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source: orxonox.OLD/trunk/src/world_entities/cameraman.cc @ 10402

Last change on this file since 10402 was 10400, checked in by snellen, 18 years ago

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Filip Gospodinov
13   co-programmer: Silvan Nellen
14*/
15
16#include "shell_command.h"
17#include "cameraman.h"
18#include "game_world_data.h"
19#include "state.h"
20#include "sound_engine.h"
21#include <string>
22#include "script_class.h"
23#include "loading/load_param_xml.h"
24
25ObjectListDefinition(CameraMan);
26
27
28CREATE_SCRIPTABLE_CLASS(CameraMan,
29                        addMethod("changeCurrTarget", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::changeCurrTarget))
30                        ->addMethod("changeTarget", Executor3<CameraMan, lua_State*, const std::string&, const std::string&,const std::string&>(&CameraMan::changeTarget))
31                        ->addMethod("setCam", Executor1<CameraMan, lua_State*, const std::string&>(&CameraMan::setCam)) 
32                        ->addMethod("togglFade", Executor0<CameraMan, lua_State*>(&CameraMan::togglFade))
33                        ->addMethod("getCurrCameraCoorX", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorX))
34                        ->addMethod("getCurrCameraCoorY", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorY))
35                        ->addMethod("getCurrCameraCoorZ", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorZ))
36                       );
37
38
39CameraMan::CameraMan(const TiXmlElement* root)
40{
41  this->registerObject(this, CameraMan::_objectList);
42
43  this->nearClip = 1.0;
44  this->farClip = 1000.0;
45
46  currentCam=State::getCamera();
47  this->cameras.push_back(currentCam);
48
49  State::setCamera(currentCam, currentCam->getTarget());
50  this->fadeToBlack=new BlackScreen();
51  this->fadeToBlack->setParent(this->currentCam);
52  this->fadeToBlack->setRelCoor(3., 0., 0.);
53 
54  if (root != NULL)
55    this->loadParams(root);
56}
57
58
59void CameraMan::loadParams(const TiXmlElement* root)
60{
61  BaseObject::loadParams(root);
62 
63  LOAD_PARAM_START_CYCLE(root, object);
64  {
65    this->createCam(object);
66  }
67  LOAD_PARAM_END_CYCLE(object);
68
69}
70
71
72void CameraMan::createCam(const TiXmlElement* root)
73{
74  //Camera* newCamera=new Camera(root);
75  this->cameras.push_back(new Camera(root));
76  cameras[cameras.size()-1]->target->detach();
77  cameras[cameras.size()-1]->setClipRegion(nearClip, farClip);
78
79}
80
81void CameraMan::setCam(int cameraNo)
82{
83  if (cameraNo<cameras.size())
84  {
85  currentCam=cameras[cameraNo];
86  State::setCamera(currentCam, currentCam->getTarget());
87  OrxSound::SoundEngine::getInstance()->setListener(currentCam);
88
89  this->fadeToBlack->setParent(this->currentCam);
90  this->fadeToBlack->setRelCoor(3., 0., 0.);
91  }
92
93}
94
95void CameraMan::setCam(const std::string& camName)
96{
97  BaseObject* object = ObjectListBase::getBaseObject("Camera", camName);
98 
99  if(object != NULL)
100  {
101   
102    currentCam = dynamic_cast<Camera*>(object) ;
103   
104    if( ! this->cameraIsInVector(currentCam) )
105      this->cameras.push_back(currentCam);
106   
107    State::setCamera(currentCam, currentCam->getTarget());
108    OrxSound::SoundEngine::getInstance()->setListener(currentCam);
109    this->fadeToBlack->setParent(this->currentCam);
110    this->fadeToBlack->setRelCoor(3., 0., 0.);
111    return;
112  }
113  printf("ERROR CAMERAMANAGER: Couldn't set camera : %s \n", camName.c_str());
114 
115}
116
117void CameraMan::moveCurrCam(int x, int y, int z)
118{
119currentCam->target->trans(x,y,z);
120}
121
122
123void CameraMan::moveCam(int x, int y, int z, int camNo)
124{
125cameras[camNo]->target->trans(x,y,z);
126}
127
128
129void CameraMan::changeTarget(int camNo,const std::string& className, const std::string& objectName)
130{
131  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
132  if( object != NULL && object->isA(PNode::staticClassID()))
133    cameras[camNo]->lookAt(dynamic_cast<PNode*>(object));
134}
135
136
137void CameraMan::changeTarget(const std::string& camName,const std::string& className, const std::string& objectName)
138{
139  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
140  BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName);
141  if( object != NULL && newCam != NULL && object->isA(PNode::staticClassID()))
142    dynamic_cast<Camera*>(newCam)->lookAt(dynamic_cast<PNode*>(object));
143}
144
145void CameraMan::changeCurrTarget(const std::string& className, const std::string& objectName)
146{
147  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
148  if( object != NULL && object->isA(PNode::staticClassID()))
149    currentCam->lookAt(dynamic_cast<PNode*>(object));
150}
151
152void CameraMan::atachCurrTarget(PNode* target)
153{
154  currentCam->target->atach(target);
155}
156
157void CameraMan::jumpCam(int x, int y, int z, int camNo)
158{
159  cameras[camNo]->target->jump(x, y, z);
160}
161
162
163
164void CameraMan::setClipRegion(float nearCli, float farCli)
165{
166  this->nearClip=nearCli;
167  this->farClip=farCli;
168
169  for(int i = 0; i < this->cameras.size(); i++)
170    cameras[i]->setClipRegion(nearCli, farCli);
171}
172
173
174void CameraMan::jumpCurrCam(int x, int y, int z)
175{
176  currentCam->target->jump(x, y, z);
177}
178
179
180
181
182void CameraMan::togglFade()
183{
184  if( this->fadeToBlack)
185    fadeToBlack->toggleFade();
186}
187
188
189
190bool CameraMan::cameraIsInVector(Camera* camera)
191{
192
193  for(std::vector<Camera*>::const_iterator it = cameras.begin(); it != cameras.end(); it++ )
194  {
195    if( (*it) == camera)
196    {
197      return true;
198    }
199  }
200  return false;
201
202
203}
204
205
206//how to get a class fkt pointer
207
208//BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
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