| 1 |  | 
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| 2 |  | 
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| 3 | /* | 
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| 4 | orxonox - the future of 3D-vertical-scrollers | 
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| 5 |  | 
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| 6 | Copyright (C) 2004 orx | 
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| 7 |  | 
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| 8 | This program is free software; you can redistribute it and/or modify | 
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| 9 | it under the terms of the GNU General Public License as published by | 
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| 10 | the Free Software Foundation; either version 2, or (at your option) | 
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| 11 | any later version. | 
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| 12 |  | 
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| 13 | ### File Specific | 
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| 14 | main-programmer: Patrick Boenzli | 
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| 15 | co-programmer: | 
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| 16 | */ | 
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| 17 |  | 
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| 18 |  | 
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| 19 | #include "test_bullet.h" | 
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| 20 |  | 
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| 21 | #include "model.h" | 
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| 22 | #include "vector.h" | 
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| 23 | #include "garbage_collector.h" | 
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| 24 | #include "fast_factory.h" | 
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| 25 |  | 
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| 26 | #include "obb_tree.h" | 
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| 27 |  | 
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| 28 | using namespace std; | 
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| 29 |  | 
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| 30 | CREATE_FAST_FACTORY(TestBullet, CL_TEST_BULLET); | 
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| 31 |  | 
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| 32 | /** | 
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| 33 | *  standard constructor | 
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| 34 | */ | 
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| 35 | TestBullet::TestBullet () : Projectile() | 
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| 36 | { | 
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| 37 | this->setClassID(CL_TEST_BULLET, "TestBullet"); | 
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| 38 |  | 
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| 39 | float modelSize = .3; | 
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| 40 | this->loadModelWithScale("models/projectiles/orx-rocket.obj", .3); | 
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| 41 |  | 
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| 42 | this->energyMin = 1; | 
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| 43 | this->energyMax = 10; | 
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| 44 | this->remove(); | 
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| 45 | this->lifeSpan = 5; | 
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| 46 | } | 
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| 47 |  | 
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| 48 |  | 
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| 49 | /** | 
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| 50 | *  standard deconstructor | 
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| 51 | */ | 
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| 52 | TestBullet::~TestBullet () | 
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| 53 | { | 
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| 54 | /* | 
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| 55 | do not delete the test projectModel, since it is pnode | 
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| 56 | and will be cleaned out by world | 
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| 57 | */ | 
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| 58 | //delete this->projectileModel; | 
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| 59 | } | 
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| 60 |  | 
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| 61 |  | 
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| 62 |  | 
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| 63 | /** | 
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| 64 | *  signal tick, time dependent things will be handled here | 
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| 65 | * @param time since last tick | 
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| 66 | */ | 
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| 67 | void TestBullet::tick (float time) | 
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| 68 | { | 
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| 69 | //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); | 
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| 70 | Vector v = this->velocity * (time); | 
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| 71 | this->shiftCoor(v); | 
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| 72 |  | 
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| 73 | this->lifeCycle += time/this->lifeSpan; | 
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| 74 | if( this->lifeCycle >= 1) | 
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| 75 | { | 
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| 76 | PRINTF(5)("FINALIZE==========================\n"); | 
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| 77 | PRINTF(5)("current life cycle is: %f\n", this->lifeCycle); | 
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| 78 | PRINTF(5)("FINALIZE===========================\n"); | 
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| 79 | //      this->finalize(); | 
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| 80 | GarbageCollector::getInstance()->collect(this); | 
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| 81 | this->lifeCycle = 0.0; | 
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| 82 |  | 
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| 83 | } | 
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| 84 | } | 
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| 85 |  | 
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| 86 | /** | 
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| 87 | *  the function gets called, when the projectile is destroyed | 
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| 88 | */ | 
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| 89 | void TestBullet::destroy () | 
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| 90 | {} | 
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| 91 |  | 
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| 92 |  | 
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| 93 | void TestBullet::draw () | 
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| 94 | { | 
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| 95 | glMatrixMode(GL_MODELVIEW); | 
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| 96 | glPushMatrix(); | 
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| 97 |  | 
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| 98 | float matrix[4][4]; | 
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| 99 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); | 
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| 100 | this->getAbsDir().matrix (matrix); | 
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| 101 | glMultMatrixf((float*)matrix); | 
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| 102 | glScalef(2.0, 2.0, 2.0); | 
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| 103 | this->model->draw(); | 
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| 104 |  | 
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| 105 | glPopMatrix(); | 
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| 106 | } | 
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| 107 |  | 
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