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source: orxonox.OLD/trunk/src/world_entities/npcs/npc.h @ 6152

Last change on this file since 6152 was 6004, checked in by bensch, 19 years ago

orxonox/trunk: new algorithm to rotate entities for drawing works (shifcoor ONLY takes normalized Vectors…)

File size: 354 bytes
Line 
1
2#ifndef _NPC_H
3#define _NPC_H
4
5#include "world_entity.h"
6#include "physics_interface.h"
7
8class AI;
9
10class NPC : public WorldEntity, public PhysicsInterface {
11
12 public:
13  NPC ();
14  ~NPC ();
15
16
17  void addAI(AI* ai);
18
19  virtual void collidesWith (WorldEntity* entity, const Vector& location);
20
21
22 private:
23
24   WorldEntity* collider;
25
26};
27
28#endif /* _NPC_H */
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