[10207] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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| 12 | main-programmer: Filip Gospodinov |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 16 | |
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| 17 | |
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| 18 | #include "executor/executor.h" |
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| 19 | #include "util/loading/factory.h" |
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| 20 | #include "util/loading/load_param.h" |
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| 21 | #include "blackscreen.h" |
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| 22 | #include "debug.h" |
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| 23 | #include "material.h" |
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| 24 | #include "state.h" |
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[10404] | 25 | // #include "camera.h" |
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| 26 | #include "primitive_model.h" |
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[10218] | 27 | |
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[10342] | 28 | ObjectListDefinition(BlackScreen); |
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| 29 | CREATE_FACTORY(BlackScreen); |
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[10207] | 30 | |
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| 31 | |
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[10212] | 32 | |
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[10207] | 33 | /** |
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| 34 | * |
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| 35 | */ |
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[10342] | 36 | BlackScreen::BlackScreen() |
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[10207] | 37 | { |
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| 38 | this->init(); |
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[10215] | 39 | |
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[10218] | 40 | |
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[10207] | 41 | } |
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| 42 | |
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| 43 | |
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| 44 | /** |
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| 45 | * |
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| 46 | */ |
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[10342] | 47 | BlackScreen::BlackScreen(const TiXmlElement* root) |
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[10207] | 48 | { |
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| 49 | this->init(); |
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| 50 | |
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| 51 | if( root != NULL) |
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| 52 | this->loadParams(root); |
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[10254] | 53 | |
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[10207] | 54 | } |
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| 55 | |
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| 56 | |
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| 57 | /** |
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| 58 | * |
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| 59 | */ |
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[10342] | 60 | BlackScreen::~BlackScreen() |
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[10207] | 61 | {} |
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| 62 | |
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| 63 | |
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| 64 | /** |
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| 65 | * |
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| 66 | */ |
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[10342] | 67 | void BlackScreen::init() |
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[10207] | 68 | { |
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[10342] | 69 | this->registerObject(this, BlackScreen::_objectList); |
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[10453] | 70 | this->toList(OM_COMMON); |
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[10207] | 71 | |
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| 72 | this->material = new Material(); |
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[10341] | 73 | this->material->setDiffuse(0,0,0); |
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[10339] | 74 | this->material->setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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[10220] | 75 | |
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[10404] | 76 | PrimitiveModel* model = new PrimitiveModel(PRIM_SPHERE, 6., 10); |
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| 77 | this->setModel(model); |
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[10403] | 78 | |
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[10342] | 79 | i=0; |
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[10254] | 80 | state=0; |
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| 81 | fadeSpeed=1; |
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| 82 | |
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[10207] | 83 | } |
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| 84 | |
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| 85 | |
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| 86 | /** |
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| 87 | * loads the Settings of a MD2Creature from an XML-element. |
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| 88 | * @param root the XML-element to load the MD2Creature's properties from |
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| 89 | */ |
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[10342] | 90 | void BlackScreen::loadParams(const TiXmlElement* root) |
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[10207] | 91 | { |
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| 92 | WorldEntity::loadParams(root); |
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| 93 | } |
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| 94 | |
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[10343] | 95 | |
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| 96 | |
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| 97 | |
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[10342] | 98 | void BlackScreen::draw() const |
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[10207] | 99 | { |
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| 100 | glPushAttrib(GL_ENABLE_BIT); |
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| 101 | glDisable(GL_LIGHTING); |
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[10342] | 102 | glEnable(GL_BLEND); // Turn Blending On |
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[10207] | 103 | |
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[10404] | 104 | // glMatrixMode(GL_MODELVIEW); |
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| 105 | // glPushMatrix(); |
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| 106 | // /* translate */ |
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| 107 | // glTranslatef (this->getAbsCoor ().x, |
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| 108 | // this->getAbsCoor ().y, |
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| 109 | // this->getAbsCoor ().z); |
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| 110 | // Vector tmpRot = this->getAbsDir().getSpacialAxis(); |
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| 111 | // glRotatef (this->getAbsDir().getSpacialAxisAngle(), tmpRot.x, tmpRot.y, tmpRot.z ); |
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[10352] | 112 | |
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[10403] | 113 | this->material->select(); |
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[10338] | 114 | |
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[10207] | 115 | |
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[10403] | 116 | WorldEntity::draw(this->getModel( )); |
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| 117 | |
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| 118 | // glBegin(GL_QUADS); |
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| 119 | |
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| 120 | // glVertex3f(0.,-100.0f,-100.0f); |
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| 121 | // glVertex3f(0., -100.0f,100.0f); |
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| 122 | // glVertex3f(0., 100.0f,100.0f); |
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| 123 | // glVertex3f(0., 100.0f,-100.0f); |
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| 124 | |
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| 125 | // glEnd(); |
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| 126 | |
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[10218] | 127 | glPopMatrix(); |
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| 128 | glPopAttrib(); |
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[10207] | 129 | } |
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| 130 | |
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| 131 | /** |
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| 132 | * |
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| 133 | */ |
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[10342] | 134 | void BlackScreen::tick (float time) |
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[10207] | 135 | { |
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[10330] | 136 | if (state == true) |
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[10254] | 137 | fadeOut(); |
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| 138 | else |
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[10330] | 139 | fadeIn(); |
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[10403] | 140 | |
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| 141 | this->material->setTransparency(i); |
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[10404] | 142 | // Camera* cam = State::getCamera(); |
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| 143 | // if( cam != NULL) |
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| 144 | // this->setParent(cam); |
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[10207] | 145 | } |
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| 146 | |
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[10342] | 147 | void BlackScreen::fadeIn() |
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[10254] | 148 | { |
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| 149 | if (i>0) |
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| 150 | i=i-0.005*fadeSpeed; |
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[10348] | 151 | else |
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| 152 | this->toList(OM_DEAD); |
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[10254] | 153 | } |
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[10207] | 154 | |
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[10342] | 155 | void BlackScreen::fadeOut() |
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[10207] | 156 | { |
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[10254] | 157 | if (i<=1) |
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| 158 | i=i+0.005*fadeSpeed; |
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[10207] | 159 | } |
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[10254] | 160 | |
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[10342] | 161 | void BlackScreen::toggleFade () |
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[10254] | 162 | { |
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[10348] | 163 | this->state= !this->state; |
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[10330] | 164 | |
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[10348] | 165 | if(state) |
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| 166 | { |
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| 167 | this->toList(OM_COMMON); |
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| 168 | } |
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[10254] | 169 | } |
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| 170 | |
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[10424] | 171 | |
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| 172 | void BlackScreen::initFadeBlack() |
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| 173 | { |
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| 174 | this->i = 1.; |
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| 175 | this->state = true; |
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| 176 | this->toList(OM_COMMON); |
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| 177 | } |
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| 178 | |
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| 179 | |
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[10342] | 180 | void BlackScreen::changeFadeSpeed(float newSpeed) |
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[10254] | 181 | { |
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| 182 | fadeSpeed=newSpeed; |
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| 183 | } |
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| 184 | |
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[10342] | 185 | bool BlackScreen::isBlack() |
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[10338] | 186 | { |
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| 187 | if (i==1) |
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| 188 | return 1; |
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| 189 | else |
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| 190 | return 0; |
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| 191 | } |
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| 192 | |
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[10342] | 193 | bool BlackScreen::isTrans() |
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[10338] | 194 | { |
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| 195 | if (i==0) |
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| 196 | return 1; |
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| 197 | else |
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| 198 | return 0; |
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[10341] | 199 | } |
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