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source: orxonox.OLD/trunk/src/world_entities/cameraman.cc @ 10421

Last change on this file since 10421 was 10416, checked in by snellen, 18 years ago

added method atachCameraToWorldEntity

File size: 8.1 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Filip Gospodinov
13   co-programmer: Silvan Nellen
14*/
15
16#include "shell_command.h"
17#include "cameraman.h"
18#include "game_world_data.h"
19#include "state.h"
20#include "sound_engine.h"
21#include <string>
22#include "script_class.h"
23#include "loading/load_param_xml.h"
24#include "blackscreen.h"
25#include "p_node.h"
26#include "camera.h"
27
28ObjectListDefinition(CameraMan);
29
30SHELL_COMMAND(camerainfo, CameraMan, cameraInfo);
31
32
33CREATE_SCRIPTABLE_CLASS(CameraMan,
34                        addMethod("changeCurrTarget", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::changeCurrTarget))
35                        ->addMethod("atachCurrCameraToWorldEntity", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::atachCurrCameraToWorldEntity))
36                        ->addMethod("changeTarget", Executor3<CameraMan, lua_State*, const std::string&, const std::string&,const std::string&>(&CameraMan::changeTarget))
37                        ->addMethod("atachCameraToWorldEntity", Executor3<CameraMan, lua_State*,const std::string&,const std::string&,const std::string&>(&CameraMan::atachCameraToWorldEntity))
38                        ->addMethod("detachCurrCamera", Executor0<CameraMan, lua_State*>(&CameraMan::detachCurrCamera))
39                        ->addMethod("setCam", Executor1<CameraMan, lua_State*, const std::string&>(&CameraMan::setCam))
40                        ->addMethod("togglFade", Executor0<CameraMan, lua_State*>(&CameraMan::togglFade))
41                        ->addMethod("getCurrCameraCoorX", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorX))
42                        ->addMethod("getCurrCameraCoorY", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorY))
43                        ->addMethod("getCurrCameraCoorZ", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorZ))
44                       );
45
46
47CameraMan::CameraMan(const TiXmlElement* root)
48{
49  this->registerObject(this, CameraMan::_objectList);
50
51  this->nearClip = 1.0;
52  this->farClip = 1000.0;
53
54  this->fadeToBlack=new BlackScreen();
55
56  this->setCam( State::getCamera());
57
58  if (root != NULL)
59    this->loadParams(root);
60}
61
62
63void CameraMan::loadParams(const TiXmlElement* root)
64{
65  BaseObject::loadParams(root);
66  LoadParamXML(root, "Cameras", this, CameraMan, createCameras);
67}
68
69
70void CameraMan::createCameras(const TiXmlElement* camerasTag)
71{
72
73    LOAD_PARAM_START_CYCLE(camerasTag, object);
74    {
75      this->createCam(object);
76    }
77    LOAD_PARAM_END_CYCLE(object);
78
79}
80
81
82
83void CameraMan::createCam(const TiXmlElement* root)
84{
85  //Camera* newCamera=new Camera(root);
86  this->cameras.push_back(new Camera(root));
87 // cameras[cameras.size()-1]->target->detach();
88  cameras[cameras.size()-1]->setClipRegion(nearClip, farClip);
89
90}
91
92void CameraMan::setCam(int cameraNo)
93{
94  if (cameraNo<cameras.size())
95  {
96    this->setCam( cameras[cameraNo]);
97  }
98}
99
100void CameraMan::setCam(const std::string& camName)
101{
102  BaseObject* object = ObjectListBase::getBaseObject("Camera", camName);
103
104  if(object != NULL)
105  {
106    Camera* currentCam = dynamic_cast<Camera*>(object) ;
107
108    this->setCam(currentCam);
109    return;
110  }
111  printf("ERROR CAMERAMANAGER: Couldn't set camera : %s \n", camName.c_str());
112}
113
114
115void CameraMan::setCam(Camera* camera)
116{
117  if( camera == NULL)
118  {
119    PRINTF(0)("trying to add a zero camera! uiuiui!\n");
120  }
121  this->currentCam = camera;
122
123  State::setCamera(currentCam, currentCam->getTarget());
124  OrxSound::SoundEngine::getInstance()->setListener(currentCam);
125
126  // check if it is already added
127  if( ! this->cameraIsInVector(currentCam) )
128    this->cameras.push_back(currentCam);
129
130  this->fadeToBlack->setRelCoor(0., 0., 0.);
131  this->fadeToBlack->setParent(this->currentCam);
132}
133
134
135void CameraMan::moveCurrCam(int x, int y, int z)
136{
137  currentCam->target->trans(x,y,z);
138}
139
140
141void CameraMan::moveCam(int x, int y, int z, int camNo)
142{
143  cameras[camNo]->target->trans(x,y,z);
144}
145
146
147void CameraMan::changeTarget(int camNo,const std::string& className, const std::string& objectName)
148{
149  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
150  if( object != NULL && object->isA(PNode::staticClassID()))
151    cameras[camNo]->lookAt(dynamic_cast<PNode*>(object));
152}
153
154
155void CameraMan::changeTarget(const std::string& camName,const std::string& className, const std::string& objectName)
156{
157  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
158  BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName);
159  if( object != NULL && newCam != NULL && object->isA(PNode::staticClassID()))
160    dynamic_cast<Camera*>(newCam)->lookAt(dynamic_cast<PNode*>(object));
161}
162
163void CameraMan::changeCurrTarget(const std::string& className, const std::string& objectName)
164{
165  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
166  if( object != NULL && object->isA(PNode::staticClassID()))
167    currentCam->lookAt(dynamic_cast<PNode*>(object));
168}
169
170void CameraMan::atachCurrTarget(PNode* target)
171{
172  currentCam->target->atach(target);
173}
174
175void CameraMan::atachCurrCameraToWorldEntity(const std::string& className, const std::string& targetEntity)
176{
177  BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity);
178
179  if(object != NULL)
180  {
181   this->atachCurrTarget(dynamic_cast<PNode*>(object));
182   return;
183  }
184
185printf("ERROR CAMERAMANAGER: Couldn't set camera to: %s %s \n", className.c_str(),targetEntity.c_str() );
186}
187
188
189void CameraMan::atachCameraToWorldEntity(const std::string& cameraName, const std::string& className, const std::string& targetEntity)
190{
191  BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity);
192  BaseObject* targetCam = ObjectListBase::getBaseObject("Camera", cameraName);
193
194  if(object != NULL && targetCam != NULL)
195  {
196   dynamic_cast<Camera*>(targetCam)->target->atach(dynamic_cast<PNode*>(object));
197   return;
198  }
199
200printf("ERROR CAMERAMANAGER: Couldn't set camera %s to: %s %s \n", cameraName.c_str(), className.c_str(),targetEntity.c_str() );
201}
202
203
204void CameraMan::detachCurrCamera()
205{
206  currentCam->target->detach();
207}
208
209void CameraMan::jumpCam(int x, int y, int z, int camNo)
210{
211  cameras[camNo]->target->jump(x, y, z);
212}
213
214
215
216void CameraMan::setClipRegion(float nearCli, float farCli)
217{
218  this->nearClip=nearCli;
219  this->farClip=farCli;
220
221  for(int i = 0; i < this->cameras.size(); i++)
222    cameras[i]->setClipRegion(nearCli, farCli);
223}
224
225
226void CameraMan::jumpCurrCam(int x, int y, int z)
227{
228  currentCam->target->jump(x, y, z);
229}
230
231
232
233
234void CameraMan::togglFade()
235{
236  if( this->fadeToBlack)
237    fadeToBlack->toggleFade();
238}
239
240
241
242bool CameraMan::cameraIsInVector(Camera* camera)
243{
244
245  for(std::vector<Camera*>::const_iterator it = cameras.begin(); it != cameras.end(); it++ )
246  {
247    if( (*it) == camera)
248    {
249      return true;
250    }
251  }
252  return false;
253
254
255}
256
257
258void CameraMan::cameraInfo()
259{
260  bool sameCam = (this->currentCam == State::getCamera());
261
262
263  PRINT(0)("==== CameraMan::cameraInfo ===\n");
264  PRINT(0)("=  Camera Name: %s\n", this->currentCam->getName().c_str());
265  PRINT(0)("=  Tests:\n");
266  PRINT(0)("==  State::Cam == this::Cam  %i\n", sameCam);
267  PRINT(0)("==  Parenting Informations:\n");
268  this->currentCam->debugNode(10);
269  PRINT(0)("==============================\n");
270}
271
272
273float CameraMan::getCurrCameraCoorX()
274{ return this->currentCam->getAbsCoorX(); }
275
276float CameraMan::getCurrCameraCoorY()
277{ return this->currentCam->getAbsCoorY(); }
278
279float CameraMan::getCurrCameraCoorZ()
280{ return this->currentCam->getAbsCoorZ(); }
281
282
283
284//how to get a class fkt pointer
285
286//BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
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