camera.h
3 * Viewpoint controlling class definitions
[4592]4*/
[2068]5
[3224]6#ifndef _CAMERA_H
7#define _CAMERA_H
[2068]8
[3635]9#include "p_node.h"
[4414]10#include "event_listener.h"
[7009]11#include "plane.h"
[2100]12
[2636]13class World;
[3635]14class CameraTarget;
[4414]15class Event;
[2100]16
[3635]17
[2096]18//! Camera
19/**
[5005]20 * This class controls the viewpoint from which the World is rendered.
[2096]21*/
[4414]22class Camera : public PNode, public EventListener
[3635]23{
[9869]24  ObjectListDeclaration(Camera);
[7347]25public:
26  //! an enumerator for different types of view
27  typedef enum ViewMode
28  {
29    ViewNormal,
30    ViewBehind,
31    ViewFront,
32    ViewLeft,
33    ViewRight,
34    ViewTop
35  };
36
[4746]37  Camera();
38  virtual ~Camera();
[3635]39
40  void lookAt(PNode* target);
[7014]41  CameraTarget* getTarget() const { return this->target; };
42  PNode* getTargetNode() const;
[3636]43
44  void setAspectRatio(float aspectRatio);
45  void setClipRegion(float nearClip, float farClip);
46
[7173]47  /** @param fovy new field of view factor (in degrees) */
48  void setFovy(float fovy) { this->fovy = fovy; };
49  /** @param fovy new field of view factor (in degrees) to iterate to */
50  void setToFovy(float toFovy) { this->toFovy = toFovy; };
51
[7347]52  void setViewMode(Camera::ViewMode mode);
[7009]53  inline const Vector& getViewVector() const { return this->viewVector; }
54  inline const Vector& getUpVector() const { return this->upVector; }
55  inline const Plane& getViewFrustum() const { return this->frustumPlane; }
56
[7013]57  inline float distance(const Vector& distance) const { return this->frustumPlane.distancePoint(distance); }
58  inline float distance(const PNode* node) const { return distance(node->getAbsCoor()); }
[7009]59
[3639]60  void tick(float dt);
[4746]61  void apply ();
[7108]62  void project();
[4414]63
64  void process(const Event &event);
[4490]65
[7347]66private:
[4490]67  CameraTarget*     target;          //!< The Target of the Camera (where this Camera Looks at)
68
69  float             fovy;            //!< The field of view Angle (in degrees).
70  float             aspectRatio;     //!< The aspect ratio (width / height).
71  float             nearClip;        //!< The near clipping plane.
72  float             farClip;         //!< The far clipping plane.
73
[4986]74  float             toFovy;          //!< The fovy-mode to iterate to.
[7347]75  Camera::ViewMode  currentMode;     //!< The ViewMode the camera is in
[6999]76
77  Vector            delay;
[7009]78  Plane             frustumPlane;    //!< plane that marks the view frustum
79  Vector            viewVector;      //!< the direction of the camera view
80  Vector            upVector;        //!< direction of the up vector
[3635]81};
[2068]82
[3635]83//! A CameraTarget is where the Camera is looking at.
[4592]84class CameraTarget : public PNode
[3635]85{
[3636]86  friend class Camera;             //! The CameraTarget is a friend of Camera. noone else needs a CameraTarget, so noone else can create it.
[9869]87  ObjectListDeclaration(CameraTarget);
[4592]88
[7347]89private:
[4746]90  CameraTarget();
[4592]91
[7347]92public:
[3635]93};
[2068]94
95
[3224]96#endif /* _CAMERA_H */
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