Last change
on this file since 10541 was
10540,
checked in by patrick, 18 years ago
|
mounting point rewritten partially, for weapon slots
|
File size:
1.0 KB
|
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1 | #ifndef _MOUNT_POINT_H |
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2 | #define _MOUNT_POINT_H |
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3 | |
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4 | #include "world_entity.h" |
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5 | |
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6 | class TiXmlElement; |
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7 | |
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8 | |
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9 | class MountPoint : public WorldEntity |
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10 | { |
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11 | ObjectListDeclaration(MountPoint); |
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12 | |
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13 | public: |
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14 | MountPoint (const Vector& up, const Vector& forward, const Vector& center, const std::string& name); |
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15 | virtual ~MountPoint (); |
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16 | |
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17 | void init(); |
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18 | void initMountPoint(const TiXmlElement* root); |
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19 | void loadParam(const TiXmlElement* root); |
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20 | void loadDetails(const TiXmlElement* root); |
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21 | |
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22 | void setDescription(const std::string& description); |
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23 | void setOrxClass(const std::string& orxClass); |
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24 | |
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25 | virtual void tick (float time); |
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26 | virtual void draw() const; |
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27 | |
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28 | void debugDraw() const; |
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29 | |
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30 | |
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31 | void mount(PNode* entity); |
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32 | void unmount(); |
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33 | PNode* getMount() { return this->_mount; } |
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34 | |
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35 | private: |
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36 | PNode* _mount; //!< the entity mounted at this mount point |
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37 | std::string _name; //!< the name of the mount point |
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38 | |
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39 | std::string _description; //!< string containing an optional description |
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40 | |
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41 | }; |
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42 | |
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43 | #endif /* _MOUNT_POINT_H */ |
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