[5590] | 1 | /* |
---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
| 10 | |
---|
| 11 | ### File Specific: |
---|
| 12 | main-programmer: Stefan Lienhard |
---|
| 13 | co-programmer: ... |
---|
| 14 | */ |
---|
| 15 | |
---|
| 16 | #include "bomb.h" |
---|
[5603] | 17 | #include "glincl.h" |
---|
[5744] | 18 | #include "state.h" |
---|
[5603] | 19 | #include "model.h" |
---|
[5828] | 20 | #include "primitive_model.h" |
---|
| 21 | |
---|
[5603] | 22 | #include "fast_factory.h" |
---|
[5590] | 23 | |
---|
[6222] | 24 | |
---|
[5826] | 25 | #include "object_manager.h" |
---|
[5744] | 26 | |
---|
| 27 | #include "particle_engine.h" |
---|
| 28 | #include "particle_emitter.h" |
---|
| 29 | #include "particle_system.h" |
---|
| 30 | |
---|
[5590] | 31 | using namespace std; |
---|
| 32 | |
---|
[5603] | 33 | CREATE_FAST_FACTORY_STATIC(Bomb, CL_BOMB); |
---|
[5590] | 34 | |
---|
| 35 | /** |
---|
| 36 | * constructs and loads a Bomb from a XML-element |
---|
| 37 | * @param root the XML-element to load from |
---|
| 38 | */ |
---|
| 39 | Bomb::Bomb(const TiXmlElement* root) |
---|
| 40 | { |
---|
| 41 | this->init(); |
---|
| 42 | if (root != NULL) |
---|
| 43 | this->loadParams(root); |
---|
[5744] | 44 | |
---|
| 45 | float modelSize = 1.0; |
---|
| 46 | this->loadModel("models/projectiles/RadioActiveBomb.obj", 1.0); |
---|
| 47 | |
---|
[6431] | 48 | this->setMinEnergy(1); |
---|
| 49 | this->setMaxEnergy(10); |
---|
| 50 | |
---|
[5744] | 51 | this->lifeSpan = 15; |
---|
| 52 | |
---|
| 53 | this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5); |
---|
| 54 | this->emitter->setParent(this); |
---|
| 55 | this->emitter->setSpread(M_PI, M_PI); |
---|
[5590] | 56 | } |
---|
| 57 | |
---|
| 58 | |
---|
| 59 | /** |
---|
| 60 | * standard deconstructor |
---|
| 61 | */ |
---|
| 62 | Bomb::~Bomb () |
---|
| 63 | { |
---|
[5828] | 64 | delete this->detonationSphere; |
---|
| 65 | delete this->detonationMaterial; |
---|
[5590] | 66 | |
---|
| 67 | } |
---|
| 68 | |
---|
| 69 | |
---|
| 70 | /** |
---|
| 71 | * initializes the Bomb |
---|
| 72 | * @todo change this to what you wish |
---|
| 73 | */ |
---|
| 74 | void Bomb::init() |
---|
| 75 | { |
---|
[5603] | 76 | this->setClassID(CL_BOMB, "Bomb"); |
---|
[5590] | 77 | |
---|
[5828] | 78 | |
---|
| 79 | this->detonationSphere = new PrimitiveModel(PRIM_SPHERE); |
---|
| 80 | this->detonationMaterial = new Material(); |
---|
| 81 | this->detonationMaterial->setDiffuse(1, 0, 0); |
---|
| 82 | // this->detonationMaterial->setTransparency(.1); |
---|
[5590] | 83 | /** |
---|
| 84 | * @todo: Write CL_PROTO_WORLD_ENTITY INTO THE src/defs/class_id.h (your own definition) |
---|
| 85 | */ |
---|
| 86 | |
---|
| 87 | } |
---|
| 88 | |
---|
| 89 | |
---|
| 90 | /** |
---|
| 91 | * loads a Bomb from a XML-element |
---|
| 92 | * @param root the XML-element to load from |
---|
| 93 | * @todo make the class Loadable |
---|
| 94 | */ |
---|
| 95 | void Bomb::loadParams(const TiXmlElement* root) |
---|
| 96 | { |
---|
| 97 | // all the clases this Entity is directly derived from must be called in this way, to load all settings. |
---|
[5603] | 98 | static_cast<WorldEntity*>(this)->loadParams(root); |
---|
[5590] | 99 | |
---|
| 100 | |
---|
| 101 | /** |
---|
| 102 | * @todo: make the class Loadable |
---|
| 103 | */ |
---|
| 104 | } |
---|
| 105 | |
---|
| 106 | |
---|
| 107 | /** |
---|
| 108 | * advances the Bomb about time seconds |
---|
| 109 | * @param time the Time to step |
---|
| 110 | */ |
---|
[5603] | 111 | void Bomb::tick(float time) |
---|
[5590] | 112 | { |
---|
[5744] | 113 | this->lifeCycle += time/this->lifeSpan; |
---|
| 114 | if( this->lifeCycle >= 1.0) |
---|
| 115 | { |
---|
| 116 | PRINTF(5)("FINALIZE==========================\n"); |
---|
| 117 | PRINTF(5)("current life cycle is: %f\n", this->lifeCycle); |
---|
| 118 | PRINTF(5)("FINALIZE===========================\n"); |
---|
| 119 | |
---|
| 120 | this->deactivate(); |
---|
| 121 | } |
---|
[5828] | 122 | else if (this->lifeCycle > 0.9f) |
---|
| 123 | this->detonate ((this->lifeCycle-.89) *1000.0); |
---|
| 124 | else |
---|
| 125 | { |
---|
| 126 | Vector v = this->velocity * (time); |
---|
| 127 | this->shiftCoor(v); |
---|
| 128 | } |
---|
[5590] | 129 | } |
---|
| 130 | |
---|
| 131 | /** |
---|
| 132 | * draws this worldEntity |
---|
| 133 | */ |
---|
| 134 | void Bomb::draw () const |
---|
| 135 | { |
---|
| 136 | glMatrixMode(GL_MODELVIEW); |
---|
| 137 | glPushMatrix(); |
---|
| 138 | float matrix[4][4]; |
---|
| 139 | |
---|
| 140 | /* translate */ |
---|
| 141 | glTranslatef (this->getAbsCoor ().x, |
---|
| 142 | this->getAbsCoor ().y, |
---|
| 143 | this->getAbsCoor ().z); |
---|
| 144 | /* rotate */ |
---|
| 145 | this->getAbsDir().matrix(matrix); |
---|
| 146 | glMultMatrixf((float*)matrix); |
---|
| 147 | |
---|
[5828] | 148 | if (this->lifeCycle < .9) |
---|
| 149 | { |
---|
[5994] | 150 | if (this->getModel() != NULL) |
---|
| 151 | this->getModel()->draw(); |
---|
[5828] | 152 | } |
---|
| 153 | else |
---|
| 154 | { |
---|
| 155 | glScalef((this->lifeCycle-.89) *1000.0, |
---|
| 156 | (this->lifeCycle-.89) *1000.0, |
---|
| 157 | (this->lifeCycle-.89) *1000.0); |
---|
| 158 | this->detonationMaterial->select(); |
---|
| 159 | this->detonationSphere->draw(); |
---|
| 160 | } |
---|
[5590] | 161 | glPopMatrix(); |
---|
| 162 | } |
---|
| 163 | |
---|
| 164 | |
---|
| 165 | /** |
---|
| 166 | * |
---|
| 167 | * |
---|
| 168 | */ |
---|
| 169 | void Bomb::collidesWith (WorldEntity* entity, const Vector& location) |
---|
| 170 | { |
---|
[5828] | 171 | if (this->lifeCycle < .9f && entity->isA(CL_NPC)) |
---|
| 172 | this->lifeCycle = 0.9f; |
---|
[5590] | 173 | } |
---|
[5603] | 174 | |
---|
| 175 | void Bomb::activate() |
---|
| 176 | { |
---|
| 177 | |
---|
| 178 | } |
---|
| 179 | |
---|
| 180 | void Bomb::deactivate() |
---|
| 181 | { |
---|
[6142] | 182 | this->toList(OM_DEAD); |
---|
[5828] | 183 | this->lifeCycle = 0.0f; |
---|
[5744] | 184 | Bomb::fastFactory->kill(this); |
---|
| 185 | } |
---|
[5603] | 186 | |
---|
[5826] | 187 | void Bomb::detonate(float size) |
---|
[5744] | 188 | { |
---|
[5826] | 189 | std::list<WorldEntity*>* detonationList = ObjectManager::distanceFromObject(*this, size, CL_NPC); |
---|
| 190 | if (detonationList != NULL) |
---|
[5744] | 191 | { |
---|
[5826] | 192 | while( !detonationList->empty() ) |
---|
| 193 | { |
---|
[5828] | 194 | detonationList->front()->collidesWith(this, Vector(0,0,0)); |
---|
[5826] | 195 | detonationList->pop_front(); |
---|
| 196 | } |
---|
| 197 | delete detonationList; |
---|
[5744] | 198 | } |
---|
[5603] | 199 | } |
---|