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source: orxonox.OLD/trunk/src/world_entities/environment.cc @ 5682

Last change on this file since 5682 was 5500, checked in by bensch, 19 years ago

orxonox/trunk: all the WorldEntities now have a const function to draw themselves

File size: 2.0 KB
RevLine 
[1883]1
2
[4597]3/*
[1883]4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
[2036]13   ### File Specific
14   main-programmer: Patrick Boenzli
[4597]15   co-programmer:
[1883]16*/
[5357]17#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
[1883]18
19
20#include "environment.h"
[5143]21
22#include "resource_manager.h"
23
[2816]24#include "vector.h"
[3484]25#include "objModel.h"
[4682]26#include "obb_tree.h"
[5361]27#include "factory.h"
[1883]28
29using namespace std;
[5361]30CREATE_FACTORY(Environment);
[1883]31
[4490]32/**
[4836]33 *  creates an environment
[4490]34*/
[2816]35Environment::Environment () : WorldEntity()
[1883]36{
[5361]37  this->init();
[5308]38  this->loadModel("models/ships/bolido.obj");
[4682]39
[5428]40  if(this->obbTree == NULL)
41    this->obbTree = new OBBTree(4, (sVec3D*)this->model->getVertexArray(), this->model->getVertexCount());
[1883]42}
43
[5361]44/**
45 * create an environment out of a XML-element
46 * @param root the XML-element to load the Environment from
47 */
48Environment::Environment(const TiXmlElement* root)
49{
50  this->init();
51  if (root != NULL)
52    this->loadParams(root);
53}
[1883]54
[4490]55/**
[4836]56 *  deletes an environment
[4490]57*/
[4597]58Environment::~Environment ()
[5047]59{}
[3566]60
[5361]61/**
62 * initialize an Environment
63 */
64void Environment::init()
65{
66  this->setClassID(CL_ENVIRONMENT, "Environment");
67}
[1883]68
[4490]69/**
[5361]70 * loads the Settings of an Environment from an XML-element.
71 * @param root the XML-element to load the ELements properties from
72 */
73void Environment::loadParams(const TiXmlElement* root)
74{
75  static_cast<WorldEntity*>(this)->loadParams(root);
76}
77
78
79/**
[4836]80 *  ticks the environment
81 * @param time the time about which to tick
[4490]82*/
[2816]83void Environment::tick (float time) {}
[1883]84
[2816]85
[4490]86/**
[4836]87 *  draws the Environment
[4490]88*/
[5500]89void Environment::draw () const
[2816]90{
91  glMatrixMode(GL_MODELVIEW);
[3526]92  glPushMatrix();
[2816]93  float matrix[4][4];
[4597]94
[3365]95  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
96  //rotate
[3433]97  this->getAbsDir().matrix (matrix);
[3365]98  glMultMatrixf((float*)matrix);
[4597]99
[3365]100  this->model->draw();
[3526]101
102  glPopMatrix();
[2816]103}
104
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