1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Patrick Boenzli |
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13 | */ |
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14 | |
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15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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16 | |
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17 | |
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18 | #include "collision_probe.h" |
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19 | |
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20 | #include "util/loading/factory.h" |
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21 | #include "util/loading/load_param.h" |
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22 | |
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23 | #include "md2/md2Model.h" |
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24 | |
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25 | |
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26 | using namespace std; |
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27 | |
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28 | CREATE_FACTORY(CollisionProbe, CL_COLLISION_PROBE); |
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29 | |
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30 | |
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31 | /** |
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32 | * destructs the spaceship, deletes alocated memory |
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33 | */ |
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34 | CollisionProbe::~CollisionProbe () |
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35 | {} |
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36 | |
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37 | |
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38 | /** |
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39 | * creates a new Spaceship from Xml Data |
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40 | * @param root the xml element containing spaceship data |
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41 | |
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42 | @todo add more parameters to load |
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43 | */ |
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44 | CollisionProbe::CollisionProbe(const TiXmlElement* root) |
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45 | { |
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46 | this->init(); |
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47 | |
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48 | if (root != NULL) |
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49 | this->loadParams(root); |
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50 | } |
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51 | |
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52 | |
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53 | /** |
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54 | * initializes a Spaceship |
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55 | */ |
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56 | void CollisionProbe::init() |
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57 | { |
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58 | this->setClassID(CL_COLLISION_PROBE, "CollisionProbe"); |
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59 | |
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60 | bUp = bDown = bLeft = bRight = bAscend = bDescend = bRollL = bRollR = false; |
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61 | |
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62 | this->setHealthMax(100); |
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63 | this->setHealth(80); |
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64 | |
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65 | this->toList(OM_GROUP_00); |
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66 | this->loadMD2Texture("maps/dr_freak.pcx"); |
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67 | this->loadModel("models/dr_freak.md2"); |
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68 | |
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69 | this->localVelocity = Vector(0,0,0); |
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70 | } |
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71 | |
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72 | |
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73 | /** |
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74 | * loads the Settings of a CollisionProbe from an XML-element. |
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75 | * @param root the XML-element to load the Spaceship's properties from |
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76 | */ |
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77 | void CollisionProbe::loadParams(const TiXmlElement* root) |
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78 | { |
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79 | Playable::loadParams(root); |
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80 | } |
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81 | |
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82 | |
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83 | |
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84 | /** |
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85 | * draws the spaceship after transforming it. |
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86 | */ |
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87 | void CollisionProbe::draw () const |
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88 | { |
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89 | WorldEntity::draw(); |
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90 | } |
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91 | |
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92 | |
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93 | /** |
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94 | * the function called for each passing timeSnap |
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95 | * @param time The timespan passed since last update |
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96 | */ |
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97 | void CollisionProbe::tick (float time) |
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98 | { |
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99 | if( likely(this->getModel(0) != NULL)) |
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100 | ((MD2Model*)this->getModel(0))->tick(time); |
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101 | |
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102 | this->shiftCoor(this->localVelocity * time); |
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103 | } |
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104 | |
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105 | |
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106 | /** |
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107 | * @todo switch statement ?? |
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108 | */ |
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109 | void CollisionProbe::process(const Event &event) |
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110 | { |
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111 | |
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112 | } |
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113 | |
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114 | |
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115 | |
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116 | |
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