1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2006 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: David Hasenfratz |
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13 | */ |
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14 | |
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15 | #include "billboard.h" |
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16 | |
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17 | #include "util/loading/load_param.h" |
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18 | #include "util/loading/factory.h" |
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19 | |
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20 | #include "graphics_engine.h" |
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21 | #include "material.h" |
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22 | #include "glincl.h" |
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23 | #include "state.h" |
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24 | |
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25 | |
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26 | using namespace std; |
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27 | |
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28 | |
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29 | CREATE_FACTORY(Billboard, CL_BILLBOARD); |
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30 | |
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31 | |
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32 | /** |
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33 | * standart constructor |
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34 | */ |
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35 | Billboard::Billboard (const TiXmlElement* root) |
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36 | { |
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37 | this->init(); |
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38 | |
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39 | if( root) |
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40 | this->loadParams(root); |
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41 | } |
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42 | |
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43 | |
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44 | /** |
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45 | * destroys a Billboard |
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46 | */ |
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47 | Billboard::~Billboard () |
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48 | { |
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49 | if (this->material) |
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50 | delete this->material; |
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51 | } |
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52 | |
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53 | |
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54 | /** |
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55 | * initializes the Billboard |
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56 | */ |
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57 | void Billboard::init() |
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58 | { |
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59 | this->setClassID(CL_BILLBOARD, "Billboard"); |
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60 | this->setName("Billboard"); |
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61 | |
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62 | this->toList(OM_COMMON); |
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63 | |
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64 | this->material = new Material(); |
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65 | this->setAbsCoor(0, 0, 0); |
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66 | //this->setVisibiliy(true); |
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67 | this->setSize(5, 5); |
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68 | } |
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69 | |
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70 | |
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71 | /** |
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72 | * load params |
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73 | * @param root TiXmlElement object |
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74 | */ |
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75 | void Billboard::loadParams(const TiXmlElement* root) |
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76 | { |
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77 | /*LoadParam(root, "texture", this->material, Material, setDiffuseMap) |
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78 | .describe("the texture-file to load onto the Billboard"); |
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79 | |
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80 | LoadParam(root, "size", this, Billboard, setSize) |
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81 | .describe("the size of the Billboard in Pixels");*/ |
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82 | } |
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83 | |
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84 | |
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85 | /** |
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86 | * sets the size of the Billboard. |
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87 | * @param size the size in pixels |
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88 | */ |
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89 | void Billboard::setSize(float sizeX, float sizeY) |
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90 | { |
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91 | this->sizeX = sizeX; |
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92 | this->sizeY = sizeY; |
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93 | } |
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94 | |
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95 | |
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96 | /** |
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97 | * sets the material to load |
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98 | * @param textureFile The texture-file to load |
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99 | */ |
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100 | void Billboard::setTexture(const std::string& textureFile) |
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101 | { |
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102 | this->material->setDiffuseMap(textureFile); |
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103 | } |
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104 | |
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105 | |
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106 | /** |
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107 | * ticks the Billboard |
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108 | * @param dt the time to ticks |
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109 | */ |
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110 | void Billboard::tick(float dt) |
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111 | { |
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112 | } |
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113 | |
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114 | |
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115 | /** |
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116 | * draws the billboard |
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117 | */ |
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118 | void Billboard::draw() const |
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119 | { |
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120 | if( !this->isVisible()) |
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121 | return; |
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122 | |
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123 | glPushAttrib(GL_ENABLE_BIT); |
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124 | glDisable(GL_LIGHTING); |
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125 | glDisable(GL_FOG); |
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126 | |
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127 | glPushMatrix(); |
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128 | |
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129 | //glTranslatef(this->getAbsCoor().x, this->getAbsCoor().y, this->getAbsCoor().z); |
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130 | //glTranslatef(0,0,0); |
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131 | this->material->select(); |
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132 | |
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133 | const PNode* camera = State::getCameraNode(); //!< @todo MUST be different |
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134 | Vector cameraPos = camera->getAbsCoor(); |
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135 | Vector cameraTargetPos = State::getCameraTargetNode()->getAbsCoor(); |
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136 | Vector view = cameraTargetPos - cameraPos; |
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137 | Vector up = Vector(0, 1, 0); |
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138 | up = camera->getAbsDir().apply(up); |
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139 | Vector h = up.cross(view); |
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140 | Vector v = h.cross(view); |
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141 | h.normalize(); |
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142 | v.normalize(); |
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143 | |
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144 | v *= sizeX; |
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145 | h *= sizeY; |
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146 | |
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147 | //v += this->getAbsCoor(); |
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148 | //PRINTF(0)("sizeX: %f sizeY: %f\n", sizeX, sizeY); |
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149 | glBegin(GL_QUADS); |
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150 | glTexCoord2f(0.0f, 0.0f); |
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151 | glVertex3f(this->getAbsCoor().x - h.x - v.x, |
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152 | this->getAbsCoor().y - h.y - v.y, |
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153 | this->getAbsCoor().z - h.z - v.z); |
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154 | glTexCoord2f(1.0f, 0.0f); |
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155 | glVertex3f( this->getAbsCoor().x + h.x - v.x, |
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156 | this->getAbsCoor().y + h.y - v.y, |
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157 | this->getAbsCoor().z + h.z - v.z); |
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158 | glTexCoord2f(1.0f, 1.0f); |
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159 | glVertex3f(this->getAbsCoor().x + h.x + v.x, |
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160 | this->getAbsCoor().y + h.y + v.y, |
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161 | this->getAbsCoor().z + h.z + v.z); |
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162 | glTexCoord2f(0.0f, 1.0f); |
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163 | glVertex3f(this->getAbsCoor().x - h.x + v.x, |
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164 | this->getAbsCoor().y - h.y + v.y, |
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165 | this->getAbsCoor().z - h.z + v.z); |
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166 | glEnd(); |
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167 | |
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168 | |
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169 | glPopMatrix(); |
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170 | |
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171 | glPopAttrib(); |
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172 | } |
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