Last change
on this file since 10583 was
10368,
checked in by patrick, 18 years ago
|
merged the branche playability into the trunk
|
File size:
606 bytes
|
Rev | Line | |
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[9969] | 1 | #ifndef _TEST_ENTITY_H |
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| 2 | #define _TEST_ENTITY_H |
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| 3 | |
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| 4 | #include "world_entity.h" |
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| 5 | |
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| 6 | class TiXmlElement; |
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[9974] | 7 | class Material; |
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[9969] | 8 | |
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| 9 | class TestEntity2 : public WorldEntity |
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| 10 | { |
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| 11 | ObjectListDeclaration(TestEntity2); |
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| 12 | |
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| 13 | public: |
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| 14 | TestEntity2 (); |
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| 15 | TestEntity2(const TiXmlElement* root); |
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| 16 | virtual ~TestEntity2 (); |
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| 17 | |
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| 18 | void init(); |
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| 19 | virtual void loadParams(const TiXmlElement* root); |
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| 20 | |
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| 21 | |
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| 22 | virtual void tick (float time); |
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| 23 | virtual void draw() const; |
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| 24 | |
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[9974] | 25 | private: |
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[9989] | 26 | virtual void updateAngle(); |
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| 27 | |
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[9974] | 28 | Material* material; |
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[9989] | 29 | float angle; |
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| 30 | float rotationSpeed; |
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[9969] | 31 | }; |
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| 32 | |
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| 33 | #endif /* _TEST_ENTITY_H */ |
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