source:
orxonox.OLD/trunk/src/world_entities/effects/explosion.h
@
10767
Last change on this file since 10767 was 10698, checked in by snellen, 18 years ago | |
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File size: 1.2 KB |
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[4890] | 1 | /*! |
[7047] | 2 | * @file explosion.h |
3 | * @brief a Explosion Projectile | |
[3708] | 4 | */ |
5 | ||
[7047] | 6 | #ifndef _EXPLOSION_H |
7 | #define _EXPLOSION_H | |
[3708] | 8 | |
[7047] | 9 | #include "world_entity.h" |
[10695] | 10 | #include "sound_source.h" |
11 | #include "sound_buffer.h" | |
12 | #include "sound/resource_sound_buffer.h" | |
[3708] | 13 | |
[6622] | 14 | class SpriteParticles; |
[7103] | 15 | class BoxEmitter; |
[5447] | 16 | class FastFactory; |
[3708] | 17 | |
[7047] | 18 | class Explosion : public WorldEntity |
[3708] | 19 | { |
[9869] | 20 | ObjectListDeclaration(Explosion); |
[5443] | 21 | public: |
[7103] | 22 | static void explode (PNode* position, const Vector& size); |
[10665] | 23 | void explode (float x, float y, float z); /// Explode at the current position with size (x,y,z) |
[10695] | 24 | void setExplosionSound(const std::string& newExplosionSound){ this->explosionSoundBuffer = OrxSound::ResourceSoundBuffer(newExplosionSound); } |
[10665] | 25 | |
[7047] | 26 | Explosion (); |
27 | virtual ~Explosion (); | |
[3708] | 28 | |
[5443] | 29 | virtual void activate(); |
30 | virtual void deactivate(); | |
[4890] | 31 | |
[5443] | 32 | virtual void tick (float time); |
33 | ||
[10698] | 34 | void setLifeTime( float lifeTime ){ this->lifeTime = lifeTime; } |
35 | ||
36 | protected: | |
[7047] | 37 | static FastFactory* fastFactory; |
[5443] | 38 | |
[7047] | 39 | float lifeTime; |
40 | float lifeCycle; | |
[5447] | 41 | |
[7103] | 42 | static SpriteParticles* explosionParticles; |
[7125] | 43 | BoxEmitter* emitter; |
[10695] | 44 | |
45 | OrxSound::SoundSource explosionSound; | |
46 | OrxSound::SoundBuffer explosionSoundBuffer; | |
[3708] | 47 | }; |
48 | ||
[7047] | 49 | #endif /* _EXPLOSION_H */ |
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