source:
orxonox.OLD/trunk/src/world_entities/terrain.h
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7982
Last change on this file since 7982 was 7954, checked in by patrick, 19 years ago | |
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File size: 1.3 KB |
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[4597] | 1 | /*! |
[5039] | 2 | * @file terrain.h |
[4836] | 3 | * Defines and handles the terrain of the World |
[3329] | 4 | |
[4836] | 5 | @todo implement it |
[3559] | 6 | |
7 | The terrain should either be build from a Model a OBJModel or from a HeightMap. | |
[3245] | 8 | */ |
[1853] | 9 | |
[3559] | 10 | #ifndef _TERRAIN_H |
11 | #define _TERRAIN_H | |
[1853] | 12 | |
[3559] | 13 | #include "world_entity.h" |
[7046] | 14 | #include "vector.h" |
[1853] | 15 | |
[5405] | 16 | // FORWARD DECLARATION |
[4889] | 17 | class SpatialSeparation; |
[6956] | 18 | class HeightMap; |
19 | class Material; | |
[3543] | 20 | |
[3564] | 21 | //! A simple method to call a desired debug world. |
22 | enum DebugTerrain {TERRAIN_DAVE, TERRAIN_BENSCH}; | |
23 | ||
24 | ||
[3559] | 25 | //! A Class to handle Terrain of orxonox |
[4597] | 26 | class Terrain : public WorldEntity |
[3559] | 27 | { |
[3543] | 28 | |
[1904] | 29 | public: |
[4607] | 30 | Terrain(const TiXmlElement* root = NULL); |
[7221] | 31 | Terrain(const std::string& fileName); |
[3564] | 32 | Terrain(DebugTerrain debugTerrain); |
[4746] | 33 | virtual ~Terrain(); |
[4597] | 34 | |
[4746] | 35 | void init(); |
[6512] | 36 | virtual void loadParams(const TiXmlElement* root); |
[4607] | 37 | |
[7221] | 38 | void loadVegetation(const std::string& vegetationFile); |
[5465] | 39 | |
[7221] | 40 | void loadHeightMap(const std::string& heightMapFile, const std::string& colorMap); |
41 | void loadTexture(const std::string& textureName); | |
[7046] | 42 | void setScale(float x, float y, float z); |
[6956] | 43 | |
[3564] | 44 | void buildDebugTerrain(DebugTerrain debugTerrain); |
[7046] | 45 | |
[6956] | 46 | float getHeight(float x, float y); |
[5500] | 47 | virtual void draw() const; |
[3245] | 48 | |
[4919] | 49 | public: |
50 | SpatialSeparation* ssp; | |
51 | ||
[3245] | 52 | private: |
[5465] | 53 | Model* vegetation; |
54 | int objectList; | |
[6341] | 55 | |
[6956] | 56 | HeightMap* heightMap; |
57 | Material* heightMapMaterial; | |
[7046] | 58 | Vector terrainScale; |
[1853] | 59 | }; |
60 | ||
[3559] | 61 | #endif /* _TERRAIN_H */ |
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