[6488] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2005 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[6507] | 12 | main-programmer: David Hasenfratz, Stefan Lienhard |
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[6488] | 13 | co-programmer: |
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| 14 | */ |
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| 15 | |
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| 16 | #include "movie_entity.h" |
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| 17 | |
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[6507] | 18 | #include "media_container.h" |
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| 19 | #include "load_param.h" |
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| 20 | #include "factory.h" |
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| 21 | |
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[6488] | 22 | using namespace std; |
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| 23 | |
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[6507] | 24 | CREATE_FACTORY(MovieEntity, CL_MOVIE_ENTITY); |
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[6488] | 25 | |
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| 26 | /** |
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| 27 | * standard constructor |
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| 28 | */ |
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| 29 | MovieEntity::MovieEntity (const TiXmlElement* root) |
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| 30 | { |
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| 31 | this->setClassID(CL_MOVIE_ENTITY, "MovieEntity"); |
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| 32 | |
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[6508] | 33 | media_container = new MediaContainer(); |
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[6507] | 34 | |
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[6508] | 35 | axis = 0; |
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| 36 | rotation = 0; |
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| 37 | height = 20; |
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| 38 | width = 20; |
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[6731] | 39 | mediaLoaded = false; |
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[6508] | 40 | |
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[6507] | 41 | this->toList(OM_COMMON); |
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| 42 | |
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[6695] | 43 | if( root != NULL) |
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| 44 | this->loadParams(root); |
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[6507] | 45 | |
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[6488] | 46 | counter = 0; |
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| 47 | timer = 0; |
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| 48 | } |
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| 49 | |
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| 50 | /** |
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| 51 | * standard destructor |
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| 52 | */ |
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| 53 | MovieEntity::~MovieEntity () |
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| 54 | { |
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[6695] | 55 | if( this->media_container) |
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| 56 | delete this->media_container; |
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[6488] | 57 | } |
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| 58 | |
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[6507] | 59 | void MovieEntity::loadParams(const TiXmlElement* root) |
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| 60 | { |
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[6532] | 61 | WorldEntity::loadParams(root); |
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[6508] | 62 | |
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| 63 | LoadParam(root, "name", this, MovieEntity, loadMovie); |
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| 64 | LoadParam(root, "axis", this, MovieEntity, setAxis); |
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[7115] | 65 | LoadParam(root, "rotation", this, MovieEntity, setRotation); |
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[6508] | 66 | LoadParam(root, "size", this, MovieEntity, setSize); |
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[7010] | 67 | LoadParam(root, "fps", this, MovieEntity, setFPS); |
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[6507] | 68 | } |
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[6488] | 69 | |
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[7010] | 70 | void MovieEntity::setFPS(float fps) |
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| 71 | { |
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| 72 | this->fps = fps; |
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[7049] | 73 | //PRINTF(0)("fps: %f\n", fps); |
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[7010] | 74 | } |
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| 75 | |
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[6507] | 76 | void MovieEntity::loadMovie(const char* filename) |
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| 77 | { |
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[6731] | 78 | if(media_container->loadMedia(filename)) |
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[7010] | 79 | { |
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[6731] | 80 | mediaLoaded = true; |
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[7010] | 81 | fps = media_container->getFPS(); |
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| 82 | } |
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[6731] | 83 | else |
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| 84 | mediaLoaded = false; |
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[6508] | 85 | } |
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[6507] | 86 | |
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[6508] | 87 | void MovieEntity::setAxis(float axis) |
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| 88 | { |
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[7049] | 89 | //PRINTF(0)("fps: %f\n", fps); |
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[6508] | 90 | this->axis = axis; |
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[6507] | 91 | } |
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| 92 | |
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[6508] | 93 | // Seconds for one loop |
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| 94 | void MovieEntity::setRotation(float rotation) |
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| 95 | { |
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| 96 | this->rotation = rotation; |
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| 97 | } |
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| 98 | |
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| 99 | void MovieEntity::setSize(float width, float height) |
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| 100 | { |
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| 101 | this->width = width; |
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| 102 | this->height = height; |
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| 103 | } |
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| 104 | |
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[6488] | 105 | /** |
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| 106 | * this method is called every frame |
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| 107 | * @param time: the time in seconds that has passed since the last tick |
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| 108 | |
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| 109 | Handle all stuff that should update with time inside this method (movement, animation, etc.) |
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| 110 | */ |
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| 111 | void MovieEntity::tick(float time) |
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| 112 | { |
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[6731] | 113 | if(!mediaLoaded) |
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| 114 | return; |
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| 115 | |
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[6507] | 116 | timer += time; |
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[6488] | 117 | |
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[6507] | 118 | if(counter != fps * timer) |
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| 119 | { |
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[6532] | 120 | counter = (int)(fps * timer); |
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[6507] | 121 | |
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| 122 | if (counter >= media_container->getFrameCount()) |
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| 123 | { |
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| 124 | timer = 0; |
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| 125 | counter = 0; |
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| 126 | } |
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| 127 | } |
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[6508] | 128 | |
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[7115] | 129 | axis += (time * rotation/360.0); |
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[6488] | 130 | } |
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| 131 | |
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| 132 | |
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| 133 | /** |
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| 134 | * the entity is drawn onto the screen with this function |
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| 135 | |
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| 136 | This is a central function of an entity: call it to let the entity painted to the screen. Just override this function with whatever you want to be drawn. |
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| 137 | */ |
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| 138 | void MovieEntity::draw() const |
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| 139 | { |
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[6731] | 140 | if(!mediaLoaded) |
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| 141 | false; |
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[6488] | 142 | |
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[7115] | 143 | glPushAttrib(GL_ENABLE_BIT); |
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| 144 | glDisable(GL_LIGHTING); |
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| 145 | glDisable(GL_BLEND); |
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| 146 | |
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| 147 | glEnable(GL_TEXTURE_2D); |
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| 148 | glBindTexture(GL_TEXTURE_2D, media_container->getFrameTexture(counter)); |
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| 149 | |
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[6507] | 150 | glPushMatrix(); |
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| 151 | glTranslatef (this->getAbsCoor ().x, |
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| 152 | this->getAbsCoor ().y, |
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| 153 | this->getAbsCoor ().z); |
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[6508] | 154 | glRotatef(axis, 0.0f, 1.0f, 0.0f); |
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| 155 | //PRINTF(0)("axis: %f\n", axis); |
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[6513] | 156 | |
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[6600] | 157 | glColor3f(1.0, 1.0, 1.0); |
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| 158 | |
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[6507] | 159 | glBegin(GL_QUADS); |
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[6508] | 160 | glTexCoord2f(1.0f, 1.0f); glVertex3f(-width/2, -height/2, 0.0f); |
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| 161 | glTexCoord2f(0.0f, 1.0f); glVertex3f( width/2, -height/2, 0.0f); |
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| 162 | glTexCoord2f(0.0f, 0.0f); glVertex3f( width/2, height/2, 0.0f); |
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| 163 | glTexCoord2f(1.0f, 0.0f); glVertex3f(-width/2, height/2, 0.0f); |
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[6507] | 164 | glEnd(); |
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[6488] | 165 | |
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[7115] | 166 | glPopMatrix(); |
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[6513] | 167 | glPopAttrib(); |
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[6488] | 168 | } |
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