Last change
on this file since 10660 was
10618,
checked in by bknecht, 18 years ago
|
merged cleanup into trunk (only improvements)
|
File size:
1.1 KB
|
Line | |
---|
1 | /*! |
---|
2 | * @file skysphere.h |
---|
3 | * Definition of the Skysphere, that handles the Display of an atmosphere of orxonox. |
---|
4 | |
---|
5 | A SkySphere is always centered at the current working Camera, and will only obey the cameras |
---|
6 | movment but not its rotation. |
---|
7 | |
---|
8 | @todo self-rotation |
---|
9 | @todo handle reference to parent-object |
---|
10 | */ |
---|
11 | |
---|
12 | #ifndef _SKYSPHERE_H |
---|
13 | #define _SKYSPHERE_H |
---|
14 | |
---|
15 | /* INCLUDES */ |
---|
16 | #include "world_entity.h" |
---|
17 | #include "glincl.h" |
---|
18 | |
---|
19 | /* FORWARD DECLARATION */ |
---|
20 | class Material; |
---|
21 | class Vector; |
---|
22 | |
---|
23 | //! A Class to handle a SkySphere |
---|
24 | class Skysphere : public WorldEntity |
---|
25 | { |
---|
26 | ObjectListDeclaration(Skysphere); |
---|
27 | |
---|
28 | public: |
---|
29 | Skysphere(char* fileName = NULL); |
---|
30 | virtual ~Skysphere(); |
---|
31 | |
---|
32 | void setRadius(float radius); |
---|
33 | void setTexture(char* fileName); |
---|
34 | |
---|
35 | virtual void draw() const; |
---|
36 | |
---|
37 | private: |
---|
38 | void initialize(char* fileName); |
---|
39 | |
---|
40 | private: |
---|
41 | GLUquadricObj* sphereObj; //!< A Placeholder for the SkySphere. |
---|
42 | Material* skyMaterial; //!< A Material for the SkySphere. |
---|
43 | float sphereRadius; //!< Radius of the SkySphere. This should match the frustum maximum range. |
---|
44 | }; |
---|
45 | |
---|
46 | #endif /* _SKYSPHERE_H */ |
---|
47 | |
---|
48 | |
---|
49 | |
---|
Note: See
TracBrowser
for help on using the repository browser.