[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[2171] | 30 | @file |
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[1505] | 31 | @brief Definition of the BaseObject class. |
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| 32 | |
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| 33 | The BaseObject is the parent of all classes representing an instance in the game. |
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| 34 | */ |
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| 35 | |
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| 36 | #ifndef _BaseObject_H__ |
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| 37 | #define _BaseObject_H__ |
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| 38 | |
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| 39 | #include "CorePrereqs.h" |
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[3196] | 40 | #include "OrxonoxClass.h" |
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[1505] | 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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| 44 | //! The BaseObject is the parent of all classes representing an instance in the game. |
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| 45 | class _CoreExport BaseObject : virtual public OrxonoxClass |
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| 46 | { |
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| 47 | public: |
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[2087] | 48 | BaseObject(BaseObject* creator); |
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[1505] | 49 | virtual ~BaseObject(); |
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| 50 | |
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[1558] | 51 | /** @brief Returns if the object was initialized (passed the object registration). @return True was the object is initialized */ |
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| 52 | inline bool isInitialized() const { return this->bInitialized_; } |
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| 53 | |
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[2087] | 54 | inline void setCreator(BaseObject* creator) { this->creator_ = creator; } |
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| 55 | inline BaseObject* getCreator() const { return this->creator_; } |
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| 56 | |
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| 57 | private: |
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[2662] | 58 | bool bInitialized_; //!< True if the object was initialized (passed the object registration) |
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| 59 | BaseObject* creator_; |
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[1505] | 60 | }; |
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| 61 | } |
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| 62 | |
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| 63 | #endif /* _BaseObject_H__ */ |
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