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source: orxonox.OLD/trunk/src/world_entities/environment.cc @ 5080

Last change on this file since 5080 was 5054, checked in by patrick, 19 years ago

orxonox/trunk: only obb boxes drawn, obbtree of projectiles also generated

File size: 1.4 KB
Line 
1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific
14   main-programmer: Patrick Boenzli
15   co-programmer:
16*/
17
18
19#include "environment.h"
20#include "stdincl.h"
21#include "world_entity.h"
22#include "vector.h"
23#include "objModel.h"
24#include "obb_tree.h"
25
26using namespace std;
27
28
29/**
30 *  creates an environment
31*/
32Environment::Environment () : WorldEntity()
33{
34  this->setClassID(CL_ENVIRONMENT, "Environment");
35  this->model = (Model*)ResourceManager::getInstance()->load("models/ships/bolido.obj", OBJ, RP_CAMPAIGN);
36
37  if(this->obbTree == NULL)
38    this->obbTree = new OBBTree(4, (sVec3D*)this->model->getVertexArray(), this->model->getVertexCount());
39}
40
41
42/**
43 *  deletes an environment
44*/
45Environment::~Environment ()
46{}
47
48
49/**
50 *  ticks the environment
51 * @param time the time about which to tick
52*/
53void Environment::tick (float time) {}
54
55
56/**
57 *  draws the Environment
58*/
59void Environment::draw ()
60{
61  glMatrixMode(GL_MODELVIEW);
62  glPushMatrix();
63  float matrix[4][4];
64
65  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
66  //rotate
67  this->getAbsDir().matrix (matrix);
68  glMultMatrixf((float*)matrix);
69
70  this->model->draw();
71
72  glPopMatrix();
73}
74
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