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source: orxonox.OLD/trunk/src/world_entities/weapons @ 5416

Name Size Rev Age Author Last Change
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crosshair.cc 4.2 KB 5398   19 years bensch orxonox/trunk: fixed a bug in the allocation of Element2D
crosshair.h 1.0 KB 5405   19 years bensch orxonox/trunk: renamed definition to the right term declaration…
projectile.cc 2.8 KB 5357   19 years bensch orxonox/trunk: some minor cleanup, of the mess i made with AutoMake-sh
projectile.h 2.2 KB 5039   19 years bensch orxonox/trunk: useless stuff :)
test_bullet.cc 2.3 KB 5357   19 years bensch orxonox/trunk: some minor cleanup, of the mess i made with AutoMake-sh
test_bullet.h 464 bytes 5257   19 years bensch orxonox/trunk: bouncy effect with physically based animations… or …
test_gun.cc 6.4 KB 5382   19 years bensch orxonox/trunk: fixed a reparenting bug made the naming more compliant
test_gun.h 1.8 KB 4972   19 years bensch orxonox/trunk: many loadParams
turret.cc 4.0 KB 5414   19 years bensch orxonox/trunk: new functionality in PNode and Element2D they now …
turret.h 512 bytes 4973   19 years bensch orxonox/trunk: some more loadparams
weapon.cc 17.1 KB 5357   19 years bensch orxonox/trunk: some minor cleanup, of the mess i made with AutoMake-sh
weapon.h 11.3 KB 5356   19 years bensch orxonox/trunk: saver Weapon-Projectile-generation and Stuff
weapon_manager.cc 11.2 KB 5208   19 years bensch orxonox/trunk: first fruits of valgrind…. delete[] are fine now :)
weapon_manager.h 4.3 KB 4972   19 years bensch orxonox/trunk: many loadParams
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