1 | #ifndef _CAMERAMAN_H |
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2 | #define _CAMERAMAN_H |
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3 | |
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4 | #include "p_node.h" |
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5 | #include "camera.h" |
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6 | #include <vector> |
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7 | #include "base_object.h" |
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8 | #include "blackscreen.h" |
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9 | |
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10 | class CameraMan : public BaseObject { |
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11 | ObjectListDeclaration(CameraMan); |
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12 | |
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13 | private: |
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14 | Camera* currentCam; |
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15 | float nearClip; |
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16 | float farClip; |
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17 | BlackScreen* fadeToBlack; |
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18 | |
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19 | public: |
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20 | std::vector<Camera*> cameras; |
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21 | CameraMan(const TiXmlElement* root = NULL); |
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22 | void setCam(int CameraNo); |
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23 | void setCam(const std::string& camName); |
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24 | void createCam(const TiXmlElement* root); |
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25 | void moveCam(int x, int y, int z, int camNo); |
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26 | void moveCurrCam(int x, int y, int z); |
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27 | void changeTarget(int camNo, const std::string& className,const std::string& objectName); |
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28 | void changeTarget(const std::string& camName,const std::string& className, const std::string& objectName); |
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29 | void changeCurrTarget(const std::string& className, const std::string& objectName); |
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30 | void atachCurrTarget(PNode* target); |
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31 | void jumpCam(int x, int y, int z, int camNo); |
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32 | void jumpCurrCam(int x, int y, int z); |
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33 | void changeSpeed(float speed); |
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34 | void setClipRegion(float nearClip, float farClip); |
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35 | void togglFade(); |
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36 | |
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37 | /// LOADING |
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38 | virtual void loadParams(const TiXmlElement* root); |
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39 | |
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40 | /// POLLING |
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41 | float getCurrCameraCoorX(){ return this->currentCam->getAbsCoorX(); } |
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42 | float getCurrCameraCoorY(){ return this->currentCam->getAbsCoorY(); } |
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43 | float getCurrCameraCoorZ(){ return this->currentCam->getAbsCoorZ(); } |
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44 | bool cameraIsInVector(Camera* camera); |
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45 | |
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46 | }; |
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47 | |
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48 | #endif /* _CAMERAMAN_H */ |
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