Last change
on this file since 10719 was
10698,
checked in by snellen, 18 years ago
|
merged adm, hud, vs-enhancements : beni's responsible for this commit. blame him!
|
File size:
996 bytes
|
Line | |
---|
1 | |
---|
2 | #ifndef _NPC_H |
---|
3 | #define _NPC_H |
---|
4 | |
---|
5 | #include "world_entity.h" |
---|
6 | #include "world_entities/weapons/weapon_manager.h" |
---|
7 | #include "track/action_box.h" |
---|
8 | |
---|
9 | class ActionboxEnemy : public WorldEntity |
---|
10 | { |
---|
11 | ObjectListDeclaration(ActionboxEnemy); |
---|
12 | |
---|
13 | public: |
---|
14 | ActionboxEnemy(const TiXmlElement* root = NULL); |
---|
15 | virtual ~ActionboxEnemy (); |
---|
16 | |
---|
17 | virtual void tick(float dt); |
---|
18 | virtual void draw() const; |
---|
19 | |
---|
20 | virtual void loadParams(const TiXmlElement* root); |
---|
21 | |
---|
22 | private: |
---|
23 | bool isActive; |
---|
24 | float pitch; // rotate angle around x-axix |
---|
25 | float dPitch; // change pitch += dPitch*dt |
---|
26 | Quaternion qPitch; |
---|
27 | |
---|
28 | float acceleration; |
---|
29 | float maxSpeed; |
---|
30 | float speed; |
---|
31 | |
---|
32 | Quaternion myDir; |
---|
33 | Vector myCoor; |
---|
34 | |
---|
35 | bool bFire; |
---|
36 | |
---|
37 | Vector escapePoint; |
---|
38 | bool onEscape; |
---|
39 | |
---|
40 | void attackPlayer( ActionBox* box, float dt ); |
---|
41 | void moveTowardsBox( ActionBox* box, float dt ); |
---|
42 | void moveTowards( Vector targetPos, Vector targetDir, float dt ); |
---|
43 | }; |
---|
44 | |
---|
45 | #endif |
---|
Note: See
TracBrowser
for help on using the repository browser.