[4593] | 1 | /* |
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[3708] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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| 12 | main-programmer: Patrick Boenzli |
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[5443] | 13 | co-programmer: Benjamin Grauer |
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| 14 | |
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[3708] | 15 | */ |
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[5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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[3708] | 17 | |
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[3709] | 18 | #include "test_bullet.h" |
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[3708] | 19 | |
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[5443] | 20 | #include "state.h" |
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[5444] | 21 | #include "class_list.h" |
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[5054] | 22 | |
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[6822] | 23 | #include "dot_emitter.h" |
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[6621] | 24 | #include "sprite_particles.h" |
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[8362] | 25 | #include "debug.h" |
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[5443] | 26 | |
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[5447] | 27 | CREATE_FAST_FACTORY_STATIC(TestBullet, CL_TEST_BULLET); |
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[3708] | 28 | |
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| 29 | /** |
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[4836] | 30 | * standard constructor |
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[3708] | 31 | */ |
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[4932] | 32 | TestBullet::TestBullet () : Projectile() |
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[3755] | 33 | { |
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[4322] | 34 | this->setClassID(CL_TEST_BULLET, "TestBullet"); |
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[4597] | 35 | |
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[5499] | 36 | this->loadModel("models/projectiles/orx-rocket.obj", .3); |
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[4948] | 37 | |
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[6431] | 38 | this->setMinEnergy(1); |
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[6700] | 39 | this->setHealthMax(10); |
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[5451] | 40 | this->lifeSpan = 2; |
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[5443] | 41 | |
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[6825] | 42 | this->emitter = new DotEmitter(100, 5, M_2_PI); |
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[5443] | 43 | this->emitter->setParent(this); |
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[5449] | 44 | this->emitter->setSpread(M_PI, M_PI); |
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[3755] | 45 | } |
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[3708] | 46 | |
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| 47 | |
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| 48 | /** |
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[4836] | 49 | * standard deconstructor |
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[3708] | 50 | */ |
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[4593] | 51 | TestBullet::~TestBullet () |
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[3708] | 52 | { |
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[5446] | 53 | // delete this->emitter; |
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[5444] | 54 | |
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[5445] | 55 | /* this is normaly done by World.cc by deleting the ParticleEngine */ |
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[5779] | 56 | if (TestBullet::trailParticles != NULL && ClassList::getList(CL_TEST_BULLET)->size() <= 1) |
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[5447] | 57 | { |
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| 58 | if (ClassList::exists(TestBullet::trailParticles, CL_PARTICLE_SYSTEM)) |
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| 59 | delete TestBullet::trailParticles; |
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| 60 | TestBullet::trailParticles = NULL; |
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| 61 | } |
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[5779] | 62 | if (TestBullet::explosionParticles != NULL && ClassList::getList(CL_TEST_BULLET)->size() <= 1) |
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[5444] | 63 | { |
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[5445] | 64 | if (ClassList::exists(TestBullet::explosionParticles, CL_PARTICLE_SYSTEM)) |
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| 65 | delete TestBullet::explosionParticles; |
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[5444] | 66 | TestBullet::explosionParticles = NULL; |
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| 67 | } |
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[5445] | 68 | |
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[3708] | 69 | } |
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| 70 | |
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[6622] | 71 | SpriteParticles* TestBullet::trailParticles = NULL; |
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| 72 | SpriteParticles* TestBullet::explosionParticles = NULL; |
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[5443] | 73 | |
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| 74 | void TestBullet::activate() |
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| 75 | { |
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[5447] | 76 | if (unlikely(TestBullet::trailParticles == NULL)) |
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| 77 | { |
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[6621] | 78 | TestBullet::trailParticles = new SpriteParticles(1000); |
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[5447] | 79 | TestBullet::trailParticles->setName("TestBulletTrailParticles"); |
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| 80 | TestBullet::trailParticles->setLifeSpan(.5, .3); |
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| 81 | TestBullet::trailParticles->setRadius(0.0, .5); |
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| 82 | TestBullet::trailParticles->setRadius(0.5, 2.0); |
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| 83 | TestBullet::trailParticles->setRadius(1.0, 5.0); |
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| 84 | TestBullet::trailParticles->setColor(0.0, 1,0,0,.7); |
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| 85 | TestBullet::trailParticles->setColor(0.5, .8,.8,0,.5); |
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| 86 | TestBullet::trailParticles->setColor(1.0, .7,.7,.7,.0); |
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| 87 | } |
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[5443] | 88 | if (unlikely(TestBullet::explosionParticles == NULL)) |
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| 89 | { |
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[6621] | 90 | TestBullet::explosionParticles = new SpriteParticles(1000); |
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[5447] | 91 | TestBullet::explosionParticles->setName("TestBulletExplosionParticles"); |
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[5446] | 92 | TestBullet::explosionParticles->setLifeSpan(.5, .3); |
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[5447] | 93 | TestBullet::explosionParticles->setRadius(0.0, 10); |
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| 94 | TestBullet::explosionParticles->setRadius(.5, 20.0); |
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| 95 | TestBullet::explosionParticles->setRadius(1.0, 3.0); |
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[5448] | 96 | TestBullet::explosionParticles->setColor(0.0, 0,1,0,.9); |
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[5443] | 97 | TestBullet::explosionParticles->setColor(0.5, .8,.8,0,.5); |
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[5447] | 98 | TestBullet::explosionParticles->setColor(1.0, 1,1,1,.0); |
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[5443] | 99 | } |
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| 100 | |
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[6619] | 101 | this->emitter->setSystem(TestBullet::trailParticles); |
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[5447] | 102 | |
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| 103 | this->emitter->setEmissionRate(20.0); |
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[5448] | 104 | this->emitter->setEmissionVelocity(3.0); |
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[5443] | 105 | } |
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| 106 | |
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| 107 | |
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| 108 | void TestBullet::deactivate() |
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| 109 | { |
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[6619] | 110 | this->emitter->setSystem(NULL); |
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[5447] | 111 | this->lifeCycle = 0.0; |
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[6142] | 112 | this->toList(OM_NULL); |
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[5443] | 113 | |
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[5447] | 114 | TestBullet::fastFactory->kill(this); |
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[5443] | 115 | } |
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| 116 | |
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| 117 | |
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[5257] | 118 | void TestBullet::collidesWith(WorldEntity* entity, const Vector& location) |
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| 119 | { |
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[5447] | 120 | if (this->hitEntity != entity && entity->isA(CL_NPC)) |
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[9235] | 121 | this->destroy( entity ); |
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[5447] | 122 | this->hitEntity = entity; |
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[5257] | 123 | } |
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[3708] | 124 | |
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| 125 | /** |
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[4836] | 126 | * signal tick, time dependent things will be handled here |
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| 127 | * @param time since last tick |
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[3708] | 128 | */ |
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[4593] | 129 | void TestBullet::tick (float time) |
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[3708] | 130 | { |
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[4464] | 131 | //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); |
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| 132 | Vector v = this->velocity * (time); |
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[3708] | 133 | this->shiftCoor(v); |
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| 134 | |
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[4890] | 135 | this->lifeCycle += time/this->lifeSpan; |
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[5447] | 136 | if( this->lifeCycle >= 1.0) |
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[3708] | 137 | { |
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| 138 | PRINTF(5)("FINALIZE==========================\n"); |
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[4890] | 139 | PRINTF(5)("current life cycle is: %f\n", this->lifeCycle); |
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[3708] | 140 | PRINTF(5)("FINALIZE===========================\n"); |
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[5447] | 141 | |
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[5443] | 142 | this->deactivate(); |
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[3708] | 143 | } |
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| 144 | } |
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| 145 | |
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| 146 | /** |
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[4836] | 147 | * the function gets called, when the projectile is destroyed |
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[3708] | 148 | */ |
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[9235] | 149 | void TestBullet::destroy (WorldEntity* killer) |
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[5257] | 150 | { |
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[5448] | 151 | PRINTF(5)("DESTROY TestBullet\n"); |
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| 152 | this->lifeCycle = .95; //!< @todo calculate this usefully. |
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[6619] | 153 | this->emitter->setSystem(TestBullet::explosionParticles); |
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[3708] | 154 | |
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[5448] | 155 | this->emitter->setEmissionRate(30.0); |
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[5447] | 156 | this->emitter->setEmissionVelocity(50.0); |
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| 157 | // this->deactivate(); |
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[3708] | 158 | |
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[5257] | 159 | } |
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| 160 | |
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| 161 | |
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[5500] | 162 | void TestBullet::draw () const |
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[3708] | 163 | { |
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| 164 | glMatrixMode(GL_MODELVIEW); |
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| 165 | glPushMatrix(); |
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| 166 | |
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[4593] | 167 | float matrix[4][4]; |
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[3708] | 168 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); |
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| 169 | this->getAbsDir().matrix (matrix); |
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[4593] | 170 | glMultMatrixf((float*)matrix); |
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[3755] | 171 | glScalef(2.0, 2.0, 2.0); |
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[5994] | 172 | this->getModel()->draw(); |
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[3708] | 173 | |
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| 174 | glPopMatrix(); |
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| 175 | } |
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| 176 | |
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