[3573] | 1 | |
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| 2 | |
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[4597] | 3 | /* |
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[3573] | 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific |
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| 14 | main-programmer: Patrick Boenzli |
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[4597] | 15 | co-programmer: |
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[3573] | 16 | */ |
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[5357] | 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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[3573] | 18 | |
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| 19 | #include "projectile.h" |
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[3618] | 20 | |
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[3573] | 21 | #include "world_entity.h" |
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[6434] | 22 | #include "world_entities/weapons/weapon.h" |
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[3678] | 23 | #include "model.h" |
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[3573] | 24 | |
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| 25 | using namespace std; |
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| 26 | |
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| 27 | |
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[3578] | 28 | /** |
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[4836] | 29 | * standard constructor |
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[3578] | 30 | */ |
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[4932] | 31 | Projectile::Projectile () : WorldEntity() |
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[3573] | 32 | { |
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[4322] | 33 | this->setClassID(CL_PROJECTILE, "Projectile"); |
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[4597] | 34 | |
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[4890] | 35 | this->lifeCycle = 0.0; |
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[5063] | 36 | this->lifeSpan = 1.0f; /* sec */ |
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[6078] | 37 | this->target = NULL; |
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[5769] | 38 | this->removeNode(); |
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[3573] | 39 | } |
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| 40 | |
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| 41 | |
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[3578] | 42 | /** |
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[4836] | 43 | * standard deconstructor |
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[3578] | 44 | */ |
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[4597] | 45 | Projectile::~Projectile () |
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[3573] | 46 | { |
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[4597] | 47 | /* |
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| 48 | do not delete the test projectModel, since it is pnode |
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| 49 | and will be cleaned out by world |
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[3629] | 50 | */ |
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| 51 | //delete this->projectileModel; |
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[3573] | 52 | } |
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| 53 | |
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[3578] | 54 | |
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[6431] | 55 | void Projectile::setMinEnergy(float energyMin) |
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[4948] | 56 | { |
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| 57 | this->energyMin = energyMin; |
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| 58 | } |
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| 59 | |
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| 60 | |
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[3578] | 61 | /** |
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[4836] | 62 | * this sets the flight direction of the projectile |
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| 63 | * @param directin in which to flight |
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[3632] | 64 | |
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| 65 | this function will calculate a vector out of this to be used in the |
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| 66 | tick function |
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| 67 | */ |
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[4927] | 68 | void Projectile::setFlightDirection(const Quaternion& flightDirection) |
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[3632] | 69 | { |
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| 70 | Vector v(1, 0, 0); |
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[4890] | 71 | this->flightDirection = flightDirection.apply(v); |
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| 72 | this->flightDirection.normalize(); |
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[3632] | 73 | } |
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| 74 | |
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| 75 | /** |
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[4836] | 76 | * sets the velocity vector to a spec speed |
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| 77 | * @param velocity: vector of the velocity |
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[4464] | 78 | */ |
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| 79 | void Projectile::setVelocity(const Vector &velocity) |
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| 80 | { |
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[4955] | 81 | //Vector offsetVel = |
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| 82 | this->velocity = velocity; |
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| 83 | // offsetVel.normalize(); |
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| 84 | //this->velocity += (offsetVel * 50.0); |
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[4464] | 85 | } |
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| 86 | |
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[5766] | 87 | |
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| 88 | |
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| 89 | void Projectile::setTarget(PNode* target) |
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| 90 | { |
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[6078] | 91 | if (this->target == NULL) |
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| 92 | this->target = new PNode(target, PNODE_PARENT_MODE_DEFAULT | PNODE_REPARENT_ON_PARENTS_REMOVE); |
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| 93 | else |
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| 94 | this->target->setParent(target); |
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[5766] | 95 | } |
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| 96 | |
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| 97 | |
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[4464] | 98 | /** |
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[4927] | 99 | * signal tick, time dependent things will be handled here |
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[6056] | 100 | * @param dt since last tick |
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[3578] | 101 | */ |
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[6056] | 102 | void Projectile::tick (float dt) |
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[3632] | 103 | { |
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[6056] | 104 | Vector v = this->velocity * (dt); |
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[3686] | 105 | this->shiftCoor(v); |
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[3683] | 106 | |
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[6056] | 107 | if (this->tickLifeCycle(dt)) |
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| 108 | this->destroy(); |
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[3632] | 109 | } |
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[3573] | 110 | |
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| 111 | |
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[3578] | 112 | /** |
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[4836] | 113 | * the function gets called, when the projectile is destroyed |
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[3578] | 114 | */ |
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[4597] | 115 | void Projectile::destroy () |
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[3574] | 116 | {} |
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[3573] | 117 | |
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