source:
orxonox.OLD/trunk/src/world_entities/skysphere.h
@
8828
Last change on this file since 8828 was 7076, checked in by bensch, 19 years ago | |
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[4597] | 1 | /*! |
[5039] | 2 | * @file skysphere.h |
[4836] | 3 | * Definition of the Skysphere, that handles the Display of an atmosphere of orxonox. |
[3416] | 4 | |
5 | A SkySphere is always centered at the current working Camera, and will only obey the cameras | |
6 | movment but not its rotation. | |
7 | ||
[4836] | 8 | @todo self-rotation |
9 | @todo handle reference to parent-object | |
[3416] | 10 | */ |
11 | ||
[3412] | 12 | #ifndef _SKYSPHERE_H |
13 | #define _SKYSPHERE_H | |
[3416] | 14 | |
[3419] | 15 | /* INCLUDES */ |
[3502] | 16 | #include "world_entity.h" |
[5511] | 17 | #include "glincl.h" |
[3411] | 18 | |
[5405] | 19 | /* FORWARD DECLARATION */ |
[3419] | 20 | class Material; |
21 | class Vector; | |
22 | ||
[3416] | 23 | //! A Class to handle a SkySphere |
[3502] | 24 | class Skysphere : public WorldEntity |
[3411] | 25 | { |
[3420] | 26 | |
[3416] | 27 | public: |
[3763] | 28 | Skysphere(char* fileName = NULL); |
[3531] | 29 | virtual ~Skysphere(); |
[3419] | 30 | |
[3420] | 31 | void setRadius(float radius); |
32 | void setTexture(char* fileName); | |
33 | ||
[5500] | 34 | virtual void draw() const; |
[3502] | 35 | |
[4597] | 36 | private: |
37 | void initialize(char* fileName); | |
38 | ||
39 | private: | |
40 | GLUquadricObj* sphereObj; //!< A Placeholder for the SkySphere. | |
41 | Material* skyMaterial; //!< A Material for the SkySphere. | |
42 | float sphereRadius; //!< Radius of the SkySphere. This should match the frustum maximum range. | |
[3411] | 43 | }; |
44 | ||
[3484] | 45 | #endif /* _SKYSPHERE_H */ |
[3411] | 46 | |
47 | ||
[3484] | 48 |
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