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source: orxonox.OLD/trunk/src/world_entities/weapons/cannon.h @ 6114

Last change on this file since 6114 was 5750, checked in by bensch, 19 years ago

orxonox/trunk: merged the WorldEntities into the Trunk.
Merged with command:
svn merge branches/world_entities/ trunk/ -r5516:HEAD

conflics from world_entities changed in favor of branches/world_entity
all other conflict in favor of the trunk

File size: 662 bytes
RevLine 
[4827]1/*!
[5621]2 * @file cannon.h
3 * a weapon that is fix on top of the player to fire heavy weaponary.
[3618]4*/
5
6
[5621]7#ifndef _CANNON_H
8#define _CANNON_H
[3618]9
10#include "weapon.h"
11
[5621]12class Cannon : public Weapon
[4934]13  {
[4827]14  public:
[5745]15    Cannon ();
[5621]16    Cannon (const TiXmlElement* root);
17    virtual ~Cannon ();
[3618]18
[4972]19    void init();
20    void loadParams(const TiXmlElement* root);
21
[4827]22    virtual void activate();
23    virtual void deactivate();
[3618]24
[4827]25    virtual void fire();
26    virtual void destroy();
[3618]27
[5500]28    virtual void draw() const;
[3752]29
[4827]30  private:
[5621]31//     PNode* objectComponent1;         //<! the gun is made of multiple parts, these PNodes represent their location and orientation
[4934]32  };
[5621]33#endif /* _CANNON_H */
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