Last change
on this file since 6167 was
5915,
checked in by bensch, 19 years ago
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orxonox/trunk: merged branches/spaceshipControll back to the trunk:
merged with command:
svn merge -r5835:HEAD branches/spaceshipcontroll trunk
conflicts resolved with dynamic indentation methodology algorithms
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File size:
1.4 KB
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1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Silvan Nellen |
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13 | co-programmer: Benjamin Knecht |
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14 | */ |
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15 | |
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16 | #include "player.h" |
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17 | #include "playable.h" |
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18 | |
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19 | #include "event_handler.h" |
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20 | |
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21 | using namespace std; |
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22 | |
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23 | |
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24 | /** |
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25 | * creates a new Player |
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26 | */ |
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27 | Player::Player() |
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28 | { |
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29 | this->init(); |
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30 | } |
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31 | |
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32 | |
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33 | /** |
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34 | * destructs the player, deletes alocated memory |
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35 | */ |
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36 | Player::~Player () |
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37 | { |
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38 | } |
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39 | |
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40 | |
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41 | /** |
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42 | * initializes a Player |
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43 | */ |
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44 | void Player::init() |
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45 | { |
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46 | // this->setRelDir(Quaternion(M_PI, Vector(1,0,0))); |
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47 | this->setClassID(CL_PLAYER, "Player"); |
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48 | |
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49 | PRINTF(4)("PLAYER INIT\n"); |
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50 | |
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51 | this->controllable = NULL; |
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52 | } |
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53 | |
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54 | |
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55 | bool Player::setControllable(Playable* controllable) |
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56 | { |
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57 | if(controllable != NULL && controllable->subscribePlayer(this)) |
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58 | { |
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59 | this->controllable = controllable; |
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60 | return true; |
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61 | } |
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62 | else |
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63 | return false; |
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64 | } |
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65 | |
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66 | bool Player::disconnectControllable() |
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67 | { |
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68 | if(this->controllable == NULL) return true; |
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69 | |
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70 | if(this->controllable->unsubscribePlayer(this)) |
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71 | { |
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72 | this->controllable = NULL; |
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73 | return true; |
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74 | } |
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75 | else |
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76 | return false; |
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77 | } |
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78 | |
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79 | void Player::process(const Event &event) |
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80 | { |
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81 | if (likely(this->controllable != NULL)) |
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82 | this->controllable->process(event); |
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83 | } |
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84 | |
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