[1883] | 1 | |
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| 2 | |
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[4597] | 3 | /* |
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[1883] | 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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[2036] | 13 | ### File Specific |
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| 14 | main-programmer: Patrick Boenzli |
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[4597] | 15 | co-programmer: |
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[1883] | 16 | */ |
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[5357] | 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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[1883] | 18 | |
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| 19 | |
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| 20 | #include "environment.h" |
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[5143] | 21 | |
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| 22 | #include "resource_manager.h" |
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| 23 | |
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[2816] | 24 | #include "vector.h" |
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[3484] | 25 | #include "objModel.h" |
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[4682] | 26 | #include "obb_tree.h" |
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[5361] | 27 | #include "factory.h" |
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[1883] | 28 | |
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| 29 | using namespace std; |
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[5361] | 30 | CREATE_FACTORY(Environment); |
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[1883] | 31 | |
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[4490] | 32 | /** |
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[4836] | 33 | * creates an environment |
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[4490] | 34 | */ |
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[2816] | 35 | Environment::Environment () : WorldEntity() |
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[1883] | 36 | { |
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[5361] | 37 | this->init(); |
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[5308] | 38 | this->loadModel("models/ships/bolido.obj"); |
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[4682] | 39 | |
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[5428] | 40 | if(this->obbTree == NULL) |
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| 41 | this->obbTree = new OBBTree(4, (sVec3D*)this->model->getVertexArray(), this->model->getVertexCount()); |
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[1883] | 42 | } |
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| 43 | |
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[5361] | 44 | /** |
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| 45 | * create an environment out of a XML-element |
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| 46 | * @param root the XML-element to load the Environment from |
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| 47 | */ |
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| 48 | Environment::Environment(const TiXmlElement* root) |
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| 49 | { |
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| 50 | this->init(); |
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| 51 | if (root != NULL) |
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| 52 | this->loadParams(root); |
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| 53 | } |
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[1883] | 54 | |
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[4490] | 55 | /** |
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[4836] | 56 | * deletes an environment |
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[4490] | 57 | */ |
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[4597] | 58 | Environment::~Environment () |
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[5047] | 59 | {} |
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[3566] | 60 | |
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[5361] | 61 | /** |
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| 62 | * initialize an Environment |
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| 63 | */ |
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| 64 | void Environment::init() |
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| 65 | { |
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| 66 | this->setClassID(CL_ENVIRONMENT, "Environment"); |
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| 67 | } |
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[1883] | 68 | |
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[4490] | 69 | /** |
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[5361] | 70 | * loads the Settings of an Environment from an XML-element. |
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| 71 | * @param root the XML-element to load the ELements properties from |
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| 72 | */ |
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| 73 | void Environment::loadParams(const TiXmlElement* root) |
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| 74 | { |
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| 75 | static_cast<WorldEntity*>(this)->loadParams(root); |
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| 76 | } |
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| 77 | |
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| 78 | |
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| 79 | /** |
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[4836] | 80 | * ticks the environment |
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| 81 | * @param time the time about which to tick |
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[4490] | 82 | */ |
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[2816] | 83 | void Environment::tick (float time) {} |
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[1883] | 84 | |
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[2816] | 85 | |
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[4490] | 86 | /** |
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[4836] | 87 | * draws the Environment |
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[4490] | 88 | */ |
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[5500] | 89 | void Environment::draw () const |
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[2816] | 90 | { |
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| 91 | glMatrixMode(GL_MODELVIEW); |
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[3526] | 92 | glPushMatrix(); |
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[2816] | 93 | float matrix[4][4]; |
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[4597] | 94 | |
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[3365] | 95 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); |
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| 96 | //rotate |
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[3433] | 97 | this->getAbsDir().matrix (matrix); |
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[3365] | 98 | glMultMatrixf((float*)matrix); |
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[4597] | 99 | |
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[3365] | 100 | this->model->draw(); |
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[3526] | 101 | |
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| 102 | glPopMatrix(); |
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[2816] | 103 | } |
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| 104 | |
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