[10406] | 1 | #ifndef _CAMERAMAN_H |
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| 2 | #define _CAMERAMAN_H |
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| 3 | |
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| 4 | #include "base_object.h" |
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[10593] | 5 | #include "state.h" |
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| 6 | #include "camera.h" |
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[10406] | 7 | |
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| 8 | class BlackScreen; |
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| 9 | class Camera; |
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| 10 | class PNode; |
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| 11 | |
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[10596] | 12 | ///! The CameraMan helps you to manage your cameras |
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[10406] | 13 | class CameraMan : public BaseObject { |
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[10593] | 14 | |
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[10406] | 15 | ObjectListDeclaration(CameraMan); |
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| 16 | |
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| 17 | public: |
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| 18 | CameraMan(const TiXmlElement* root = NULL); |
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[10593] | 19 | |
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| 20 | /// Loading |
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[10480] | 21 | virtual void loadParams(const TiXmlElement* root); |
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[10414] | 22 | void createCameras(const TiXmlElement* camerasTag); |
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[10406] | 23 | void createCam(const TiXmlElement* root); |
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[10480] | 24 | |
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[10593] | 25 | /// Camera management |
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| 26 | void changeTarget(const std::string& cameraName,const std::string& className, const std::string& objectName); |
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| 27 | void attachCamera(const std::string& cameraName, const std::string& className, const std::string& targetEntity); |
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[10480] | 28 | |
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[10483] | 29 | void jumpCam(const std::string& cameraName, float x, float y, float z); |
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[10593] | 30 | void moveCam(const std::string& cameraName, float x, float y, float z); |
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[10495] | 31 | void setRelCameraCoor(const std::string& cameraName, float x, float y, float z); |
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[10497] | 32 | void setRelCameraCoorSoft(const std::string& cameraName, float x, float y, float z, float bias); |
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[10593] | 33 | |
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| 34 | void setCam(const std::string& cameraName); |
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| 35 | void setCam(Camera* newCamera); |
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[10406] | 36 | void setClipRegion(float nearClip, float farClip); |
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[10593] | 37 | |
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| 38 | /// Managing the current camera |
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| 39 | void changeCurrTarget(const std::string& className, const std::string& objectName); |
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| 40 | void attachCurrCamera(const std::string& className, const std::string& targetEntity); |
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| 41 | void jumpCurrCam(float x, float y, float z); |
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| 42 | void moveCurrCam(float x, float y, float z); |
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| 43 | |
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| 44 | /// Fading |
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| 45 | void togglFade(); |
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| 46 | void initFadeBlack(); |
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| 47 | |
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| 48 | /// Polling |
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| 49 | float getCurrCameraCoorX(){return (State::getCamera())->getAbsCoorX();} |
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| 50 | float getCurrCameraCoorY(){return (State::getCamera())->getAbsCoorY();} |
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| 51 | float getCurrCameraCoorZ(){return (State::getCamera())->getAbsCoorZ();} |
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| 52 | const std::string& getCurrCamName(){ return (State::getCamera())->getName(); } |
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| 53 | |
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[10480] | 54 | private: |
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[10593] | 55 | float nearClip; |
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| 56 | float farClip; |
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| 57 | BlackScreen* fadeToBlack; |
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[10480] | 58 | |
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[10406] | 59 | |
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| 60 | }; |
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| 61 | |
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| 62 | #endif /* _CAMERAMAN_H */ |
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[10593] | 63 | |
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