[5590] | 1 | /* |
---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
| 10 | |
---|
| 11 | ### File Specific: |
---|
| 12 | main-programmer: Stefan Lienhard |
---|
| 13 | co-programmer: ... |
---|
| 14 | */ |
---|
| 15 | |
---|
| 16 | #include "bomb.h" |
---|
[5603] | 17 | #include "glincl.h" |
---|
[5744] | 18 | #include "state.h" |
---|
| 19 | #include "list.h" |
---|
[5603] | 20 | #include "model.h" |
---|
[5744] | 21 | #include "vector.h" |
---|
[5603] | 22 | #include "fast_factory.h" |
---|
[5590] | 23 | |
---|
[5744] | 24 | |
---|
| 25 | #include "particle_engine.h" |
---|
| 26 | #include "particle_emitter.h" |
---|
| 27 | #include "particle_system.h" |
---|
| 28 | |
---|
[5590] | 29 | using namespace std; |
---|
| 30 | |
---|
[5603] | 31 | CREATE_FAST_FACTORY_STATIC(Bomb, CL_BOMB); |
---|
[5590] | 32 | |
---|
| 33 | /** |
---|
| 34 | * constructs and loads a Bomb from a XML-element |
---|
| 35 | * @param root the XML-element to load from |
---|
| 36 | */ |
---|
| 37 | Bomb::Bomb(const TiXmlElement* root) |
---|
| 38 | { |
---|
| 39 | this->init(); |
---|
| 40 | if (root != NULL) |
---|
| 41 | this->loadParams(root); |
---|
[5744] | 42 | |
---|
| 43 | float modelSize = 1.0; |
---|
| 44 | this->loadModel("models/projectiles/RadioActiveBomb.obj", 1.0); |
---|
| 45 | |
---|
| 46 | this->energyMin = 1; |
---|
| 47 | this->energyMax = 1; |
---|
| 48 | this->remove(); |
---|
| 49 | this->lifeSpan = 15; |
---|
| 50 | |
---|
| 51 | this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5); |
---|
| 52 | this->emitter->setParent(this); |
---|
| 53 | this->emitter->setSpread(M_PI, M_PI); |
---|
[5590] | 54 | } |
---|
| 55 | |
---|
| 56 | |
---|
| 57 | /** |
---|
| 58 | * standard deconstructor |
---|
| 59 | */ |
---|
| 60 | Bomb::~Bomb () |
---|
| 61 | { |
---|
| 62 | |
---|
| 63 | } |
---|
| 64 | |
---|
| 65 | |
---|
| 66 | /** |
---|
| 67 | * initializes the Bomb |
---|
| 68 | * @todo change this to what you wish |
---|
| 69 | */ |
---|
| 70 | void Bomb::init() |
---|
| 71 | { |
---|
[5603] | 72 | this->setClassID(CL_BOMB, "Bomb"); |
---|
[5590] | 73 | |
---|
| 74 | /** |
---|
| 75 | * @todo: Write CL_PROTO_WORLD_ENTITY INTO THE src/defs/class_id.h (your own definition) |
---|
| 76 | */ |
---|
| 77 | |
---|
| 78 | } |
---|
| 79 | |
---|
| 80 | |
---|
| 81 | /** |
---|
| 82 | * loads a Bomb from a XML-element |
---|
| 83 | * @param root the XML-element to load from |
---|
| 84 | * @todo make the class Loadable |
---|
| 85 | */ |
---|
| 86 | void Bomb::loadParams(const TiXmlElement* root) |
---|
| 87 | { |
---|
| 88 | // all the clases this Entity is directly derived from must be called in this way, to load all settings. |
---|
[5603] | 89 | static_cast<WorldEntity*>(this)->loadParams(root); |
---|
[5590] | 90 | |
---|
| 91 | |
---|
| 92 | /** |
---|
| 93 | * @todo: make the class Loadable |
---|
| 94 | */ |
---|
| 95 | } |
---|
| 96 | |
---|
| 97 | |
---|
| 98 | /** |
---|
| 99 | * advances the Bomb about time seconds |
---|
| 100 | * @param time the Time to step |
---|
| 101 | */ |
---|
[5603] | 102 | void Bomb::tick(float time) |
---|
[5590] | 103 | { |
---|
[5744] | 104 | //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); |
---|
| 105 | Vector v = this->velocity * (time); |
---|
| 106 | this->shiftCoor(v); |
---|
[5590] | 107 | |
---|
[5744] | 108 | this->lifeCycle += time/this->lifeSpan; |
---|
| 109 | if( this->lifeCycle >= 1.0) |
---|
| 110 | { |
---|
| 111 | PRINTF(5)("FINALIZE==========================\n"); |
---|
| 112 | PRINTF(5)("current life cycle is: %f\n", this->lifeCycle); |
---|
| 113 | PRINTF(5)("FINALIZE===========================\n"); |
---|
| 114 | |
---|
| 115 | this->deactivate(); |
---|
| 116 | } |
---|
[5590] | 117 | } |
---|
| 118 | |
---|
| 119 | /** |
---|
| 120 | * draws this worldEntity |
---|
| 121 | */ |
---|
| 122 | void Bomb::draw () const |
---|
| 123 | { |
---|
| 124 | glMatrixMode(GL_MODELVIEW); |
---|
| 125 | glPushMatrix(); |
---|
| 126 | float matrix[4][4]; |
---|
| 127 | |
---|
| 128 | /* translate */ |
---|
| 129 | glTranslatef (this->getAbsCoor ().x, |
---|
| 130 | this->getAbsCoor ().y, |
---|
| 131 | this->getAbsCoor ().z); |
---|
| 132 | /* rotate */ |
---|
| 133 | this->getAbsDir().matrix(matrix); |
---|
| 134 | glMultMatrixf((float*)matrix); |
---|
| 135 | |
---|
| 136 | if (model) |
---|
| 137 | model->draw(); |
---|
| 138 | glPopMatrix(); |
---|
| 139 | } |
---|
| 140 | |
---|
| 141 | |
---|
| 142 | /** |
---|
| 143 | * |
---|
| 144 | * |
---|
| 145 | */ |
---|
| 146 | void Bomb::collidesWith (WorldEntity* entity, const Vector& location) |
---|
| 147 | { |
---|
[5744] | 148 | this->detonate(); |
---|
[5590] | 149 | } |
---|
[5603] | 150 | |
---|
| 151 | void Bomb::activate() |
---|
| 152 | { |
---|
[5744] | 153 | State::getWorldEntityList()->add(this); |
---|
[5603] | 154 | |
---|
| 155 | } |
---|
| 156 | |
---|
| 157 | void Bomb::deactivate() |
---|
| 158 | { |
---|
[5744] | 159 | State::getWorldEntityList()->remove(this); |
---|
| 160 | Bomb::fastFactory->kill(this); |
---|
| 161 | } |
---|
[5603] | 162 | |
---|
[5744] | 163 | void Bomb::detonate() |
---|
| 164 | { |
---|
| 165 | tIterator<WorldEntity>* it = State::getWorldEntityList()->getIterator(); |
---|
| 166 | WorldEntity* lm = it->firstElement(); |
---|
| 167 | |
---|
| 168 | while(lm != NULL) |
---|
| 169 | { |
---|
| 170 | |
---|
| 171 | lm = it->nextElement(); |
---|
| 172 | } |
---|
[5603] | 173 | } |
---|