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source: orxonox.OLD/trunk/src/world_entities/skybox.h @ 6603

Last change on this file since 6603 was 6519, checked in by bensch, 19 years ago

trunk: better smoother water

File size: 2.0 KB
RevLine 
[4597]1/*!
[5039]2 * @file skybox.h
[5357]3 *  Definition of the SkyBox, that handles the Display of an atmosphere for orxonox.
4 *
5 * A SkyBox is always centered at the current working Camera, and will only obey the cameras
6 * movment but not its rotation.
[3416]7*/
8
[3796]9#ifndef _SKYBOX_H
10#define _SKYBOX_H
[3416]11
[3419]12/* INCLUDES */
[3502]13#include "world_entity.h"
[3411]14
[5405]15/* FORWARD DECLARATION */
[5511]16class Material;
[6470]17class Texture;
[3419]18
[3807]19//! A Class to handle a SkyBox
[3796]20class SkyBox : public WorldEntity
[3411]21{
[3416]22 public:
[4261]23  SkyBox(const char* fileName = NULL);
24  SkyBox(const TiXmlElement* root);
[4010]25
[3796]26  virtual ~SkyBox();
[3419]27
[5357]28  void init();
[4746]29  void preInit();
[4680]30
[6512]31  virtual void loadParams(const TiXmlElement* root);
[4261]32
[4746]33  void postInit();
[4010]34
[4012]35
[3796]36  void setSize(float size);
[4998]37  /** assumes jpg as input-format */
[6341]38  void setTexture(const char* name) { if (textureName) delete[] textureName; textureName = new char[strlen(name)+1]; strcpy(textureName, name); this->setTextureAndType (name, "jpg"); };
[4680]39
[4261]40  void setTextureAndType(const char* name, const char* extension);
[4680]41  void setTextures(const char* top, const char* bottom, const char* left,
42                   const char* right, const char* front, const char* back);
[3420]43
[6470]44  void loadCubeMapTextures(const char* top, const char* bottom, const char* left,
45                           const char* right, const char* front, const char* back);
46
47  static void enableCubeMap();
48  static void disableCubeMap();
49
[6341]50  virtual int       writeBytes(const byte* data, int length, int sender);
51  virtual int       readBytes(byte* data, int maxLength, int * reciever);
52  virtual void      writeDebug() const;
53  virtual void      readDebug() const;
54
[3801]55 private:
56  void rebuild();
57
[6307]58  Material*       material[6];     //!< Materials for the SkyBox. sorted by number (0-5) top, bottom, left, right, front, back
[6519]59  Texture*        cubeTexture[6];  //!< Textures for the CubeMap.
[6470]60
[4597]61  float           size;            //!< Size of the SkyBox. This should match the frustum maximum range.
[6341]62  char*           textureName;     //!< Name of the Texture
[4597]63
[3411]64};
65
[3796]66#endif  /* _SKYBOX_H */
[3411]67
68
[3484]69
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