1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Silvan Nellen |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #include "util/loading/factory.h" |
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17 | #include "script_class.h" |
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18 | #include "tick_trigger.h" |
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19 | #include "debug.h" |
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20 | |
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21 | ObjectListDefinition(TickTrigger); |
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22 | CREATE_FACTORY(TickTrigger); |
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23 | |
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24 | CREATE_SCRIPTABLE_CLASS(TickTrigger, |
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25 | // Coordinates |
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26 | addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor)) |
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27 | ->addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX)) |
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28 | ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY)) |
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29 | ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ)) |
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30 | //Properties |
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31 | ->addMethod("setName", Executor1<BaseObject, lua_State*, const std::string&>(&BaseObject::setName)) |
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32 | ->addMethod("setScript", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setScript)) |
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33 | ->addMethod("setFunction", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setFunction)) |
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34 | ->addMethod("setDebugDraw", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setDebugDraw)) |
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35 | ); |
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36 | |
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37 | |
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38 | /** |
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39 | * Constructs a new TickTrigger. |
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40 | * @param root the xml element to load the parameters from. |
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41 | * |
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42 | */ |
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43 | TickTrigger::TickTrigger(const TiXmlElement* root) |
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44 | { |
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45 | this->registerObject(this, TickTrigger::_objectList); |
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46 | |
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47 | if(root != NULL) |
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48 | { |
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49 | loadParams(root); |
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50 | |
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51 | if(addToScript && scriptIsOk) |
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52 | { |
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53 | script->addObject( "TickTrigger", this->getName()); |
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54 | } |
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55 | |
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56 | } |
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57 | |
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58 | } |
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59 | |
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60 | /** |
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61 | * Deletes the TickTrigger. |
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62 | * |
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63 | */ |
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64 | TickTrigger::~TickTrigger() |
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65 | { |
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66 | |
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67 | } |
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68 | |
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69 | |
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70 | void TickTrigger::tick(float timestep) |
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71 | { |
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72 | if( scriptFinished ) return; |
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73 | |
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74 | this->executeScriptFunction(timestep); |
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75 | |
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76 | } |
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