1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Filip Gospodinov |
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13 | co-programmer: Silvan Nellen |
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14 | */ |
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15 | |
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16 | #include "shell_command.h" |
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17 | #include "cameraman.h" |
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18 | #include "game_world_data.h" |
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19 | #include "state.h" |
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20 | #include "sound_engine.h" |
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21 | #include <string> |
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22 | #include "script_class.h" |
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23 | #include "loading/load_param_xml.h" |
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24 | #include "blackscreen.h" |
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25 | #include "p_node.h" |
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26 | #include "camera.h" |
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27 | |
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28 | ObjectListDefinition(CameraMan); |
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29 | |
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30 | SHELL_COMMAND(camerainfo, CameraMan, cameraInfo); |
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31 | |
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32 | |
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33 | CREATE_SCRIPTABLE_CLASS(CameraMan, |
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34 | addMethod("changeCurrTarget", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::changeCurrTarget)) |
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35 | ->addMethod("atachCurrCameraToWorldEntity", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::atachCurrCameraToWorldEntity)) |
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36 | ->addMethod("changeTarget", Executor3<CameraMan, lua_State*, const std::string&, const std::string&,const std::string&>(&CameraMan::changeTarget)) |
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37 | ->addMethod("atachCameraToWorldEntity", Executor3<CameraMan, lua_State*,const std::string&,const std::string&,const std::string&>(&CameraMan::atachCameraToWorldEntity)) |
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38 | ->addMethod("detachCurrCamera", Executor0<CameraMan, lua_State*>(&CameraMan::detachCurrCamera)) |
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39 | ->addMethod("setCam", Executor1<CameraMan, lua_State*, const std::string&>(&CameraMan::setCam)) |
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40 | ->addMethod("toggleFade", Executor0<CameraMan, lua_State*>(&CameraMan::togglFade)) |
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41 | ->addMethod("initFadeBlack", Executor0<CameraMan, lua_State*>(&CameraMan::initFadeBlack)) |
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42 | ->addMethod("getCurrCameraCoorX", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorX)) |
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43 | ->addMethod("getCurrCameraCoorY", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorY)) |
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44 | ->addMethod("getCurrCameraCoorZ", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorZ)) |
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45 | ->addMethod("jumpCurrCam", Executor3<CameraMan, lua_State*,float,float,float>(&CameraMan::jumpCurrCam)) |
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46 | ->addMethod("jumpCam", Executor4<CameraMan, lua_State*,const std::string&,float,float,float>(&CameraMan::jumpCam)) |
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47 | //->addMethod("setViewMode", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::setViewMode)) |
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48 | ->addMethod("setRelCoor", Executor4<CameraMan, lua_State*,const std::string&,float,float,float>(&CameraMan::setRelCameraCoor)) |
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49 | ->addMethod("setRelCoorSoft", Executor5<CameraMan, lua_State*,const std::string&,float,float,float,float>(&CameraMan::setRelCameraCoorSoft)) |
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50 | ); |
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51 | |
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52 | |
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53 | CameraMan::CameraMan(const TiXmlElement* root) |
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54 | { |
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55 | this->registerObject(this, CameraMan::_objectList); |
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56 | |
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57 | this->nearClip = 1.0; |
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58 | this->farClip = 1000.0; |
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59 | |
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60 | this->fadeToBlack=new BlackScreen(); |
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61 | |
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62 | this->setCam( State::getCamera()); |
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63 | |
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64 | if (root != NULL) |
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65 | this->loadParams(root); |
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66 | } |
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67 | |
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68 | |
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69 | void CameraMan::loadParams(const TiXmlElement* root) |
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70 | { |
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71 | BaseObject::loadParams(root); |
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72 | LoadParamXML(root, "Cameras", this, CameraMan, createCameras); |
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73 | } |
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74 | |
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75 | |
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76 | void CameraMan::createCameras(const TiXmlElement* camerasTag) |
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77 | { |
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78 | |
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79 | LOAD_PARAM_START_CYCLE(camerasTag, object); |
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80 | { |
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81 | this->createCam(object); |
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82 | } |
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83 | LOAD_PARAM_END_CYCLE(object); |
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84 | |
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85 | } |
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86 | |
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87 | |
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88 | void CameraMan::createCam(const TiXmlElement* root) |
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89 | { |
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90 | this->cameras.push_back(new Camera(root)); |
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91 | cameras[cameras.size()-1]->setClipRegion(nearClip, farClip); |
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92 | } |
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93 | |
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94 | /*void CameraMan::setViewMode(const std::string& cameraName, const std::string& viewMode) |
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95 | { |
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96 | BaseObject* newCam = ObjectListBase::getBaseObject("Camera", cameraName); |
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97 | |
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98 | if (!strcmp(viewMode, "ViewNormal")) |
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99 | { |
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100 | dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewNormal); |
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101 | } |
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102 | else if (!strcmp(viewMode, "ViewTop")) |
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103 | { |
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104 | dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewTop); |
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105 | } |
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106 | else if (!strcmp(viewMode, "ViewBehind")) |
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107 | { |
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108 | dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewBehind); |
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109 | } |
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110 | else if (!strcmp(viewMode, "ViewFront")) |
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111 | { |
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112 | dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewFront); |
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113 | } |
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114 | else if (!strcmp(viewMode, "ViewLeft")) |
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115 | { |
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116 | dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewLeft); |
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117 | } |
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118 | else if (!strcmp(viewMode, "ViewRight")) |
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119 | { |
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120 | dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewRight); |
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121 | } |
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122 | }*/ |
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123 | |
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124 | void CameraMan::setRelCameraCoor(const std::string& camName, float x, float y, float z) |
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125 | { |
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126 | BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName); |
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127 | dynamic_cast<Camera*>(newCam)->setRelCoor(x,y,z); |
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128 | dynamic_cast<Camera*>(newCam)->target->setRelCoor(0,0,0); |
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129 | } |
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130 | |
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131 | void CameraMan::setRelCameraCoorSoft(const std::string& camName, float x, float y, float z, float bias) |
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132 | { |
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133 | BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName); |
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134 | dynamic_cast<Camera*>(newCam)->setRelCoorSoft(x,y,z,bias); |
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135 | dynamic_cast<Camera*>(newCam)->target->setRelCoorSoft(0,0,0,bias); |
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136 | } |
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137 | |
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138 | void CameraMan::setCam(unsigned int cameraNo) |
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139 | { |
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140 | if (cameraNo<cameras.size()) |
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141 | { |
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142 | this->setCam( cameras[cameraNo]); |
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143 | } |
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144 | } |
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145 | |
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146 | void CameraMan::setCam(const std::string& camName) |
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147 | { |
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148 | BaseObject* object = ObjectListBase::getBaseObject("Camera", camName); |
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149 | |
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150 | if(object != NULL) |
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151 | { |
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152 | this->setCam(dynamic_cast<Camera*>(object)); |
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153 | return; |
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154 | } |
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155 | printf("ERROR CAMERAMANAGER: Couldn't set camera : %s \n", camName.c_str()); |
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156 | } |
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157 | |
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158 | |
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159 | void CameraMan::setCam(Camera* camera) |
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160 | { |
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161 | if( camera == NULL) |
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162 | { |
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163 | PRINTF(0)("trying to add a zero camera! uiuiui!\n"); |
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164 | return; |
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165 | } |
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166 | |
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167 | this->currentCam = camera; |
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168 | |
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169 | State::setCamera(currentCam, currentCam->getTarget()); |
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170 | OrxSound::SoundEngine::getInstance()->setListener(currentCam); |
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171 | |
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172 | // check if it is already added |
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173 | if( ! this->cameraIsInVector(currentCam) ) |
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174 | this->cameras.push_back(currentCam); |
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175 | |
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176 | this->fadeToBlack->setRelCoor(0., 0., 0.); |
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177 | this->fadeToBlack->setParent(this->currentCam); |
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178 | } |
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179 | |
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180 | |
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181 | void CameraMan::moveCurrCam(int x, int y, int z) |
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182 | { |
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183 | currentCam->target->trans(x,y,z); |
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184 | } |
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185 | |
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186 | |
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187 | void CameraMan::changeCurrTarget(const std::string& className, const std::string& objectName) |
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188 | { |
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189 | BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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190 | if( object != NULL && object->isA(PNode::staticClassID())) |
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191 | { |
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192 | currentCam->lookAt(dynamic_cast<PNode*>(object)); |
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193 | State::setCamera(this->currentCam, dynamic_cast<CameraTarget*>(object)); |
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194 | } |
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195 | } |
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196 | |
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197 | |
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198 | void CameraMan::atachCurrCameraToWorldEntity(const std::string& className, const std::string& targetEntity) |
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199 | { |
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200 | BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity); |
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201 | |
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202 | if(object != NULL && object->isA(PNode::staticClassID())) |
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203 | { |
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204 | this->atachTarget(this->currentCam, dynamic_cast<PNode*>(object)); |
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205 | return; |
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206 | } |
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207 | |
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208 | printf("ERROR CAMERAMANAGER: Couldn't set camera to: %s %s \n", className.c_str(),targetEntity.c_str() ); |
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209 | } |
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210 | |
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211 | |
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212 | |
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213 | void CameraMan::detachCurrCamera() |
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214 | { |
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215 | currentCam->target->detach(); |
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216 | } |
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217 | |
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218 | |
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219 | |
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220 | void CameraMan::jumpCurrCam(float x, float y, float z) |
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221 | { |
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222 | currentCam->target->jump(x, y, z); |
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223 | } |
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224 | |
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225 | void CameraMan::togglFade() |
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226 | { |
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227 | if( this->fadeToBlack) |
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228 | fadeToBlack->toggleFade(); |
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229 | } |
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230 | |
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231 | |
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232 | void CameraMan::initFadeBlack() |
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233 | { |
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234 | if( this->fadeToBlack) |
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235 | fadeToBlack->initFadeBlack(); |
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236 | } |
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237 | |
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238 | |
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239 | void CameraMan::moveCam(int x, int y, int z, int camNo) |
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240 | { |
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241 | cameras[camNo]->target->trans(x,y,z); |
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242 | } |
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243 | |
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244 | |
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245 | void CameraMan::changeTarget(int camNo,const std::string& className, const std::string& objectName) |
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246 | { |
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247 | BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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248 | if( object != NULL && object->isA(PNode::staticClassID())) |
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249 | { |
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250 | cameras[camNo]->lookAt(dynamic_cast<PNode*>(object)); |
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251 | } |
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252 | } |
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253 | |
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254 | |
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255 | void CameraMan::changeTarget(const std::string& camName,const std::string& className, const std::string& objectName) |
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256 | { |
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257 | BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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258 | BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName); |
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259 | if( object != NULL && newCam != NULL && object->isA(PNode::staticClassID())) |
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260 | { |
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261 | dynamic_cast<Camera*>(newCam)->lookAt(dynamic_cast<PNode*>(object)); |
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262 | State::setCamera( dynamic_cast<Camera*>(newCam), dynamic_cast<CameraTarget*>(object)); |
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263 | } |
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264 | } |
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265 | |
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266 | |
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267 | void CameraMan::atachCameraToWorldEntity(const std::string& cameraName, const std::string& className, const std::string& targetEntity) |
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268 | { |
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269 | BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity); |
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270 | BaseObject* targetCam = ObjectListBase::getBaseObject("Camera", cameraName); |
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271 | |
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272 | if( object != NULL && targetCam != NULL && object->isA(PNode::staticClassID()) ) |
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273 | { |
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274 | this->atachTarget(dynamic_cast<Camera*>(targetCam), dynamic_cast<PNode*>( object )); |
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275 | return; |
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276 | } |
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277 | |
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278 | printf("ERROR CAMERAMANAGER: Couldn't set camera %s to: %s %s \n", cameraName.c_str(), className.c_str(),targetEntity.c_str() ); |
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279 | } |
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280 | |
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281 | |
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282 | |
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283 | void CameraMan::jumpCam(int x, int y, int z, int camNo) |
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284 | { |
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285 | cameras[camNo]->target->jump(x, y, z); |
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286 | } |
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287 | |
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288 | |
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289 | void CameraMan::jumpCam(const std::string& cameraName, float x, float y, float z) |
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290 | { |
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291 | BaseObject* targetCam = ObjectListBase::getBaseObject("Camera", cameraName); |
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292 | if( targetCam != NULL ) |
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293 | { |
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294 | dynamic_cast<Camera*>(targetCam)->target->jump( x, y, z ); |
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295 | } |
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296 | |
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297 | } |
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298 | |
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299 | |
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300 | void CameraMan::setClipRegion(float nearCli, float farCli) |
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301 | { |
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302 | this->nearClip=nearCli; |
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303 | this->farClip=farCli; |
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304 | |
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305 | for(unsigned int i = 0; i < this->cameras.size(); i++) |
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306 | cameras[i]->setClipRegion(nearCli, farCli); |
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307 | } |
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308 | |
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309 | |
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310 | |
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311 | bool CameraMan::cameraIsInVector(Camera* camera) |
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312 | { |
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313 | |
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314 | for(std::vector<Camera*>::const_iterator it = cameras.begin(); it != cameras.end(); it++ ) |
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315 | { |
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316 | if( (*it) == camera) |
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317 | { |
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318 | return true; |
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319 | } |
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320 | } |
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321 | return false; |
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322 | |
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323 | |
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324 | } |
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325 | |
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326 | |
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327 | void CameraMan::cameraInfo() |
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328 | { |
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329 | bool sameCam = (this->currentCam == State::getCamera()); |
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330 | |
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331 | |
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332 | PRINT(0)("==== CameraMan::cameraInfo ===\n"); |
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333 | PRINT(0)("= Camera Name: %s\n", this->currentCam->getName().c_str()); |
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334 | PRINT(0)("= Tests:\n"); |
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335 | PRINT(0)("== State::Cam == this::Cam %i\n", sameCam); |
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336 | PRINT(0)("== Parenting Informations:\n"); |
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337 | this->currentCam->debugNode(10); |
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338 | PRINT(0)("==============================\n"); |
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339 | } |
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340 | |
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341 | |
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342 | float CameraMan::getCurrCameraCoorX() |
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343 | { return this->currentCam->getAbsCoorX(); } |
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344 | |
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345 | float CameraMan::getCurrCameraCoorY() |
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346 | { return this->currentCam->getAbsCoorY(); } |
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347 | |
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348 | float CameraMan::getCurrCameraCoorZ() |
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349 | { return this->currentCam->getAbsCoorZ(); } |
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350 | |
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351 | |
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352 | |
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353 | void CameraMan::atachTarget(Camera* cam ,PNode* target) |
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354 | { |
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355 | cam->target->atach(target); |
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356 | cam->setViewMode(Camera::ViewNormal); |
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357 | State::setCamera( cam, dynamic_cast<CameraTarget*>(target)); |
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358 | |
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359 | } |
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360 | |
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361 | //how to get a class fkt pointer |
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362 | |
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363 | //BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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364 | |
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366 | |
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367 | |
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377 | |
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