Last change
on this file since 8143 was
8068,
checked in by patrick, 19 years ago
|
trunk: merged the network branche back to trunk
|
File size:
1.0 KB
|
Rev | Line | |
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[8067] | 1 | /*! |
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| 2 | * @file cpectator.h |
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| 3 | * Implements a playable for lazy people |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _SPECTATOR_H |
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| 7 | #define _SPECTATOR_H |
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| 8 | |
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| 9 | #include "playable.h" |
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| 10 | |
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| 11 | class Spectator : public Playable |
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| 12 | { |
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| 13 | public: |
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| 14 | Spectator( const TiXmlElement* root = NULL ); |
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| 15 | virtual ~Spectator(); |
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| 16 | |
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| 17 | virtual void setPlayDirection(const Quaternion& rot, float speed = 0.0f); |
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| 18 | |
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| 19 | virtual void enter(); |
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| 20 | virtual void leave(); |
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| 21 | |
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| 22 | virtual void collidesWith(WorldEntity* entity, const Vector& location); |
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| 23 | virtual void tick(float time); |
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| 24 | |
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| 25 | virtual void process(const Event &event); |
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| 26 | |
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| 27 | private: |
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| 28 | bool bLeft; |
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| 29 | bool bRight; |
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| 30 | bool bForward; |
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| 31 | bool bBackward; |
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| 32 | |
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| 33 | float xMouse; //!< mouse moved in x-Direction |
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| 34 | float yMouse; //!< mouse moved in y-Direction |
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| 35 | Quaternion mouseDir; //!< the direction where the player wants to fly |
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| 36 | |
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| 37 | Quaternion rotY; |
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| 38 | Quaternion rotAxis; |
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| 39 | }; |
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| 40 | |
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| 41 | #endif |
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