Last change
on this file since 10388 was
10387,
checked in by patrick, 18 years ago
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removed the segfault for npcs, adding clouds to planets
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File size:
1.2 KB
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1 | /*! |
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2 | * @file planet.h |
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3 | * Definition of the Planet, that handles the Display of an atmosphere for orxonox. |
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4 | */ |
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5 | |
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6 | #ifndef _PLANET_H |
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7 | #define _PLANET_H |
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8 | |
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9 | /* INCLUDES */ |
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10 | #include "world_entity.h" |
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11 | #include "material.h" |
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12 | /* FORWARD DECLARATION */ |
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13 | class Texture; |
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14 | |
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15 | //! A Class to handle a Planet |
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16 | class Planet : public WorldEntity |
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17 | { |
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18 | ObjectListDeclaration(Planet); |
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19 | |
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20 | public: |
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21 | Planet(const TiXmlElement* root); |
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22 | |
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23 | virtual ~Planet(); |
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24 | |
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25 | virtual void loadParams(const TiXmlElement* root); |
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26 | |
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27 | void setSize(float size); |
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28 | /** assumes jpg as input-format */ |
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29 | void setTexture(const std::string& textureName); |
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30 | void setCloudTexture(const std::string& textureName); |
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31 | |
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32 | |
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33 | |
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34 | virtual void draw() const; |
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35 | |
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36 | |
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37 | |
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38 | private: |
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39 | Material materialPlanet; //!< Materials for the Planet. sorted by number (0-5) top, bottom, left, right, front, back |
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40 | Material materialCloud; //!< the material for the cloud surrounding the planet |
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41 | |
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42 | Model* cloudModel; //!< the model for the cloud |
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43 | |
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44 | |
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45 | float size; //!< Size of the Planet. This should match the frustum maximum range. |
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46 | float textureSize; //!< this is the length of a texture (assumes a square texture) |
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47 | char* textureName; //!< Name of the Texture |
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48 | |
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49 | }; |
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50 | |
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51 | #endif /* _PLANET_H */ |
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52 | |
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53 | |
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54 | |
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