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source: orxonox.OLD/trunk/src/world_entities/environment.cc @ 5216

Last change on this file since 5216 was 5213, checked in by bensch, 19 years ago

orxonox/trunk: removed the Collision-detection, to be faster with Valgrind.
@patrick: to revert this change do a:
svn merge -r 5213:5212 . .
in the trunk

File size: 1.4 KB
Line 
1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific
14   main-programmer: Patrick Boenzli
15   co-programmer:
16*/
17
18
19#include "environment.h"
20
21#include "resource_manager.h"
22
23#include "vector.h"
24#include "objModel.h"
25#include "obb_tree.h"
26
27using namespace std;
28
29
30/**
31 *  creates an environment
32*/
33Environment::Environment () : WorldEntity()
34{
35  this->setClassID(CL_ENVIRONMENT, "Environment");
36  this->model = (Model*)ResourceManager::getInstance()->load("models/ships/bolido.obj", OBJ, RP_CAMPAIGN);
37
38/*  if(this->obbTree == NULL)
39    this->obbTree = new OBBTree(4, (sVec3D*)this->model->getVertexArray(), this->model->getVertexCount());*/
40}
41
42
43/**
44 *  deletes an environment
45*/
46Environment::~Environment ()
47{}
48
49
50/**
51 *  ticks the environment
52 * @param time the time about which to tick
53*/
54void Environment::tick (float time) {}
55
56
57/**
58 *  draws the Environment
59*/
60void Environment::draw ()
61{
62  glMatrixMode(GL_MODELVIEW);
63  glPushMatrix();
64  float matrix[4][4];
65
66  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
67  //rotate
68  this->getAbsDir().matrix (matrix);
69  glMultMatrixf((float*)matrix);
70
71  this->model->draw();
72
73  glPopMatrix();
74}
75
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