[10696] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2007 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Fabian 'x3n' Landau |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | |
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| 16 | #include "sound/resource_sound_buffer.h" |
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| 17 | #include "sound_engine.h" |
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| 18 | #include "util/loading/load_param_xml.h" |
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| 19 | #include "util/loading/load_param.h" |
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| 20 | #include "util/loading/factory.h" |
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| 21 | #include "mover.h" |
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| 22 | |
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| 23 | #define CLOSED 0 |
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| 24 | #define OPEN 1 |
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| 25 | #define MOVE 2 |
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| 26 | #define WAIT 3 |
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| 27 | #define NEXT 4 |
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| 28 | #define DELAY 5 |
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| 29 | #define STAY 6 |
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| 30 | |
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| 31 | ObjectListDefinition(Mover); |
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| 32 | CREATE_FACTORY(Mover); |
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| 33 | |
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| 34 | |
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| 35 | Mover::Mover(const TiXmlElement* root) |
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| 36 | { |
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| 37 | PRINTF(0)("1_1 Mover %p created\n", this); |
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| 38 | this->registerObject(this, Mover::_objectList); |
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| 39 | this->toList(OM_ENVIRON); |
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| 40 | |
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| 41 | this->bLoop = false; |
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| 42 | this->bRepeat = false; |
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| 43 | this->bWaitAfterEachStation = false; |
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| 44 | this->bOnlyMoveWhileTriggered = false; |
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| 45 | this->bAttachTrigger = false; |
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| 46 | this->bReopen = false; |
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| 47 | this->bReclose = false; |
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| 48 | |
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| 49 | this->triggers = 0; |
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| 50 | this->stations = 0; |
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| 51 | |
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| 52 | this->repeats = 0; |
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| 53 | this->state = CLOSED; |
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| 54 | this->station = 0; |
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| 55 | this->repeatsToGo = 0; |
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| 56 | this->time = 0; |
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| 57 | |
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| 58 | this->originCoor = Vector(0, 0, 0); |
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| 59 | this->originDir = Vector(0, 0, 0); |
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| 60 | |
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| 61 | this->soundSource_starting.setSourceNode(this); |
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| 62 | this->soundSource_moving.setSourceNode(this); |
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| 63 | this->soundSource_ending.setSourceNode(this); |
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| 64 | |
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| 65 | PRINTF(0)("1_2\n"); |
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| 66 | if (root != NULL) |
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| 67 | this->loadParams(root); |
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| 68 | |
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| 69 | this->updateNode(0.001); |
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| 70 | |
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| 71 | this->originCoor = this->getAbsCoor(); |
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| 72 | this->originDir = this->getAbsDir().getRotation(); |
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| 73 | |
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| 74 | PRINTF(0)("1_3\n"); |
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| 75 | if (this->stations) |
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| 76 | this->station = this->stations->getNextStation(0); |
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| 77 | PRINTF(0)("1_4\n"); |
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| 78 | if (this->triggers) |
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| 79 | this->triggers->setBaseCoor(this->getAbsCoor()); |
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| 80 | PRINTF(0)("1_5\n"); |
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| 81 | } |
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| 82 | |
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| 83 | Mover::~Mover() |
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| 84 | { |
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| 85 | if (this->triggers) |
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| 86 | delete this->triggers; |
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| 87 | if (this->stations) |
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| 88 | delete this->stations; |
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| 89 | |
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| 90 | if (this->soundSource_starting.isPlaying()) |
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| 91 | this->soundSource_starting.stop(); |
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| 92 | if (this->soundSource_moving.isPlaying()) |
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| 93 | this->soundSource_moving.stop(); |
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| 94 | if (this->soundSource_ending.isPlaying()) |
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| 95 | this->soundSource_ending.stop(); |
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| 96 | } |
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| 97 | |
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| 98 | void Mover::loadParams(const TiXmlElement* root) |
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| 99 | { |
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| 100 | PRINTF(0)("2_1\n"); |
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| 101 | WorldEntity::loadParams(root); |
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| 102 | |
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| 103 | LoadParam(root, "bLoop", this, Mover, setLoop) |
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| 104 | .describe("After getting triggered, the mover loops forever.") |
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| 105 | .defaultValues(false); |
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| 106 | LoadParam(root, "bRepeat", this, Mover, setRepeat) |
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| 107 | .describe("After getting triggered, the mover moves n times.") |
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| 108 | .defaultValues(1); |
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| 109 | LoadParam(root, "bWaitAfterEachStation", this, Mover, setWaitAfterEachStation) |
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| 110 | .describe("After each station, the mover waits until he gets triggered.") |
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| 111 | .defaultValues(false); |
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| 112 | LoadParam(root, "bOnlyMoveWhileTriggered", this, Mover, setOnlyMoveWhileTriggered) |
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| 113 | .describe("The mover stops as soon as he gets untriggered.") |
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| 114 | .defaultValues(false); |
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| 115 | LoadParam(root, "bAttachTrigger", this, Mover, setAttachTrigger) |
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| 116 | .describe("The trigger follows the mover.") |
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| 117 | .defaultValues(false); |
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| 118 | LoadParam(root, "bReopen", this, Mover, setReopen) |
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| 119 | .describe("Stops closing and reopens the mover when he gets triggered again.") |
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| 120 | .defaultValues(false); |
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| 121 | LoadParam(root, "bReclose", this, Mover, setReclose) |
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| 122 | .describe("Stops opening and recloses the mover when he gets untriggered.") |
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| 123 | .defaultValues(false); |
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| 124 | PRINTF(0)("2_2\n"); |
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| 125 | LoadParamXML(root, "triggers", this, Mover, setTriggers) |
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| 126 | .describe("Adds a trigger that releases the mover."); |
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| 127 | PRINTF(0)("2_3\n"); |
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| 128 | LoadParamXML(root, "stations", this, Mover, setStations) |
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| 129 | .describe("Adds a station to the movers stations-list."); |
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| 130 | PRINTF(0)("2_4\n"); |
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| 131 | } |
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| 132 | |
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| 133 | void Mover::setTriggers(const TiXmlElement* root) |
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| 134 | { |
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| 135 | PRINTF(0)("3_1\n"); |
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| 136 | this->triggers = new MoverTriggerList(); |
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| 137 | const TiXmlElement* element = root->FirstChildElement(); |
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| 138 | |
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| 139 | PRINTF(0)("3_2\n"); |
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| 140 | while (element != NULL) |
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| 141 | { |
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| 142 | PRINTF(0)("3_3\n"); |
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| 143 | // PRINTF(0)("TiXmlElement Value: %s\n", element->Value()); |
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| 144 | BaseObject *newObj = Factory::fabricate(element); |
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| 145 | // PRINTF(0)("BaseObject ClassName: %s\n", newObj->getClassCName()); |
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| 146 | // MoverTrigger *newTrigger = ((MoverTrigger*)(&newObj)); |
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| 147 | MoverTrigger *newTrigger = (dynamic_cast< MoverTrigger *> ( newObj )); |
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| 148 | this->triggers->addTrigger(newTrigger); |
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| 149 | // this->triggers->addTrigger(MoverTrigger::createTrigger(element)); |
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| 150 | PRINTF(0)("3_4\n"); |
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| 151 | element = element->NextSiblingElement(); |
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| 152 | PRINTF(0)("3_5\n"); |
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| 153 | } |
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| 154 | PRINTF(0)("3_6\n"); |
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| 155 | } |
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| 156 | |
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| 157 | void Mover::setStations(const TiXmlElement* root) |
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| 158 | { |
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| 159 | PRINTF(0)("4_1\n"); |
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| 160 | this->stations = new MoverStationList(); |
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| 161 | const TiXmlElement* element = root->FirstChildElement(); |
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| 162 | |
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| 163 | PRINTF(0)("4_2\n"); |
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| 164 | while (element != NULL) |
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| 165 | { |
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| 166 | PRINTF(0)("4_3\n"); |
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| 167 | this->stations->addStation(new MoverStation(element)); |
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| 168 | element = element->NextSiblingElement(); |
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| 169 | } |
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| 170 | PRINTF(0)("4_4\n"); |
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| 171 | } |
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| 172 | |
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| 173 | void Mover::tick(float dt) |
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| 174 | { |
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| 175 | // PRINTF(0)("15_1 mover state of mover %p is %i, triggerlist is %p\n", this, this->state, this->triggers); |
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| 176 | if (this->state == DELAY || this->state == MOVE || this->state == STAY) |
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| 177 | this->time += dt; |
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| 178 | |
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| 179 | if (this->state == NEXT) |
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| 180 | this->changeState(this->next()); |
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| 181 | |
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| 182 | if (this->state == WAIT) |
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| 183 | this->changeState(this->wait()); |
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| 184 | |
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| 185 | if (this->state == CLOSED) |
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| 186 | this->changeState(this->closed()); |
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| 187 | |
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| 188 | if (this->state == OPEN) |
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| 189 | this->changeState(this->open()); |
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| 190 | |
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| 191 | if (this->state == DELAY) |
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| 192 | this->changeState(this->delay()); |
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| 193 | |
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| 194 | if (this->state == MOVE) |
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| 195 | this->changeState(this->move(dt)); |
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| 196 | |
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| 197 | if (this->state == STAY) |
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| 198 | this->changeState(this->stay()); |
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| 199 | } |
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| 200 | |
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| 201 | void Mover::changeState(int state) |
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| 202 | { |
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| 203 | if (this->state == state) |
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| 204 | return; |
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| 205 | |
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| 206 | this->state = state; |
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| 207 | |
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| 208 | if (this->state == DELAY || this->state == STAY) |
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| 209 | this->time = 0; |
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| 210 | } |
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| 211 | |
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| 212 | int Mover::closed() |
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| 213 | { |
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| 214 | if (this->triggers && this->triggers->isTriggered()) |
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| 215 | { |
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| 216 | if (this->bRepeat) |
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| 217 | this->repeatsToGo = this->repeats; |
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| 218 | |
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| 219 | return DELAY; |
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| 220 | } |
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| 221 | |
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| 222 | return CLOSED; |
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| 223 | } |
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| 224 | |
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| 225 | int Mover::open() |
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| 226 | { |
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| 227 | if (this->triggers && !this->triggers->isTriggered()) |
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| 228 | { |
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| 229 | return DELAY; |
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| 230 | } |
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| 231 | |
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| 232 | return OPEN; |
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| 233 | } |
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| 234 | |
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| 235 | int Mover::wait() |
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| 236 | { |
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| 237 | if (this->triggers && this->triggers->isTriggered()) |
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| 238 | { |
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| 239 | this->soundSource_moving.play(this->stations->getMovingSound(this->station), OrxSound::SoundEngine::getInstance()->getEffectsVolume(), 0.5, true); |
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| 240 | return MOVE; |
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| 241 | } |
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| 242 | |
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| 243 | return WAIT; |
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| 244 | } |
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| 245 | |
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| 246 | int Mover::next() |
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| 247 | { |
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| 248 | bool isOpen = false; |
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| 249 | bool isClosed = false; |
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| 250 | if (this->stations) |
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| 251 | { |
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| 252 | isOpen = this->stations->isOpen(station); |
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| 253 | isClosed = this->stations->isClosed(station); |
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| 254 | this->station = this->stations->getNextStation(this->station); |
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| 255 | } |
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| 256 | |
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| 257 | if (isClosed && this->bRepeat) |
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| 258 | this->repeatsToGo--; |
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| 259 | |
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| 260 | if (isClosed && (!this->bLoop && this->repeatsToGo <= 0)) |
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| 261 | return CLOSED; |
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| 262 | |
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| 263 | if (isOpen && (!this->bLoop && this->repeatsToGo <= 0)) |
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| 264 | return OPEN; |
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| 265 | |
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| 266 | if (this->bWaitAfterEachStation) |
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| 267 | return WAIT; |
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| 268 | |
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| 269 | if ((this->bLoop || this->repeats > 0) || (!isOpen && !isClosed)) |
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| 270 | return DELAY; |
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| 271 | |
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| 272 | return NEXT; |
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| 273 | } |
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| 274 | |
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| 275 | int Mover::delay() |
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| 276 | { |
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| 277 | if (!this->stations || (this->time < this->stations->getDelay(this->station))) |
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| 278 | return DELAY; |
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| 279 | |
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| 280 | if (this->stations->getStartingSound(this->station).loaded()) |
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| 281 | this->soundSource_starting.play(this->stations->getStartingSound(this->station), OrxSound::SoundEngine::getInstance()->getEffectsVolume(), 0.5); |
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| 282 | if (this->stations->getMovingSound(this->station).loaded()) |
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| 283 | this->soundSource_moving.play(this->stations->getMovingSound(this->station), OrxSound::SoundEngine::getInstance()->getEffectsVolume(), 0.5, true); |
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| 284 | |
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| 285 | this->time = 0; |
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| 286 | |
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| 287 | return MOVE; |
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| 288 | } |
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| 289 | |
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| 290 | int Mover::move(float dt) |
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| 291 | { |
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| 292 | if (this->stations) |
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| 293 | { |
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| 294 | this->setAbsCoor(this->originCoor + this->stations->getVelocity(this->station) * this->time); |
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| 295 | this->setAbsDir(VtoQ(this->originDir + this->stations->getRotation(this->station) * this->time)); |
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| 296 | } |
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| 297 | |
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| 298 | if (this->bAttachTrigger && this->triggers) |
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| 299 | this->triggers->setBaseCoor(this->getAbsCoor()); |
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| 300 | |
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| 301 | if (!this->bLoop && this->repeatsToGo <= 0) |
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| 302 | { |
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| 303 | if (this->stations && this->triggers && this->stations->changeDirection(this->bReopen, this->bReclose, this->triggers->isTriggered())) |
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| 304 | { |
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| 305 | this->time = this->stations->getMovingTime(this->station) - this->time; |
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| 306 | this->originCoor = this->originCoor - this->stations->getRelTargetCoor(this->station); |
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| 307 | this->originDir = this->originDir - this->stations->getRelTargetDir(this->station); |
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| 308 | } |
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| 309 | } |
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| 310 | |
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| 311 | if (/*this->reachedStationsTarget(dt) || */(this->stations && (this->time >= 1.0 * this->stations->getMovingTime(this->station)))) |
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| 312 | // if (this->stations && (this->time >= this->stations->getMovingTime(this->station))) |
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| 313 | { |
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| 314 | this->setAbsCoor(this->originCoor + this->stations->getRelTargetCoor(this->station)); |
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| 315 | this->setAbsDir(VtoQ(this->originDir + this->stations->getRelTargetDir(this->station))); |
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| 316 | |
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| 317 | if (this->stations->getEndingSound(this->station).loaded()) |
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| 318 | this->soundSource_ending.play(this->stations->getEndingSound(this->station), OrxSound::SoundEngine::getInstance()->getEffectsVolume(), 0.5); |
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| 319 | this->soundSource_moving.stop(); |
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| 320 | |
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| 321 | this->originCoor = this->originCoor + this->stations->getRelTargetCoor(this->station); |
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| 322 | this->originDir = this->originDir + this->stations->getRelTargetDir(this->station); |
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| 323 | |
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| 324 | return STAY; |
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| 325 | } |
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| 326 | |
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| 327 | if (this->triggers && this->bOnlyMoveWhileTriggered && (!this->triggers->isTriggered())) |
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| 328 | { |
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| 329 | this->soundSource_moving.stop(); |
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| 330 | return WAIT; |
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| 331 | } |
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| 332 | |
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| 333 | return MOVE; |
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| 334 | } |
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| 335 | |
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| 336 | int Mover::stay() |
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| 337 | { |
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| 338 | if (!this->stations || (this->time < this->stations->getStayOpenTime(this->station))) |
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| 339 | return STAY; |
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| 340 | |
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| 341 | return NEXT; |
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| 342 | } |
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| 343 | |
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| 344 | bool Mover::reachedStationsTarget(float dt) |
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| 345 | { |
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| 346 | if (this->stations) |
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| 347 | if ((this->getAbsCoor() - (this->originCoor + this->stations->getRelTargetCoor(this->station))).len() <= 1.2 * (this->stations->getVelocity(this->station) * dt).len()) |
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| 348 | if ((this->getAbsDir().getRotation() - (this->originDir + this->stations->getRelTargetDir(this->station))).len() <= 1.2 * (this->stations->getRotation(this->station) * dt).len()) |
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| 349 | return true; |
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| 350 | |
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| 351 | return false; |
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| 352 | } |
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| 353 | |
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