[4593] | 1 | /* |
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[3708] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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| 12 | main-programmer: Patrick Boenzli |
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[5443] | 13 | co-programmer: Benjamin Grauer |
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| 14 | |
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[3708] | 15 | */ |
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[5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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[3708] | 17 | |
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[5456] | 18 | #include "rocket.h" |
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[3708] | 19 | |
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[4947] | 20 | #include "fast_factory.h" |
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[3708] | 21 | |
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[5443] | 22 | #include "state.h" |
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[5444] | 23 | #include "class_list.h" |
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[5054] | 24 | |
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[5443] | 25 | #include "particle_emitter.h" |
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[6621] | 26 | #include "sprite_particles.h" |
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[5443] | 27 | |
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| 28 | |
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[3708] | 29 | using namespace std; |
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| 30 | |
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[5456] | 31 | CREATE_FAST_FACTORY_STATIC(Rocket, CL_ROCKET); |
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[3708] | 32 | |
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| 33 | /** |
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[4836] | 34 | * standard constructor |
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[3708] | 35 | */ |
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[5456] | 36 | Rocket::Rocket () : Projectile() |
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[3755] | 37 | { |
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[6628] | 38 | this->setClassID(CL_ROCKET, "Rocket"); |
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[4597] | 39 | |
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[4948] | 40 | float modelSize = .3; |
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[5499] | 41 | this->loadModel("models/projectiles/orx-rocket.obj", .3); |
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[4948] | 42 | |
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[6431] | 43 | this->setMinEnergy(1); |
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| 44 | this->setMaxEnergy(10); |
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[5819] | 45 | this->lifeSpan = 5; |
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[5443] | 46 | |
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[5447] | 47 | this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5); |
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[5443] | 48 | this->emitter->setParent(this); |
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[5449] | 49 | this->emitter->setSpread(M_PI, M_PI); |
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[3755] | 50 | } |
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[3708] | 51 | |
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| 52 | |
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| 53 | /** |
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[4836] | 54 | * standard deconstructor |
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[3708] | 55 | */ |
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[5456] | 56 | Rocket::~Rocket () |
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[3708] | 57 | { |
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[5446] | 58 | // delete this->emitter; |
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[5444] | 59 | |
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[5445] | 60 | /* this is normaly done by World.cc by deleting the ParticleEngine */ |
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[6627] | 61 | if (Rocket::trailParticles != NULL && ClassList::getList(CL_ROCKET)->size() <= 1) |
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[5447] | 62 | { |
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[6628] | 63 | /* if (ClassList::exists(Rocket::trailParticles, CL_PARTICLE_SYSTEM)) |
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| 64 | delete Rocket::trailParticles;*/ |
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[5456] | 65 | Rocket::trailParticles = NULL; |
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[5447] | 66 | } |
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[6627] | 67 | if (Rocket::explosionParticles != NULL && ClassList::getList(CL_ROCKET)->size() <= 1) |
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[5444] | 68 | { |
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[6628] | 69 | /* if (ClassList::exists(Rocket::explosionParticles, CL_PARTICLE_SYSTEM)) |
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| 70 | delete Rocket::explosionParticles;*/ |
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[5456] | 71 | Rocket::explosionParticles = NULL; |
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[5444] | 72 | } |
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[5445] | 73 | |
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[3708] | 74 | } |
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| 75 | |
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[6622] | 76 | SpriteParticles* Rocket::trailParticles = NULL; |
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| 77 | SpriteParticles* Rocket::explosionParticles = NULL; |
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[5443] | 78 | |
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[5456] | 79 | void Rocket::activate() |
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[5443] | 80 | { |
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[5456] | 81 | if (unlikely(Rocket::trailParticles == NULL)) |
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[5447] | 82 | { |
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[6621] | 83 | Rocket::trailParticles = new SpriteParticles(2000); |
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[5456] | 84 | Rocket::trailParticles->setName("RocketTrailParticles"); |
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[5471] | 85 | Rocket::trailParticles->setMaterialTexture("maps/radial-trans-noise.png"); |
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| 86 | Rocket::trailParticles->setLifeSpan(1.0, .3); |
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[5456] | 87 | Rocket::trailParticles->setRadius(0.0, .5); |
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[5472] | 88 | Rocket::trailParticles->setRadius(0.2, 2.0); |
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| 89 | Rocket::trailParticles->setRadius(.5, .8); |
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[5471] | 90 | Rocket::trailParticles->setRadius(1.0, .8); |
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[5456] | 91 | Rocket::trailParticles->setColor(0.0, 1,0,0,.7); |
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[5472] | 92 | Rocket::trailParticles->setColor(0.2, .8,.8,0,.5); |
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| 93 | Rocket::trailParticles->setColor(0.5, .8,.8,.8,.8); |
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[5471] | 94 | Rocket::trailParticles->setColor(1.0, .8,.8,.8,.0); |
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[5447] | 95 | } |
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[5456] | 96 | if (unlikely(Rocket::explosionParticles == NULL)) |
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[5443] | 97 | { |
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[6621] | 98 | Rocket::explosionParticles = new SpriteParticles(200); |
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[5456] | 99 | Rocket::explosionParticles->setName("RocketExplosionParticles"); |
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[5471] | 100 | Rocket::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png"); |
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[5693] | 101 | Rocket::explosionParticles->setLifeSpan(.5, .3); |
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[5456] | 102 | Rocket::explosionParticles->setRadius(0.0, 10); |
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[5693] | 103 | Rocket::explosionParticles->setRadius(.5, 15.0); |
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| 104 | Rocket::explosionParticles->setRadius(1.0, 10.0); |
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[5465] | 105 | Rocket::explosionParticles->setColor(0.0, 0,1,0,1); |
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| 106 | Rocket::explosionParticles->setColor(0.5, .8,.8,0,.8); |
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| 107 | Rocket::explosionParticles->setColor(0.8, .8,.8,.3,.8); |
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[5456] | 108 | Rocket::explosionParticles->setColor(1.0, 1,1,1,.0); |
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[5443] | 109 | } |
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| 110 | |
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[6619] | 111 | this->emitter->setSystem(Rocket::trailParticles); |
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[5447] | 112 | |
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[5769] | 113 | this->updateNode(0); |
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[5472] | 114 | this->emitter->setEmissionRate(45.0); |
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[5471] | 115 | this->emitter->setEmissionVelocity(0.0); |
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[5443] | 116 | } |
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| 117 | |
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| 118 | |
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[5456] | 119 | void Rocket::deactivate() |
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[5443] | 120 | { |
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[6619] | 121 | this->emitter->setSystem(NULL); |
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[5447] | 122 | this->lifeCycle = 0.0; |
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[6142] | 123 | this->toList(OM_NULL); |
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[5443] | 124 | |
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[5447] | 125 | // GarbageCollector::getInstance()->collect(this); |
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[6142] | 126 | this->toList(OM_DEAD); |
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[5456] | 127 | Rocket::fastFactory->kill(this); |
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[5443] | 128 | } |
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| 129 | |
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| 130 | |
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[5456] | 131 | void Rocket::collidesWith(WorldEntity* entity, const Vector& location) |
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[5257] | 132 | { |
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[6433] | 133 | if (this->hitEntity != entity) |
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[5447] | 134 | this->destroy(); |
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| 135 | this->hitEntity = entity; |
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[5257] | 136 | } |
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[3708] | 137 | |
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| 138 | /** |
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[4836] | 139 | * signal tick, time dependent things will be handled here |
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| 140 | * @param time since last tick |
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[3708] | 141 | */ |
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[6056] | 142 | void Rocket::tick (float dt) |
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[3708] | 143 | { |
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[4464] | 144 | //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); |
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[6056] | 145 | Vector v = this->velocity * (dt); |
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[3708] | 146 | this->shiftCoor(v); |
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| 147 | |
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[6056] | 148 | if(this->tickLifeCycle(dt)) |
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| 149 | this->deactivate(); |
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[3708] | 150 | } |
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| 151 | |
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| 152 | /** |
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[4836] | 153 | * the function gets called, when the projectile is destroyed |
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[3708] | 154 | */ |
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[5456] | 155 | void Rocket::destroy () |
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[5257] | 156 | { |
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[5456] | 157 | PRINTF(5)("DESTROY Rocket\n"); |
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[5448] | 158 | this->lifeCycle = .95; //!< @todo calculate this usefully. |
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[6619] | 159 | this->emitter->setSystem(Rocket::explosionParticles); |
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[3708] | 160 | |
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[5465] | 161 | this->emitter->setEmissionRate(1000.0); |
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[5447] | 162 | this->emitter->setEmissionVelocity(50.0); |
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| 163 | // this->deactivate(); |
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[3708] | 164 | |
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[5257] | 165 | } |
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| 166 | |
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| 167 | |
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[5500] | 168 | void Rocket::draw () const |
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[3708] | 169 | { |
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| 170 | glMatrixMode(GL_MODELVIEW); |
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| 171 | glPushMatrix(); |
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| 172 | |
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[4593] | 173 | float matrix[4][4]; |
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[3708] | 174 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); |
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| 175 | this->getAbsDir().matrix (matrix); |
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[4593] | 176 | glMultMatrixf((float*)matrix); |
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[3755] | 177 | glScalef(2.0, 2.0, 2.0); |
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[5994] | 178 | this->getModel()->draw(); |
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[3708] | 179 | |
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| 180 | glPopMatrix(); |
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| 181 | } |
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| 182 | |
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