1 | /* |
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2 | |
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3 | Copyright (C) 2006 orx |
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4 | |
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5 | This program is free software; you can redistribute it and/or modify |
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6 | it under the terms of the GNU General Public License as published by |
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7 | the Free Software Foundation; either version 2, or (at your option) |
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8 | any later version. |
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9 | |
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10 | ### File Specific: |
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11 | main-programmer: Lieni |
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12 | */ |
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13 | |
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14 | #include "blink.h" |
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15 | |
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16 | #include "util/loading/load_param.h" |
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17 | #include "util/loading/factory.h" |
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18 | #include "debug.h" |
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19 | #include "state.h" |
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20 | #include "effects/billboard.h" |
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21 | |
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22 | |
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23 | |
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24 | |
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25 | ObjectListDefinition(Blink); |
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26 | CREATE_FACTORY(Blink); |
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27 | |
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28 | /** |
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29 | * standart constructor |
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30 | */ |
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31 | Blink::Blink (const TiXmlElement* root) |
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32 | { |
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33 | this->init(); |
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34 | |
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35 | if(root) |
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36 | this->loadParams(root); |
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37 | } |
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38 | |
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39 | |
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40 | /** |
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41 | * destroys a Blink |
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42 | */ |
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43 | Blink::~Blink () |
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44 | { |
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45 | if(bBoard) |
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46 | delete bBoard; |
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47 | } |
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48 | |
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49 | |
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50 | /** |
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51 | * initializes the Blink |
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52 | */ |
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53 | void Blink::init() |
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54 | { |
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55 | this->registerObject(this, Blink::_objectList); |
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56 | this->setName("Blink"); |
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57 | |
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58 | this->toList(OM_COMMON); |
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59 | |
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60 | this->bBoard = new Billboard; |
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61 | this->bBoard->setVisibiliy(true); |
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62 | this->bBoard->setTexture("maps/star_alpha.png"); |
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63 | |
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64 | /// Standard values |
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65 | this->bBoard->setAbsCoor(0, 0, 0); |
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66 | // default position if not set in xml |
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67 | this->color = Color(1, 0, 0); |
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68 | // 10x10 pxl if not defined in xml |
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69 | this->size = 10; |
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70 | // default angular rate |
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71 | this->omega = 10; |
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72 | |
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73 | // random start angle, blinkies shouldn't blink synchronous |
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74 | this->angle = (float)rand()/(float)RAND_MAX * 2 * M_PI; |
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75 | } |
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76 | |
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77 | |
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78 | /** |
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79 | * load params |
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80 | * @param root TiXmlElement object |
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81 | */ |
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82 | void Blink::loadParams(const TiXmlElement* root) |
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83 | { |
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84 | WorldEntity::loadParams(root); |
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85 | |
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86 | LoadParam(root, "position", this, Blink, setPosition); |
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87 | LoadParam(root, "size", this, Blink, setSize); |
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88 | LoadParam(root, "color", this, Blink, setColor); |
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89 | LoadParam(root, "omega", this, Blink, setOmega); |
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90 | } |
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91 | |
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92 | |
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93 | /** |
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94 | * ticks the Blink |
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95 | * @param dt the time to ticks |
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96 | */ |
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97 | void Blink::tick(float dt) |
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98 | { |
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99 | this->angle += dt * this->omega; |
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100 | |
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101 | while (this->angle > 2 * M_PI) |
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102 | this->angle -= 2 * M_PI; |
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103 | |
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104 | // blinkStr should be element of [0, 1] |
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105 | this->blinkStr = (sinf(angle) + 1) / 2; |
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106 | |
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107 | this->bBoard->colorTexture(Color(color.r(), color.g(), color.b(), this->blinkStr)); |
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108 | } |
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109 | |
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110 | |
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111 | /** |
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112 | * draws the blink |
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113 | */ |
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114 | void Blink::draw() const |
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115 | { |
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116 | |
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117 | } |
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