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source: orxonox.OLD/trunk/src/world_entities/projectiles/hyperblast.cc @ 8341

Last change on this file since 8341 was 8316, checked in by bensch, 18 years ago

trunk: fixed most -Wall warnings… but there are still many missing :/

File size: 3.6 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14
15*/
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON
17
18#include "hyperblast.h"
19
20#include "state.h"
21#include "class_list.h"
22
23#include "box_emitter.h"
24#include "spark_particles.h"
25
26
27using namespace std;
28
29CREATE_FAST_FACTORY_STATIC(Hyperblast, CL_HYPERBLAST);
30
31/**
32 *  standard constructor
33*/
34Hyperblast::Hyperblast () : Projectile()
35{
36  this->setClassID(CL_HYPERBLAST, "Hyperblast");
37
38  this->loadModel("models/projectiles/hyperblast.obj", 5);
39
40  this->setMinEnergy(50);
41  this->setHealthMax(1000);
42  this->lifeSpan = 1;
43  this->size = 4.0;
44
45  this->emitter = new BoxEmitter(Vector(400, 2, 2), 100, 5, M_2_PI);
46  this->emitter->setRelCoor(200,0,0);
47  this->emitter->setParent(this);
48  this->emitter->setSpread(M_PI, M_PI);
49}
50
51
52/**
53 *  standard deconstructor
54*/
55Hyperblast::~Hyperblast ()
56{
57  /* this is normaly done by World.cc by deleting the ParticleEngine */
58  if (Hyperblast::explosionParticles != NULL && ClassList::getList(CL_HYPERBLAST)->size() <= 1)
59  {
60    Hyperblast::explosionParticles = NULL;
61  }
62
63}
64
65SparkParticles* Hyperblast::explosionParticles = NULL;
66
67void Hyperblast::activate()
68{
69  if (unlikely(Hyperblast::explosionParticles == NULL))
70  {
71    Hyperblast::explosionParticles = new SparkParticles(2000);
72    Hyperblast::explosionParticles->setName("HyperblastExplosionParticles");
73    Hyperblast::explosionParticles->setLifeSpan(2, .3);
74    Hyperblast::explosionParticles->setRadius(0.1, .1);
75    Hyperblast::explosionParticles->setRadius(0.2, .2);
76    Hyperblast::explosionParticles->setRadius(1.0, .1);
77    Hyperblast::explosionParticles->setColor(0.0, 1.0, .6, 0 ,1);
78    Hyperblast::explosionParticles->setColor(0.5, .8,.1,0,.6);
79    Hyperblast::explosionParticles->setColor(0.8, .8,.2,.3,.3);
80    Hyperblast::explosionParticles->setColor(1.0, 1,1,1,.0);
81  }
82
83  this->emitter->setSystem(Hyperblast::explosionParticles);
84  this->size = 4.0;
85
86  Hyperblast::explosionParticles->debug();
87  this->updateNode(0);
88  this->emitter->setEmissionRate(5000.0);
89  this->emitter->setEmissionVelocity(50.0);
90
91  this->setHealth(200);
92}
93
94
95void Hyperblast::deactivate()
96{
97  this->emitter->setSystem(NULL);
98  this->lifeCycle = 0.0;
99  this->toList(OM_NULL);
100
101//  GarbageCollector::getInstance()->collect(this);
102  this->toList(OM_DEAD);
103  Hyperblast::fastFactory->kill(this);
104}
105
106
107void Hyperblast::collidesWith(WorldEntity* entity, const Vector& location)
108{
109}
110
111/**
112 *  signal tick, time dependent things will be handled here
113 * @param time since last tick
114*/
115void Hyperblast::tick (float dt)
116{
117  if(this->tickLifeCycle(dt))
118    this->deactivate();
119
120  this->size *=(1 - (5.0*dt));
121
122  if (this->lifeCycle > .1 && this->emitter->getEmissionRate() > 10.0)
123    this->emitter->setEmissionRate(0.0);
124}
125
126/**
127 *  the function gets called, when the projectile is destroyed
128*/
129void Hyperblast::destroy ()
130{
131  Projectile::destroy();
132
133  PRINTF(5)("DESTROY Hyperblast\n");
134
135
136}
137
138
139void Hyperblast::draw () const
140{
141  if (this->lifeCycle < .1)
142  {
143  glMatrixMode(GL_MODELVIEW);
144  glPushMatrix();
145
146  glTranslatef (this->getAbsCoor ().x,
147                this->getAbsCoor ().y,
148                this->getAbsCoor ().z);
149  Vector tmpRot = this->getAbsDir().getSpacialAxis();
150  glRotatef (this->getAbsDir().getSpacialAxisAngle(), tmpRot.x, tmpRot.y, tmpRot.z );
151
152//  glScalef(2.0, this->size, this->size);
153  this->getModel()->draw();
154
155  glPopMatrix();
156  }
157}
158
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