Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/trunk/src/world_entities/script_trigger.h @ 8692

Last change on this file since 8692 was 8408, checked in by bensch, 19 years ago

trunk: merged the script_engine branche back here
merged with command
svn merge https://svn.orxonox.net/orxonox/branches/script_engine . -r8284:HEAD
no conflicts

File size: 1.5 KB
Line 
1#ifndef _SCRIPT_TRIGGER_H
2#define _SCRIPT_TRIGGER_H
3
4#include <string>
5
6#include "world_entity.h"
7#include "loading/load_param.h"
8#include "vector.h"
9#include "script_manager.h"
10#include "script.h"
11
12class ScriptTrigger : public WorldEntity
13{
14  public:
15    ScriptTrigger(const TiXmlElement* root = NULL);
16    ~ScriptTrigger();
17
18    ///LOADING
19    virtual void loadParams(const TiXmlElement* root);
20
21
22    /// DO WORK
23    virtual void tick(float timestep);
24    virtual void executeAction();
25    void testScriptingFramework();
26
27    /// SET MEMBER
28    void setTarget(const std::string& targetName);
29    void setTarget(WorldEntity* target) { if(target!=NULL) this->target=target; }
30    void setTriggerParent(const std::string& name);
31    void setCallOnce(const bool call) { this->callOnce = call; }
32    void setRadius(const float radius) { if(radius>0) this->radius = radius; }
33    void setDelay(const float time){if(delay>0) this->delay = delay; }
34    void setScript(const std::string& file);
35    void setFunction(const std::string& function){ this->functionName = function; }
36    void setDebugDraw(const bool draw) { this->doDebugDraw = draw; }
37
38    ///DRAWING
39    void draw()const{if(doDebugDraw)this->debugDraw();};
40
41  private:
42
43    WorldEntity* target;
44    bool         callOnce;
45    float        radius;
46    float        delay;
47    Script*      script;
48    std::string  functionName;
49    bool         doDebugDraw;
50
51    //for internal use
52    bool         scriptCalled;
53    bool         scriptIsOk;
54
55};
56
57#endif
Note: See TracBrowser for help on using the repository browser.