[4597] | 1 | /* |
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[3416] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[4261] | 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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[3411] | 14 | */ |
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| 15 | |
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[3590] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 17 | |
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[3796] | 18 | #include "skybox.h" |
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[4010] | 19 | |
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[5356] | 20 | #include "load_param.h" |
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[4010] | 21 | #include "factory.h" |
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[6022] | 22 | #include "static_model.h" |
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[6470] | 23 | |
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[6022] | 24 | #include "material.h" |
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[6470] | 25 | #include "texture.h" |
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| 26 | |
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[6341] | 27 | #include "network_game_manager.h" |
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| 28 | #include "converter.h" |
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[3608] | 29 | |
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[5356] | 30 | using namespace std; |
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[5357] | 31 | |
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[5750] | 32 | CREATE_FACTORY(SkyBox, CL_SKYBOX); |
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[3608] | 33 | |
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[3416] | 34 | /** |
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[5357] | 35 | * Constructs a SkyBox and takes fileName as a map. |
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[4836] | 36 | * @param fileName the file to take as input for the SkyBox |
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[3419] | 37 | */ |
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[4261] | 38 | SkyBox::SkyBox(const char* fileName) |
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[3419] | 39 | { |
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[4012] | 40 | this->preInit(); |
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[4261] | 41 | if (fileName) |
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| 42 | this->setTextureAndType(fileName, ".jpg"); |
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[4012] | 43 | this->postInit(); |
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[4010] | 44 | } |
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| 45 | |
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[4444] | 46 | /** |
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[4836] | 47 | * initializes a skybox from a XmlElement |
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[4444] | 48 | */ |
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[4436] | 49 | SkyBox::SkyBox(const TiXmlElement* root) |
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[4010] | 50 | { |
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[4012] | 51 | this->preInit(); |
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[4010] | 52 | |
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[4261] | 53 | this->loadParams(root); |
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[4010] | 54 | |
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[4012] | 55 | this->postInit(); |
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[4010] | 56 | } |
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| 57 | |
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[4261] | 58 | void SkyBox::loadParams(const TiXmlElement* root) |
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| 59 | { |
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[6512] | 60 | WorldEntity::loadParams(root); |
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[4436] | 61 | |
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[5671] | 62 | LoadParam(root, "Materialset", this, SkyBox, setTexture) |
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[4621] | 63 | .describe("Sets the material on the SkyBox. The string must be the path relative to the data-dir, and without a trailing .jpg"); |
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| 64 | |
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[5671] | 65 | LoadParam(root, "Size", this, SkyBox, setSize) |
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[4621] | 66 | .describe("Sets the Size of the SkyBox (normally this should be 90% of the maximal viewing Distance)."); |
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[4261] | 67 | } |
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| 68 | |
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[4746] | 69 | void SkyBox::preInit() |
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[4010] | 70 | { |
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[4320] | 71 | this->setClassID(CL_SKYBOX, "SkyBox"); |
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[6142] | 72 | this->toList(OM_ENVIRON_NOTICK); |
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[4621] | 73 | this->size = 100.0; |
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[4620] | 74 | |
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[4597] | 75 | for (int i = 0; i < 6; i++) |
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[3801] | 76 | { |
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| 77 | this->material[i] = new Material(); |
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| 78 | this->material[i]->setIllum(3); |
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[3805] | 79 | this->material[i]->setDiffuse(0.0,0.0,0.0); |
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| 80 | this->material[i]->setSpecular(0.0,0.0,0.0); |
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| 81 | this->material[i]->setAmbient(2.0, 2.0, 2.0); |
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[6470] | 82 | |
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[6519] | 83 | this->cubeTexture[i] = NULL; |
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[3801] | 84 | } |
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[4444] | 85 | this->setParentMode(PNODE_MOVEMENT); |
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[6341] | 86 | |
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| 87 | this->textureName = NULL; |
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[4012] | 88 | } |
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[3803] | 89 | |
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[4746] | 90 | void SkyBox::postInit() |
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[4012] | 91 | { |
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| 92 | this->rebuild(); |
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[3411] | 93 | } |
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| 94 | |
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[3507] | 95 | |
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[3416] | 96 | /** |
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[4836] | 97 | * default destructor |
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[3416] | 98 | */ |
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[3796] | 99 | SkyBox::~SkyBox() |
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[3411] | 100 | { |
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[4136] | 101 | PRINTF(5)("Deleting SkyBox\n"); |
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[5994] | 102 | this->setModel(NULL); //< so that WorldEntity does not try to delete it again. |
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[3801] | 103 | for (int i = 0; i < 6; i++) |
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| 104 | delete this->material[i]; |
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[6307] | 105 | } |
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[3411] | 106 | |
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[3803] | 107 | /** |
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[4836] | 108 | * sets A set of textures when just giving a Name and an extension: |
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[3763] | 109 | |
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[3803] | 110 | usage: give this function an argument like |
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| 111 | setTexture("skybox", "jpg"); |
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[4597] | 112 | and it will convert this to |
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[3803] | 113 | setTextures("skybox_top.jpg", "skybox_bottom.jpg", "skybox_left.jpg", |
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| 114 | "skybox_right.jpg", "skybox_front.jpg", "skybox_back.jpg"); |
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| 115 | */ |
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[4261] | 116 | void SkyBox::setTextureAndType(const char* name, const char* extension) |
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[3803] | 117 | { |
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[4012] | 118 | char* top = new char[strlen(name)+strlen(extension)+ 10]; |
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| 119 | char* bottom = new char[strlen(name)+strlen(extension)+ 10]; |
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| 120 | char* left = new char[strlen(name)+strlen(extension)+ 10]; |
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| 121 | char* right = new char[strlen(name)+strlen(extension)+ 10]; |
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| 122 | char* front = new char[strlen(name)+strlen(extension)+ 10]; |
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| 123 | char* back = new char[strlen(name)+strlen(extension)+ 10]; |
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[3803] | 124 | |
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| 125 | sprintf(top, "%s_top.%s", name, extension); |
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| 126 | sprintf(bottom, "%s_bottom.%s", name, extension); |
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| 127 | sprintf(left, "%s_left.%s", name, extension); |
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| 128 | sprintf(right, "%s_right.%s", name, extension); |
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| 129 | sprintf(front, "%s_front.%s", name, extension); |
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| 130 | sprintf(back, "%s_back.%s", name, extension); |
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[4597] | 131 | |
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[3803] | 132 | this->setTextures(top, bottom, left, right, front, back); |
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| 133 | |
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[4012] | 134 | // deleted alocated memory of this function |
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[3803] | 135 | delete []top; |
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| 136 | delete []bottom; |
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| 137 | delete []left; |
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| 138 | delete []right; |
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| 139 | delete []front; |
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| 140 | delete []back; |
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| 141 | } |
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| 142 | |
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| 143 | /** |
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[4836] | 144 | * Defines which textures should be loaded onto the SkyBox. |
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| 145 | * @param top the top texture. |
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| 146 | * @param bottom the bottom texture. |
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| 147 | * @param left the left texture. |
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| 148 | * @param right the right texture. |
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| 149 | * @param front the front texture. |
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| 150 | * @param back the back texture. |
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[3803] | 151 | */ |
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[6470] | 152 | void SkyBox::setTextures(const char* top, const char* bottom, const char* left, |
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| 153 | const char* right, const char* front, const char* back) |
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[3803] | 154 | { |
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| 155 | this->material[0]->setDiffuseMap(top); |
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| 156 | this->material[1]->setDiffuseMap(bottom); |
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| 157 | this->material[2]->setDiffuseMap(left); |
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| 158 | this->material[3]->setDiffuseMap(right); |
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| 159 | this->material[4]->setDiffuseMap(front); |
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| 160 | this->material[5]->setDiffuseMap(back); |
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[6470] | 161 | this->loadCubeMapTextures(top, bottom, left, right, front, back); |
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| 162 | //this->enableCubeMap(); |
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[3803] | 163 | } |
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| 164 | |
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[6470] | 165 | void SkyBox::loadCubeMapTextures(const char* top, const char* bottom, const char* left, |
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| 166 | const char* right, const char* front, const char* back) |
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| 167 | { |
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[6519] | 168 | this->cubeTexture[0] = new Texture (top, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB); |
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| 169 | this->cubeTexture[1] = new Texture (bottom, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB); |
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| 170 | this->cubeTexture[2] = new Texture (left, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB); |
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| 171 | this->cubeTexture[3] = new Texture (right, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB); |
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| 172 | this->cubeTexture[4] = new Texture (front, GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB); |
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| 173 | this->cubeTexture[5] = new Texture (back, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB); |
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[6470] | 174 | } |
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| 175 | |
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| 176 | void SkyBox::enableCubeMap() |
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| 177 | { |
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| 178 | glEnable(GL_TEXTURE_CUBE_MAP_ARB); |
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[6519] | 179 | glEnable(GL_TEXTURE_2D); |
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[6470] | 180 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); |
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| 181 | glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); |
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| 182 | glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); |
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| 183 | glEnable(GL_TEXTURE_GEN_S); |
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| 184 | glEnable(GL_TEXTURE_GEN_T); |
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| 185 | glEnable(GL_TEXTURE_GEN_R); |
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| 186 | } |
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| 187 | |
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| 188 | void SkyBox::disableCubeMap() |
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| 189 | { |
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| 190 | glDisable(GL_TEXTURE_CUBE_MAP_ARB); |
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[6519] | 191 | glDisable(GL_TEXTURE_2D); |
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[6470] | 192 | glDisable(GL_TEXTURE_GEN_S); |
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| 193 | glDisable(GL_TEXTURE_GEN_T); |
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| 194 | glDisable(GL_TEXTURE_GEN_R); |
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| 195 | } |
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| 196 | |
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| 197 | |
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| 198 | |
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[3803] | 199 | /** |
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[4836] | 200 | * @param size The new size of the SkyBox |
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[4621] | 201 | |
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| 202 | * do not forget to rebuild the SkyBox after this. |
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[3803] | 203 | */ |
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| 204 | void SkyBox::setSize(float size) |
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| 205 | { |
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| 206 | this->size = size; |
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| 207 | } |
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| 208 | |
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| 209 | /** |
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[4836] | 210 | * rebuilds the SkyBox |
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[4597] | 211 | |
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[3803] | 212 | this must be done, when changing the Size of the Skybox (runtime-efficency) |
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| 213 | */ |
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[3801] | 214 | void SkyBox::rebuild() |
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| 215 | { |
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[6022] | 216 | StaticModel* model = new StaticModel(); |
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[3801] | 217 | |
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[5994] | 218 | model->addVertex (-0.5*size, -0.5*size, 0.5*size); |
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| 219 | model->addVertex (0.5*size, -0.5*size, 0.5*size); |
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| 220 | model->addVertex (-0.5*size, 0.5*size, 0.5*size); |
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| 221 | model->addVertex (0.5*size, 0.5*size, 0.5*size); |
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| 222 | model->addVertex (-0.5*size, 0.5*size, -0.5*size); |
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| 223 | model->addVertex (0.5*size, 0.5*size, -0.5*size); |
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| 224 | model->addVertex (-0.5*size, -0.5*size, -0.5*size); |
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| 225 | model->addVertex (0.5*size, -0.5*size, -0.5*size); |
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[3801] | 226 | |
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[5994] | 227 | model->addVertexTexture (0.0, 1.0); |
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| 228 | model->addVertexTexture (1.0, 1.0); |
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| 229 | model->addVertexTexture (1.0, 0.0); |
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| 230 | model->addVertexTexture (0.0, 0.0); |
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[3801] | 231 | |
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[5994] | 232 | model->addVertexNormal (0.0, 0.0, 1.0); |
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| 233 | model->addVertexNormal (0.0, 1.0, 0.0); |
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| 234 | model->addVertexNormal (0.0, 0.0, -1.0); |
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| 235 | model->addVertexNormal (0.0, -1.0, 0.0); |
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| 236 | model->addVertexNormal (1.0, 0.0, 0.0); |
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| 237 | model->addVertexNormal (-1.0, 0.0, 0.0); |
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[3801] | 238 | |
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[5994] | 239 | model->setMaterial(material[0]); |
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| 240 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,0,3, 3,1,3, 5,2,3, 4,3,3); // top |
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| 241 | model->setMaterial(material[1]); |
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| 242 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,1, 7,1,1, 1,2,1, 0,3,1); // bottom |
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| 243 | model->setMaterial(material[2]); |
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| 244 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,2,2, 5,3,2, 7,0,2, 6,1,2); // left |
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| 245 | model->setMaterial(material[3]); |
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| 246 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,0, 3,2,0, 2,3,0); // right |
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| 247 | model->setMaterial(material[4]); |
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| 248 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,0,5, 7,1,5, 5,2,5, 3,3,5); // front |
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| 249 | model->setMaterial(material[5]); |
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| 250 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,4, 0,1,4, 2,2,4, 4,3,4); // back |
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[4597] | 251 | |
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[5994] | 252 | model->finalize(); |
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| 253 | |
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| 254 | this->setModel(model); |
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[3801] | 255 | } |
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[6341] | 256 | |
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| 257 | int SkyBox::writeBytes( const byte * data, int length, int sender ) |
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| 258 | { |
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| 259 | setRequestedSync( false ); |
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| 260 | setIsOutOfSync( false ); |
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| 261 | |
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| 262 | SYNCHELP_READ_BEGIN(); |
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| 263 | |
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| 264 | SYNCHELP_READ_FKT( WorldEntity::writeState ); |
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| 265 | |
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| 266 | SYNCHELP_READ_FLOAT( size ); |
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| 267 | if ( textureName ) |
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| 268 | { |
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| 269 | delete[] textureName; |
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| 270 | textureName = NULL; |
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| 271 | } |
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| 272 | SYNCHELP_READ_STRINGM( textureName ); |
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| 273 | |
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| 274 | this->setSize( size ); |
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| 275 | this->setTextureAndType( textureName, "jpg" ); |
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| 276 | this->rebuild(); |
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| 277 | |
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| 278 | return SYNCHELP_READ_N; |
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| 279 | } |
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| 280 | |
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| 281 | |
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| 282 | |
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| 283 | int SkyBox::readBytes( byte * data, int maxLength, int * reciever ) |
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| 284 | { |
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| 285 | if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() ) |
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| 286 | { |
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| 287 | (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() ); |
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| 288 | setRequestedSync( true ); |
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| 289 | } |
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| 290 | |
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| 291 | int rec = this->getRequestSync(); |
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| 292 | if ( rec > 0 ) |
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| 293 | { |
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| 294 | *reciever = rec; |
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| 295 | |
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| 296 | SYNCHELP_WRITE_BEGIN(); |
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| 297 | |
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| 298 | SYNCHELP_WRITE_FKT( WorldEntity::readState ); |
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| 299 | |
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| 300 | SYNCHELP_WRITE_FLOAT(this->size); |
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| 301 | SYNCHELP_WRITE_STRING(this->textureName); |
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| 302 | |
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| 303 | return SYNCHELP_WRITE_N; |
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| 304 | } |
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| 305 | |
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| 306 | *reciever = 0; |
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| 307 | return 0; |
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| 308 | } |
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| 309 | |
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| 310 | void SkyBox::writeDebug( ) const |
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| 311 | { |
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| 312 | } |
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| 313 | |
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| 314 | void SkyBox::readDebug( ) const |
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| 315 | { |
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| 316 | } |
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