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source: orxonox.OLD/trunk/src/world_entities/weapons @ 6919

Name Size Rev Age Author Last Change
../
weapon_manager.h 5.1 KB 6803   19 years bensch trunk: WeaponManager fix
weapon_manager.cc 14.3 KB 6918   19 years bensch orxonox/trunk: weapons do disengage if they are empty.
weapon.h 11.6 KB 6803   19 years bensch trunk: WeaponManager fix
weapon.cc 19.3 KB 6756   19 years bensch trunk: Burst Particles
turret.h 468 bytes 6512   19 years bensch orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL …
turret.cc 3.5 KB 6759   19 years bensch timing of the turret is better now
test_gun.h 1.8 KB 6512   19 years bensch orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL …
test_gun.cc 6.1 KB 6778   19 years bensch trunk: ModelView work…
targeting_turret.h 737 bytes 6637   19 years bensch orxonox/trunk: merged the SpaceShipControl branche back to the trunk …
targeting_turret.cc 4.2 KB 6760   19 years bensch merged the SpaceShipControl branche back here.
hyperblaster.h 656 bytes 6810   19 years bensch trunk: added hyperblaster
hyperblaster.cc 4.3 KB 6811   19 years bensch More stuff in Cannon and Hyperblast
crosshair.h 1.0 KB 6512   19 years bensch orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL …
crosshair.cc 4.3 KB 6807   19 years bensch trunk: hover optimize
cannon.h 670 bytes 6512   19 years bensch orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL …
cannon.cc 5.2 KB 6811   19 years bensch More stuff in Cannon and Hyperblast
ammo_container.h 1016 bytes 6671   19 years bensch WeaponManger now handles Ammo. If a Weapon has NO ammo then the Ammo …
ammo_container.cc 1.8 KB 6846   19 years bensch trunk: valgrind
aiming_turret.h 615 bytes 6512   19 years bensch orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL …
aiming_turret.cc 4.1 KB 6760   19 years bensch merged the SpaceShipControl branche back here.
aim.h 1.9 KB 6724   19 years bensch merged the Spaceshipcontrol back to the trunk
aim.cc 5.6 KB 6760   19 years bensch merged the SpaceShipControl branche back here.
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