1 | /*! |
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2 | * @file planet.h |
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3 | * Definition of the Planet, that handles the Display of an atmosphere for orxonox. |
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4 | */ |
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5 | |
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6 | #ifndef _PLANET_H |
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7 | #define _PLANET_H |
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8 | |
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9 | /* INCLUDES */ |
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10 | #include "world_entity.h" |
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11 | #include "material.h" |
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12 | /* FORWARD DECLARATION */ |
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13 | class Texture; |
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14 | class Billboard; |
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15 | |
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16 | //! A Class to handle a Planet |
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17 | class Planet : public WorldEntity |
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18 | { |
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19 | ObjectListDeclaration(Planet); |
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20 | |
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21 | public: |
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22 | Planet(const TiXmlElement* root); |
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23 | |
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24 | virtual ~Planet(); |
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25 | |
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26 | virtual void loadParams(const TiXmlElement* root); |
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27 | |
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28 | void setSize(float size); |
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29 | /** assumes jpg as input-format */ |
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30 | void setTexture(const std::string& textureName); |
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31 | void setCloudTexture(const std::string& textureName); |
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32 | void setCloudRotation(float rotationSpeed); |
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33 | void setPlanetRotationSpeed(float rotationSpeed){ this->rotSpeedPlanet = rotationSpeed;} |
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34 | void setPlanetRotationAxis(float x, float y, float z){ this->rotVecPlanet = Vector(x,y,z);} |
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35 | |
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36 | |
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37 | |
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38 | virtual void tick( float dt); |
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39 | virtual void draw() const; |
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40 | |
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41 | |
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42 | |
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43 | private: |
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44 | Material materialPlanet; //!< Materials for the Planet. sorted by number (0-5) top, bottom, left, right, front, back |
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45 | Material materialCloud; //!< the material for the cloud surrounding the planet |
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46 | |
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47 | Model* cloudModel; //!< the model for the cloud |
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48 | |
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49 | bool bClouds; //!< true if there are clouds defined |
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50 | float rotSpeedCloud; //! cloud rotation speed |
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51 | float rotSpeedPlanet; //! planet rotation speed |
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52 | Vector rotVecPlanet; //! planet rotation vector |
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53 | float size; //!< Size of the Planet. This should match the frustum maximum range. |
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54 | float textureSize; //!< this is the length of a texture (assumes a square texture) |
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55 | char* textureName; //!< Name of the Texture |
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56 | |
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57 | }; |
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58 | |
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59 | #endif /* _PLANET_H */ |
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60 | |
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61 | |
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62 | |
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