Last change
on this file since 6733 was
6695,
checked in by patrick, 19 years ago
|
merged the network branche to the trunk
|
File size:
1.5 KB
|
Rev | Line | |
---|
[4597] | 1 | /*! |
---|
[6455] | 2 | * @file water.h |
---|
[5357] | 3 | * Definition of the SkyBox, that handles the Display of an atmosphere for orxonox. |
---|
| 4 | * |
---|
| 5 | * A SkyBox is always centered at the current working Camera, and will only obey the cameras |
---|
| 6 | * movment but not its rotation. |
---|
[3416] | 7 | */ |
---|
| 8 | |
---|
[6455] | 9 | #ifndef _WATER_H |
---|
| 10 | #define _WATER_H |
---|
[3416] | 11 | |
---|
[3419] | 12 | /* INCLUDES */ |
---|
[3502] | 13 | #include "world_entity.h" |
---|
[3411] | 14 | |
---|
[5405] | 15 | /* FORWARD DECLARATION */ |
---|
[5511] | 16 | class Material; |
---|
[6455] | 17 | class Grid; |
---|
[6467] | 18 | class Shader; |
---|
[3419] | 19 | |
---|
[6455] | 20 | //! A Class to handle a WaterEffects |
---|
| 21 | class Water : public WorldEntity |
---|
[3411] | 22 | { |
---|
[3416] | 23 | public: |
---|
[6455] | 24 | Water(const TiXmlElement* root = NULL); |
---|
| 25 | ~Water(); |
---|
[4010] | 26 | |
---|
[6455] | 27 | void loadParams(const TiXmlElement* root); |
---|
[3419] | 28 | |
---|
[6455] | 29 | void setResolution(unsigned int resX, unsigned int resY); |
---|
| 30 | void setSize(float sizeX, float sizeY); |
---|
[6458] | 31 | void setHeight(float height); |
---|
[6455] | 32 | void rebuildGrid(); |
---|
[4680] | 33 | |
---|
[6457] | 34 | void draw() const; |
---|
[6456] | 35 | void tick(float dt); |
---|
| 36 | |
---|
[6695] | 37 | virtual int writeBytes(const byte* data, int length, int sender); |
---|
| 38 | virtual int readBytes(byte* data, int maxLength, int * reciever); |
---|
| 39 | |
---|
| 40 | int writeState( const byte * data, int length, int sender ); |
---|
| 41 | int readState( byte * data, int maxLength ); |
---|
| 42 | |
---|
| 43 | |
---|
[6455] | 44 | private: |
---|
| 45 | Grid* grid; //!< The water-surface-model to render with |
---|
[6518] | 46 | float** velocities; //!< Velocities. |
---|
| 47 | float viscosity; //!< Viscosity (bigger more like honey, smaller more like water). |
---|
| 48 | float cohesion; //!< Cohesion. |
---|
| 49 | |
---|
[6457] | 50 | Material* waterMaterial; |
---|
[6467] | 51 | Shader* waterShader; |
---|
[6458] | 52 | float height; //!< The hight of the Water |
---|
[4261] | 53 | |
---|
[6455] | 54 | unsigned int resX, resY; |
---|
| 55 | float sizeX, sizeY; |
---|
[6457] | 56 | |
---|
| 57 | float phase; |
---|
[3411] | 58 | }; |
---|
| 59 | |
---|
[6455] | 60 | #endif /* _WATER_H */ |
---|
[3411] | 61 | |
---|
| 62 | |
---|
[3484] | 63 | |
---|
Note: See
TracBrowser
for help on using the repository browser.