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[10321] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | */ |
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| 14 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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| 15 | |
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| 16 | |
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| 17 | #include "sound_entity.h" |
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| 18 | |
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| 19 | #include "util/loading/factory.h" |
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| 20 | #include "material.h" |
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| 21 | |
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| 22 | #include "sound/resource_sound_buffer.h" |
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| 23 | |
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| 24 | |
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| 25 | |
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| 26 | |
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| 27 | |
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| 28 | ObjectListDefinition(SoundEntity); |
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| 29 | CREATE_FACTORY(SoundEntity); |
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| 30 | |
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| 31 | /** |
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| 32 | * standard constructor |
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| 33 | */ |
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| 34 | SoundEntity::SoundEntity (const TiXmlElement* root) |
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| 35 | { |
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| 36 | this->registerObject(this, SoundEntity::_objectList); |
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| 37 | |
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| 38 | this->toList(OM_COMMON); |
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| 39 | |
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| 40 | this->soundSource.setSourceNode(this); |
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| 41 | |
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| 42 | this->thunderBuffer = OrxSound::ResourceSoundBuffer("sounds/atmosphere/thunder.wav"); |
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| 43 | } |
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| 44 | |
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| 45 | |
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| 46 | /** |
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| 47 | * standard deconstructor |
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| 48 | */ |
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| 49 | SoundEntity::~SoundEntity () |
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| 50 | { |
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| 51 | } |
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| 52 | |
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| 53 | void SoundEntity::activate() |
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| 54 | { |
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| 55 | } |
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| 56 | |
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| 57 | |
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| 58 | void SoundEntity::deactivate() |
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| 59 | { |
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| 60 | |
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| 61 | } |
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| 62 | |
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| 63 | |
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| 64 | /** |
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| 65 | * signal tick, time dependent things will be handled here |
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| 66 | * @param time since last tick |
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| 67 | */ |
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| 68 | void SoundEntity::tick (float dt) |
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| 69 | { |
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| 70 | |
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| 71 | } |
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| 72 | |
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| 73 | |
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| 74 | |
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