1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Filip Gospodinov |
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13 | co-programmer: Silvan Nellen |
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14 | */ |
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15 | |
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16 | #include "shell_command.h" |
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17 | #include "cameraman.h" |
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18 | #include "game_world_data.h" |
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19 | #include "state.h" |
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20 | #include "sound_engine.h" |
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21 | #include <string> |
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22 | #include "script_class.h" |
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23 | #include "loading/load_param_xml.h" |
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24 | #include "blackscreen.h" |
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25 | #include "p_node.h" |
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26 | #include "camera.h" |
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27 | |
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28 | ObjectListDefinition(CameraMan); |
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29 | |
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30 | SHELL_COMMAND(camerainfo, CameraMan, cameraInfo); |
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31 | |
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32 | |
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33 | CREATE_SCRIPTABLE_CLASS(CameraMan, |
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34 | addMethod("changeCurrTarget", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::changeCurrTarget)) |
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35 | ->addMethod("atachCurrCameraToWorldEntity", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::atachCurrCameraToWorldEntity)) |
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36 | ->addMethod("changeTarget", Executor3<CameraMan, lua_State*, const std::string&, const std::string&,const std::string&>(&CameraMan::changeTarget)) |
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37 | ->addMethod("atachCameraToWorldEntity", Executor3<CameraMan, lua_State*,const std::string&,const std::string&,const std::string&>(&CameraMan::atachCameraToWorldEntity)) |
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38 | ->addMethod("detachCurrCamera", Executor0<CameraMan, lua_State*>(&CameraMan::detachCurrCamera)) |
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39 | ->addMethod("setCam", Executor1<CameraMan, lua_State*, const std::string&>(&CameraMan::setCam)) |
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40 | ->addMethod("togglFade", Executor0<CameraMan, lua_State*>(&CameraMan::togglFade)) |
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41 | ->addMethod("getCurrCameraCoorX", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorX)) |
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42 | ->addMethod("getCurrCameraCoorY", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorY)) |
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43 | ->addMethod("getCurrCameraCoorZ", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorZ)) |
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44 | ); |
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45 | |
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46 | |
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47 | CameraMan::CameraMan(const TiXmlElement* root) |
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48 | { |
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49 | this->registerObject(this, CameraMan::_objectList); |
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50 | |
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51 | this->nearClip = 1.0; |
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52 | this->farClip = 1000.0; |
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53 | |
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54 | this->fadeToBlack=new BlackScreen(); |
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55 | |
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56 | this->setCam( State::getCamera()); |
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57 | |
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58 | if (root != NULL) |
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59 | this->loadParams(root); |
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60 | } |
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61 | |
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62 | |
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63 | void CameraMan::loadParams(const TiXmlElement* root) |
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64 | { |
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65 | BaseObject::loadParams(root); |
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66 | LoadParamXML(root, "Cameras", this, CameraMan, createCameras); |
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67 | } |
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68 | |
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69 | |
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70 | void CameraMan::createCameras(const TiXmlElement* camerasTag) |
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71 | { |
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72 | |
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73 | LOAD_PARAM_START_CYCLE(camerasTag, object); |
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74 | { |
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75 | this->createCam(object); |
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76 | } |
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77 | LOAD_PARAM_END_CYCLE(object); |
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78 | |
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79 | } |
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80 | |
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81 | |
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82 | |
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83 | void CameraMan::createCam(const TiXmlElement* root) |
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84 | { |
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85 | //Camera* newCamera=new Camera(root); |
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86 | this->cameras.push_back(new Camera(root)); |
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87 | // cameras[cameras.size()-1]->target->detach(); |
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88 | cameras[cameras.size()-1]->setClipRegion(nearClip, farClip); |
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89 | |
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90 | } |
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91 | |
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92 | void CameraMan::setCam(int cameraNo) |
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93 | { |
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94 | if (cameraNo<cameras.size()) |
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95 | { |
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96 | this->setCam( cameras[cameraNo]); |
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97 | } |
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98 | } |
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99 | |
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100 | void CameraMan::setCam(const std::string& camName) |
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101 | { |
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102 | BaseObject* object = ObjectListBase::getBaseObject("Camera", camName); |
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103 | |
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104 | if(object != NULL) |
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105 | { |
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106 | Camera* currentCam = dynamic_cast<Camera*>(object) ; |
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107 | |
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108 | this->setCam(currentCam); |
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109 | return; |
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110 | } |
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111 | printf("ERROR CAMERAMANAGER: Couldn't set camera : %s \n", camName.c_str()); |
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112 | } |
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113 | |
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114 | |
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115 | void CameraMan::setCam(Camera* camera) |
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116 | { |
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117 | if( camera == NULL) |
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118 | { |
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119 | PRINTF(0)("trying to add a zero camera! uiuiui!\n"); |
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120 | } |
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121 | this->currentCam = camera; |
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122 | |
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123 | State::setCamera(currentCam, currentCam->getTarget()); |
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124 | OrxSound::SoundEngine::getInstance()->setListener(currentCam); |
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125 | |
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126 | // check if it is already added |
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127 | if( ! this->cameraIsInVector(currentCam) ) |
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128 | this->cameras.push_back(currentCam); |
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129 | |
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130 | this->fadeToBlack->setRelCoor(0., 0., 0.); |
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131 | this->fadeToBlack->setParent(this->currentCam); |
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132 | } |
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133 | |
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134 | |
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135 | void CameraMan::moveCurrCam(int x, int y, int z) |
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136 | { |
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137 | currentCam->target->trans(x,y,z); |
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138 | } |
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139 | |
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140 | |
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141 | void CameraMan::moveCam(int x, int y, int z, int camNo) |
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142 | { |
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143 | cameras[camNo]->target->trans(x,y,z); |
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144 | } |
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145 | |
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146 | |
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147 | void CameraMan::changeTarget(int camNo,const std::string& className, const std::string& objectName) |
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148 | { |
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149 | BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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150 | if( object != NULL && object->isA(PNode::staticClassID())) |
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151 | cameras[camNo]->lookAt(dynamic_cast<PNode*>(object)); |
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152 | } |
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153 | |
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154 | |
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155 | void CameraMan::changeTarget(const std::string& camName,const std::string& className, const std::string& objectName) |
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156 | { |
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157 | BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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158 | BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName); |
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159 | if( object != NULL && newCam != NULL && object->isA(PNode::staticClassID())) |
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160 | dynamic_cast<Camera*>(newCam)->lookAt(dynamic_cast<PNode*>(object)); |
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161 | } |
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162 | |
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163 | void CameraMan::changeCurrTarget(const std::string& className, const std::string& objectName) |
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164 | { |
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165 | BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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166 | if( object != NULL && object->isA(PNode::staticClassID())) |
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167 | currentCam->lookAt(dynamic_cast<PNode*>(object)); |
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168 | } |
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169 | |
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170 | void CameraMan::atachCurrTarget(PNode* target) |
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171 | { |
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172 | currentCam->target->atach(target); |
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173 | } |
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174 | |
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175 | void CameraMan::atachCurrCameraToWorldEntity(const std::string& className, const std::string& targetEntity) |
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176 | { |
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177 | BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity); |
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178 | |
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179 | if(object != NULL) |
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180 | { |
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181 | this->atachCurrTarget(dynamic_cast<PNode*>(object)); |
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182 | return; |
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183 | } |
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184 | |
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185 | printf("ERROR CAMERAMANAGER: Couldn't set camera to: %s %s \n", className.c_str(),targetEntity.c_str() ); |
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186 | } |
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187 | |
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188 | |
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189 | void CameraMan::atachCameraToWorldEntity(const std::string& cameraName, const std::string& className, const std::string& targetEntity) |
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190 | { |
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191 | BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity); |
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192 | BaseObject* targetCam = ObjectListBase::getBaseObject("Camera", cameraName); |
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193 | |
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194 | if(object != NULL && targetCam != NULL) |
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195 | { |
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196 | dynamic_cast<Camera*>(targetCam)->target->atach(dynamic_cast<PNode*>(object)); |
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197 | return; |
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198 | } |
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199 | |
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200 | printf("ERROR CAMERAMANAGER: Couldn't set camera %s to: %s %s \n", cameraName.c_str(), className.c_str(),targetEntity.c_str() ); |
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201 | } |
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202 | |
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203 | |
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204 | void CameraMan::detachCurrCamera() |
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205 | { |
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206 | currentCam->target->detach(); |
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207 | } |
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208 | |
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209 | void CameraMan::jumpCam(int x, int y, int z, int camNo) |
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210 | { |
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211 | cameras[camNo]->target->jump(x, y, z); |
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212 | } |
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213 | |
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214 | |
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215 | |
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216 | void CameraMan::setClipRegion(float nearCli, float farCli) |
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217 | { |
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218 | this->nearClip=nearCli; |
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219 | this->farClip=farCli; |
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220 | |
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221 | for(int i = 0; i < this->cameras.size(); i++) |
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222 | cameras[i]->setClipRegion(nearCli, farCli); |
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223 | } |
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224 | |
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225 | |
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226 | void CameraMan::jumpCurrCam(int x, int y, int z) |
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227 | { |
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228 | currentCam->target->jump(x, y, z); |
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229 | } |
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230 | |
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231 | |
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232 | |
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233 | |
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234 | void CameraMan::togglFade() |
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235 | { |
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236 | if( this->fadeToBlack) |
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237 | fadeToBlack->toggleFade(); |
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238 | } |
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239 | |
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240 | |
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241 | |
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242 | bool CameraMan::cameraIsInVector(Camera* camera) |
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243 | { |
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244 | |
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245 | for(std::vector<Camera*>::const_iterator it = cameras.begin(); it != cameras.end(); it++ ) |
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246 | { |
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247 | if( (*it) == camera) |
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248 | { |
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249 | return true; |
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250 | } |
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251 | } |
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252 | return false; |
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253 | |
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254 | |
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255 | } |
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256 | |
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257 | |
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258 | void CameraMan::cameraInfo() |
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259 | { |
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260 | bool sameCam = (this->currentCam == State::getCamera()); |
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261 | |
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262 | |
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263 | PRINT(0)("==== CameraMan::cameraInfo ===\n"); |
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264 | PRINT(0)("= Camera Name: %s\n", this->currentCam->getName().c_str()); |
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265 | PRINT(0)("= Tests:\n"); |
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266 | PRINT(0)("== State::Cam == this::Cam %i\n", sameCam); |
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267 | PRINT(0)("== Parenting Informations:\n"); |
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268 | this->currentCam->debugNode(10); |
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269 | PRINT(0)("==============================\n"); |
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270 | } |
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271 | |
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272 | |
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273 | float CameraMan::getCurrCameraCoorX() |
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274 | { return this->currentCam->getAbsCoorX(); } |
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275 | |
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276 | float CameraMan::getCurrCameraCoorY() |
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277 | { return this->currentCam->getAbsCoorY(); } |
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278 | |
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279 | float CameraMan::getCurrCameraCoorZ() |
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280 | { return this->currentCam->getAbsCoorZ(); } |
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281 | |
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282 | |
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283 | |
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284 | //how to get a class fkt pointer |
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285 | |
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286 | //BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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287 | |
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288 | |
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300 | |
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