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source: orxonox.OLD/trunk/src/world_entities/cameraman.cc @ 10411

Last change on this file since 10411 was 10411, checked in by patrick, 18 years ago

fixed a bug causing the camman to segfault

File size: 7.1 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Filip Gospodinov
13   co-programmer: Silvan Nellen
14*/
15
16#include "shell_command.h"
17#include "cameraman.h"
18#include "game_world_data.h"
19#include "state.h"
20#include "sound_engine.h"
21#include <string>
22#include "script_class.h"
23#include "loading/load_param_xml.h"
24#include "blackscreen.h"
25#include "p_node.h"
26#include "camera.h"
27
28ObjectListDefinition(CameraMan);
29
30SHELL_COMMAND(camerainfo, CameraMan, cameraInfo);
31
32
33CREATE_SCRIPTABLE_CLASS(CameraMan,
34                        addMethod("changeCurrTarget", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::changeCurrTarget))
35                        ->addMethod("atachCurrCameraToWorldEntity", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::atachCurrCameraToWorldEntity))
36                        ->addMethod("changeTarget", Executor3<CameraMan, lua_State*, const std::string&, const std::string&,const std::string&>(&CameraMan::changeTarget))
37                        ->addMethod("setCam", Executor1<CameraMan, lua_State*, const std::string&>(&CameraMan::setCam))
38                        ->addMethod("togglFade", Executor0<CameraMan, lua_State*>(&CameraMan::togglFade))
39                        ->addMethod("getCurrCameraCoorX", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorX))
40                        ->addMethod("getCurrCameraCoorY", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorY))
41                        ->addMethod("getCurrCameraCoorZ", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorZ))
42                       );
43
44
45CameraMan::CameraMan(const TiXmlElement* root)
46{
47  this->registerObject(this, CameraMan::_objectList);
48
49  this->nearClip = 1.0;
50  this->farClip = 1000.0;
51
52  this->fadeToBlack=new BlackScreen();
53
54  this->setCam( State::getCamera());
55
56  if (root != NULL)
57    this->loadParams(root);
58}
59
60
61void CameraMan::loadParams(const TiXmlElement* root)
62{
63  BaseObject::loadParams(root);
64  const TiXmlElement* camerasTag = root->FirstChildElement("Cameras");
65  if( camerasTag != NULL)
66  {
67    LOAD_PARAM_START_CYCLE(camerasTag, object);
68    {
69      this->createCam(object);
70    }
71    LOAD_PARAM_END_CYCLE(object);
72  }
73
74}
75
76
77void CameraMan::createCam(const TiXmlElement* root)
78{
79  //Camera* newCamera=new Camera(root);
80  this->cameras.push_back(new Camera(root));
81 // cameras[cameras.size()-1]->target->detach();
82  cameras[cameras.size()-1]->setClipRegion(nearClip, farClip);
83
84}
85
86void CameraMan::setCam(int cameraNo)
87{
88  if (cameraNo<cameras.size())
89  {
90    this->setCam( cameras[cameraNo]);
91  }
92}
93
94void CameraMan::setCam(const std::string& camName)
95{
96  BaseObject* object = ObjectListBase::getBaseObject("Camera", camName);
97
98  if(object != NULL)
99  {
100    Camera* currentCam = dynamic_cast<Camera*>(object) ;
101
102    this->setCam(currentCam);
103    return;
104  }
105  printf("ERROR CAMERAMANAGER: Couldn't set camera : %s \n", camName.c_str());
106}
107
108
109void CameraMan::setCam(Camera* camera)
110{
111  if( camera == NULL)
112  {
113    PRINTF(0)("trying to add a zero camera! uiuiui!\n");
114  }
115  this->currentCam = camera;
116
117  State::setCamera(currentCam, currentCam->getTarget());
118  OrxSound::SoundEngine::getInstance()->setListener(currentCam);
119
120  // check if it is already added
121  if( ! this->cameraIsInVector(currentCam) )
122    this->cameras.push_back(currentCam);
123
124  this->fadeToBlack->setRelCoor(0., 0., 0.);
125  this->fadeToBlack->setParent(this->currentCam);
126}
127
128
129void CameraMan::moveCurrCam(int x, int y, int z)
130{
131  currentCam->target->trans(x,y,z);
132}
133
134
135void CameraMan::moveCam(int x, int y, int z, int camNo)
136{
137  cameras[camNo]->target->trans(x,y,z);
138}
139
140
141void CameraMan::changeTarget(int camNo,const std::string& className, const std::string& objectName)
142{
143  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
144  if( object != NULL && object->isA(PNode::staticClassID()))
145    cameras[camNo]->lookAt(dynamic_cast<PNode*>(object));
146}
147
148
149void CameraMan::changeTarget(const std::string& camName,const std::string& className, const std::string& objectName)
150{
151  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
152  BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName);
153  if( object != NULL && newCam != NULL && object->isA(PNode::staticClassID()))
154    dynamic_cast<Camera*>(newCam)->lookAt(dynamic_cast<PNode*>(object));
155}
156
157void CameraMan::changeCurrTarget(const std::string& className, const std::string& objectName)
158{
159  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
160  if( object != NULL && object->isA(PNode::staticClassID()))
161    currentCam->lookAt(dynamic_cast<PNode*>(object));
162}
163
164void CameraMan::atachCurrTarget(PNode* target)
165{
166  currentCam->target->atach(target);
167}
168
169void CameraMan::atachCurrCameraToWorldEntity(const std::string& className, const std::string& targetEntity)
170{
171  BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity);
172
173  if(object != NULL)
174  {
175   this->atachCurrTarget(dynamic_cast<PNode*>(object));
176   return;
177  }
178
179printf("ERROR CAMERAMANAGER: Couldn't set camera target to: %s %s \n", className.c_str(),targetEntity.c_str() );
180}
181
182
183void CameraMan::jumpCam(int x, int y, int z, int camNo)
184{
185  cameras[camNo]->target->jump(x, y, z);
186}
187
188
189
190void CameraMan::setClipRegion(float nearCli, float farCli)
191{
192  this->nearClip=nearCli;
193  this->farClip=farCli;
194
195  for(int i = 0; i < this->cameras.size(); i++)
196    cameras[i]->setClipRegion(nearCli, farCli);
197}
198
199
200void CameraMan::jumpCurrCam(int x, int y, int z)
201{
202  currentCam->target->jump(x, y, z);
203}
204
205
206
207
208void CameraMan::togglFade()
209{
210  if( this->fadeToBlack)
211    fadeToBlack->toggleFade();
212}
213
214
215
216bool CameraMan::cameraIsInVector(Camera* camera)
217{
218
219  for(std::vector<Camera*>::const_iterator it = cameras.begin(); it != cameras.end(); it++ )
220  {
221    if( (*it) == camera)
222    {
223      return true;
224    }
225  }
226  return false;
227
228
229}
230
231
232void CameraMan::cameraInfo()
233{
234  bool sameCam = (this->currentCam == State::getCamera());
235
236
237  PRINT(0)("==== CameraMan::cameraInfo ===\n");
238  PRINT(0)("=  Camera Name: %s\n", this->currentCam->getName().c_str());
239  PRINT(0)("=  Tests:\n");
240  PRINT(0)("==  State::Cam == this::Cam  %i\n", sameCam);
241  PRINT(0)("==  Parenting Informations:\n");
242  this->currentCam->debugNode(10);
243  PRINT(0)("==============================\n");
244}
245
246
247float CameraMan::getCurrCameraCoorX()
248{ return this->currentCam->getAbsCoorX(); }
249
250float CameraMan::getCurrCameraCoorY()
251{ return this->currentCam->getAbsCoorY(); }
252
253float CameraMan::getCurrCameraCoorZ()
254{ return this->currentCam->getAbsCoorZ(); }
255
256
257
258//how to get a class fkt pointer
259
260//BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
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