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source: orxonox.OLD/trunk/src/world_entities/npcs/generic_npc.h @ 8750

Last change on this file since 8750 was 8724, checked in by bensch, 18 years ago

merged the bsp-model-stuff back here

File size: 1.1 KB
Line 
1
2/*!
3 * @file generic_npc.h
4 * generic npc object
5 */
6
7#ifndef _GENERIC_ENTITY_H
8#define _GENERIC_ENTITY_H
9
10#include "npc.h"
11
12#include <string>
13//
14#include "sound_source.h"
15
16namespace OrxSound{ class SoundSource; }
17namespace OrxSound{ class SoundBuffer; }
18
19class TiXmlElement;
20
21
22class GenericNPC : public NPC
23{
24 public:
25  GenericNPC(const TiXmlElement* root);
26  virtual ~GenericNPC ();
27
28  void init();
29  virtual void loadParams(const TiXmlElement* root);
30
31  void setAnimation(int animationIndex, int animPlaybackMode);
32  /** sets the sound volume to @param vol: volume of the sound */
33  inline void setVolume(float vol) { this->soundVolume = vol; }
34
35  void playAnimation(int animationIndex, int animPlaybackMode);
36
37  void playSound(std::string filename);
38  void playSound(int i);
39
40  bool walkTo(const Vector& coordinate, float time);
41  bool walkTo(float x, float y, float z, float time);
42
43  void destroy();
44
45  virtual void tick (float time);
46
47
48 private:
49   OrxSound::SoundSource                   soundSource;
50   OrxSound::SoundBuffer*                  soundBuffer;
51   float                                   soundVolume;
52};
53
54#endif /* _GENERIC_ENTITY_H */
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