source:
orxonox.OLD/trunk/src/world_entities/environments/environment.h
@
10766
Last change on this file since 10766 was 10618, checked in by bknecht, 18 years ago | |
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File size: 656 bytes |
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[4490] | 1 | /*! |
2 | \file environment.h | |
3 | \brief This file handles the environment of the game | |
4 | */ | |
5 | ||
[3224] | 6 | #ifndef _ENVIRONEMENT_H |
7 | #define _ENVIRONEMENT_H | |
[1883] | 8 | |
[2036] | 9 | #include "world_entity.h" |
[1883] | 10 | |
[4490] | 11 | //! environment of orxonox |
12 | /** | |
13 | everything that does not interact with the player comes here | |
14 | Environment is a container for all the worldEntities that are non-interactive | |
15 | */ | |
[5047] | 16 | class Environment : public WorldEntity |
[2816] | 17 | { |
[9869] | 18 | ObjectListDeclaration(Environment); |
[2816] | 19 | |
[1883] | 20 | public: |
21 | Environment (); | |
[5361] | 22 | Environment (const TiXmlElement* root); |
[3544] | 23 | virtual ~Environment (); |
[1883] | 24 | |
[5361] | 25 | void init(); |
[6512] | 26 | virtual void loadParams(const TiXmlElement* root); |
[5047] | 27 | |
[5361] | 28 | |
29 | ||
[2816] | 30 | virtual void tick (float time); |
[5047] | 31 | |
[1883] | 32 | }; |
33 | ||
[3224] | 34 | #endif /* _ENVIRONEMENT_H */ |
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