1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Manuel Leuenberger |
---|
13 | co-programmer: ... |
---|
14 | */ |
---|
15 | |
---|
16 | #include "network_turret.h" |
---|
17 | #include "model.h" |
---|
18 | #include "world_entities/weapons/turret.h" |
---|
19 | |
---|
20 | #include "state.h" |
---|
21 | #include "playable.h" |
---|
22 | #include "player.h" |
---|
23 | |
---|
24 | |
---|
25 | #include "util/loading/factory.h" |
---|
26 | #include "network_game_manager.h" |
---|
27 | #include "util/loading/load_param.h" |
---|
28 | |
---|
29 | #include "effects/explosion.h" |
---|
30 | |
---|
31 | #include "weapons/aiming_turret.h" |
---|
32 | #include "debug.h" |
---|
33 | |
---|
34 | |
---|
35 | ObjectListDefinition(NetworkTurret); |
---|
36 | CREATE_FACTORY(NetworkTurret); |
---|
37 | |
---|
38 | |
---|
39 | /** |
---|
40 | * constructs and loads a NetworkTurret from a XML-element |
---|
41 | * @param root the XML-element to load from |
---|
42 | */ |
---|
43 | NetworkTurret::NetworkTurret(const TiXmlElement* root) |
---|
44 | : NPC(root) |
---|
45 | { |
---|
46 | this->init(); |
---|
47 | if (root != NULL) |
---|
48 | this->loadParams(root); |
---|
49 | } |
---|
50 | |
---|
51 | |
---|
52 | /** |
---|
53 | * standard deconstructor |
---|
54 | */ |
---|
55 | NetworkTurret::~NetworkTurret () |
---|
56 | {} |
---|
57 | |
---|
58 | |
---|
59 | /** |
---|
60 | * initializes the NetworkTurret |
---|
61 | * @todo change this to what you wish |
---|
62 | */ |
---|
63 | void NetworkTurret::init() |
---|
64 | { |
---|
65 | this->registerObject(this, NetworkTurret::_objectList); |
---|
66 | this->loadModel("models/ground_turret_#.obj", 5); |
---|
67 | |
---|
68 | this->weapon = new AimingTurret(); |
---|
69 | this->weapon->loadModel("models/guns/turret2.obj", 10); |
---|
70 | this->weapon->setParent(this); |
---|
71 | this->weapon->toList(this->getOMListNumber()); |
---|
72 | this->weapon->setRelCoor(0,10,-5); |
---|
73 | this->weapon->requestAction( WA_ACTIVATE); |
---|
74 | this->weapon->setParent(&this->weaponHolder); |
---|
75 | |
---|
76 | this->setHealthMax(300); |
---|
77 | this->setHealth(300); |
---|
78 | |
---|
79 | this->weaponHolder.addNodeFlags(PNODE_PROHIBIT_DELETE_WITH_PARENT); |
---|
80 | |
---|
81 | this->weaponHolder.setRelCoor(0,25,0); |
---|
82 | this->weaponHolder.setParent(this); |
---|
83 | |
---|
84 | |
---|
85 | this->targetGroup = OM_GROUP_01; |
---|
86 | this->targetGroup_write = OM_GROUP_01; |
---|
87 | this->targetGroup_handle = this->registerVarId( new SynchronizeableInt ( &targetGroup, &targetGroup_write, "targetgroup", PERMISSION_MASTER_SERVER ) ); |
---|
88 | |
---|
89 | this->setSynchronized( true ); |
---|
90 | } |
---|
91 | |
---|
92 | |
---|
93 | /** |
---|
94 | * @brief loads a NetworkTurret from a XML-element |
---|
95 | * @param root the XML-element to load from |
---|
96 | * @todo make the class Loadable |
---|
97 | */ |
---|
98 | void NetworkTurret::loadParams(const TiXmlElement* root) |
---|
99 | { |
---|
100 | // all the clases this Entity is directly derived from must be called in this way, to load all settings. |
---|
101 | NPC::loadParams(root); |
---|
102 | |
---|
103 | LoadParam(root, "target-group", this, NetworkTurret, setTargetGroupS); |
---|
104 | } |
---|
105 | |
---|
106 | /** |
---|
107 | * advances the NetworkTurret about time seconds |
---|
108 | * @param time the Time to step |
---|
109 | */ |
---|
110 | void NetworkTurret::tick(float dt) |
---|
111 | { |
---|
112 | ObjectManager::EntityList::iterator entity; |
---|
113 | Vector diffVec; |
---|
114 | for (entity = State::getObjectManager()->getEntityList((OM_LIST)this->targetGroup).begin(); |
---|
115 | entity != State::getObjectManager()->getEntityList((OM_LIST)this->targetGroup).end(); |
---|
116 | entity ++) |
---|
117 | { |
---|
118 | diffVec = ( (*entity)->getAbsCoor() - this->getAbsCoor() ); |
---|
119 | |
---|
120 | if ( diffVec.len() < 400.0 )//&& acos( (this->source->getAbsDirX()).dot(diffVec)/(diffVec.len() * (this->source->getAbsDirX()).len() ) ) < angle) |
---|
121 | { |
---|
122 | //if (this->getParent() != (*entity)) |
---|
123 | { |
---|
124 | this->weapon->requestAction(WA_SHOOT); |
---|
125 | return; |
---|
126 | } |
---|
127 | } |
---|
128 | } |
---|
129 | } |
---|
130 | |
---|
131 | /** |
---|
132 | * draws this worldEntity |
---|
133 | */ |
---|
134 | void NetworkTurret::draw () const |
---|
135 | { |
---|
136 | WorldEntity::draw(); |
---|
137 | |
---|
138 | if (this->weapon != NULL) |
---|
139 | this->weapon->draw(); |
---|
140 | } |
---|
141 | |
---|
142 | void NetworkTurret::setTargetGroup(int targetGroup) |
---|
143 | { |
---|
144 | this->targetGroup = targetGroup; |
---|
145 | this->weapon->setTargetGroup((OM_LIST)targetGroup); |
---|
146 | } |
---|
147 | |
---|
148 | |
---|
149 | void NetworkTurret::setTargetGroupS(const std::string& groupName) |
---|
150 | { |
---|
151 | OM_LIST id = ObjectManager::StringToOMList(groupName); |
---|
152 | if (id != OM_NULL) |
---|
153 | this->setTargetGroup(id); |
---|
154 | else |
---|
155 | PRINTF(2)("List %s not found for targetting\n", groupName.c_str()); |
---|
156 | } |
---|
157 | |
---|
158 | void NetworkTurret::varChangeHandler( std::list< int > & id ) |
---|
159 | { |
---|
160 | WorldEntity::varChangeHandler( id ); |
---|
161 | |
---|
162 | if ( std::find( id.begin(), id.end(), targetGroup_handle) != id.end() ) |
---|
163 | { |
---|
164 | setTargetGroup( targetGroup_write ); |
---|
165 | } |
---|
166 | } |
---|
167 | |
---|
168 | /** |
---|
169 | * |
---|
170 | * |
---|
171 | */ |
---|
172 | void NetworkTurret::postSpawn () |
---|
173 | {} |
---|
174 | |
---|
175 | /** |
---|
176 | * |
---|
177 | * |
---|
178 | */ |
---|
179 | void NetworkTurret::leftWorld () |
---|
180 | {} |
---|
181 | |
---|
182 | void NetworkTurret::destroy(WorldEntity* killer) |
---|
183 | { |
---|
184 | this->setAbsDirSoft(Quaternion(-90, Vector(0,0,1)), 90); |
---|
185 | Explosion::explode(this, Vector(10,10,10)); |
---|
186 | |
---|
187 | this->toList(OM_DEAD); |
---|
188 | } |
---|